Player2 Posted November 22, 2022 Share Posted November 22, 2022 Currently we have: Headless, Globe, and Skull (4 versions w/differing eyes) Some suggestions for additional floating heads: Pumpkin (from the Special Helmets category) ...and ALL of the other Special Helmets, too. They'd look cool floating on their own without a head beneath them. Post Apocalyptic (from Details 1 under standard heads, because a floating hockey mask with no head behind it could be terrifying) Elemental Order (from Details 2 under standard heads) Carnival of [Light, War, & Vengeance] (from Details 2 under standard heads, because more floating masks!) I'm sure others could suggest some additional floating head options, but I think this is a good start. 3 Link to comment Share on other sites More sharing options...
TheZag Posted November 23, 2022 Share Posted November 23, 2022 Truthfully, headless should allow for pretty much all hats and helmets and many of the details for us to be 'invisible' but wearing head gear. I would toss a fedora and a monocle on my invisible noggin. And the option to hold our head in our hand.....ok maybe that would be too much work. Imagine the melee powerset fun though. Link to comment Share on other sites More sharing options...
Clave Dark 5 Posted November 23, 2022 Share Posted November 23, 2022 (edited) IIRC, all the Helms and Hats are distinct head models (not just "the same head every time with this hat or helm plopped on top"), so someone would have to do the graphical work of removing a head from every one of those and then making sure they won't appear invisible from inside. I understand "new graphics" to be one of the most "not gonna happen"s out there, sadly. I'd like it too though, don't get me wrong, just don't think it's ever going to happen. Edited November 23, 2022 by Clave Dark 5 Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝ Link to comment Share on other sites More sharing options...
Player2 Posted November 23, 2022 Author Share Posted November 23, 2022 13 hours ago, Clave Dark 5 said: IIRC, all the Helms and Hats are distinct head models (not just "the same head every time with this hat or helm plopped on top"), so someone would have to do the graphical work of removing a head from every one of those and then making sure they won't appear invisible from inside. I understand "new graphics" to be one of the most "not gonna happen"s out there, sadly. I'd like it too though, don't get me wrong, just don't think it's ever going to happen. The pumpkin helmet is all encompassing, though. You cannot see the normal head that wears it, so that shouldn't be a problem. Another thought I had was the disco ball from the base editor. Placed upside-down over the neck area and make the line extending from it invisible. Link to comment Share on other sites More sharing options...
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