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Setting Boundaries In Urban Life: The SPEAR powerset


AspieAnarchy
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SPEAR (Melee)

Available to: Scrappers, Tankers

Set Color: Chestnut-on-Very Light Grey

 

You bring one of Mankind’s oldest weapons against the fearsome unknown – the noble spear or similar polearm – into the modern age. The spear is a demanding weapon, rather slow and with higher-than-average endurance costs, but makes up for it with superior range (albeit that cannot be further improved with Enhancements) and a variety of secondary effects to keep your enemies off their guard and you on yours. Extensive training with your weapon makes your attacks more accurate than average.

 

1) Thrust – A basic, exceptionally-accurate spear attack.

Damage: Moderate Lethal Recharge: Fast

 

2) Stab – A fearsome stab that both slows the target’s recovery rate and slightly improves your defense against retaliation.

Damage: Moderate Lethal Recharge: Fast

 

3) Sweep – Sweeping your spear in an arc in front of you harms all opponents in the area, has a limited chance to knock them down, and slightly boosts your defense.

Damage: Moderate Lethal Recharge: Moderate

 

4) Perforate (Scrapper) – a quick series of vicious stabs that briefly lowers both the target’s defense and recovery rate.

Damage: High Lethal (DoT) Recharge: Moderate

OR

Taunt (Tanker)

 

5) Build Up

 

6) Confront (Scrapper)

OR

Intervene (Tanker) – You swing at nearby foes in a comparatively-limited arc in such a manner as to block their own attacks against your comrades, thereby briefly boosting the defenses of nearby allies.

Damage: Minor Lethal Recharge: Moderate

 

7) Spin the Needle (Scrapper) – A spectacular spinning-attack with a decent chance of knocking foes down or a short distance away, as well as boosting your own defense a little.

Damage: High Lethal Recharge: Slow

OR

Impale (Tanker) – You drive your spear so hard into your target that it it is likely to protrude through its backside; the enemy is subjected to heavy loss of recovery and brief immobilization.

Damage: Extreme Lethal Recharge: Slow

 

8) Impale (Scrapper)

OR

Spin the Needle (Tanker)

 

9) Champion’s Charge (Scrapper) – You charge a single targeted foe up to a medium distance away, not only damaging it, but likely any foe unfortunate enough to have been standing between the two of you [This is technically a very slender cone-attack originating from the initial target’s location]. This attack has an especially high chance for a Critical Hit against the primary target, and both it and secondary targets will suffer reduced defense.

Damage: Extreme Lethal Recharge: Long

OR

Double-Header (Tanker) – You swing your spear forward and then back in a mighty combo sure to knock foes directly in front of and behind you down and slightly away. They are likely to be heavily stunned as well [This is technically a very slender cone-attack centered on or slightly to the rear of the Spear-Tanker].

Damage: Superior Lethal Recharge: Moderate

 

Example Character Concept: The Legendary Luin! (Heroic Spear/Fiery Aura Magic Scrapper)

Edited by AspieAnarchy
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 The game lags because you touch yourself at night - @Zem

 

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6 hours ago, Greycat said:

Not giving it to brutes or stalkers? 🙂

 

For Stalkers I think it would be inappropriate; I'd be all in favor of 'anything goes' if this were a freeform character-design game (funny story, my first-ever post on the Live forums was a request to get rid of Archetypes entirely - as fate would have it, I never checked back into that thread, and can only imagine what assortment of incredulous/snarky/patient-but-frustrated reactions I must've received), but since instead we have Archetypes, I'm against indiscriminate proliferation.

 

As for Brutes, I had a reason, but the details escape me at the moment; possibly something to do with both feeling a tad inappropriate (as a lesser version of above) and triangulating this against other Melee sets I'd been working on that Brutes would most definitely get, but would not be universal either.

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 The game lags because you touch yourself at night - @Zem

 

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4 hours ago, AspieAnarchy said:

 

For Stalkers I think it would be inappropriate; I'd be all in favor of 'anything goes' if this were a freeform character-design game (funny story, my first-ever post on the Live forums was a request to get rid of Archetypes entirely - as fate would have it, I never checked back into that thread, and can only imagine what assortment of incredulous/snarky/patient-but-frustrated reactions I must've received), but since instead we have Archetypes, I'm against indiscriminate proliferation.

 

As for Brutes, I had a reason, but the details escape me at the moment; possibly something to do with both feeling a tad inappropriate (as a lesser version of above) and triangulating this against other Melee sets I'd been working on that Brutes would most definitely get, but would not be universal either.

I feel like a spear stalker would need to be a completely different type of spear set such as a spear hunter.

 

While a spear brute should be fine as far as I know.

 

 

I just want a spear/polearm set that acts like a polearm/spear set.  Not a staff with it's own unique style pretending to be a polearm set.

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2 hours ago, weewoozesty said:

I just want a spear/polearm set that acts like a polearm/spear set.  Not a staff with it's own unique style pretending to be a polearm set.

 

A reasonable desire, certainly!

Would you say mine passes muster for this purpose?

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 The game lags because you touch yourself at night - @Zem

 

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Actually I was just thinking of a power lineup for a spear stalker that has most of the same attacks except for a unique Assassin Strike.  "Throw Spear" and the usual things a stalker set gets.  Maybe instead of a build up the stalker applies poison to the spear that adds some toxic damage over time to the spear.

 

And maybe a spear version for brutes that is more of a "Gladiator" style spear set where it's got CC based attacks such as thrusting at the enemy's leg and has another attack that throws a net at them to apply a slow/-recharge.  It could make it an interesting set for brutes to tank with it in their own unique way.

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