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Rad/Martial arts build?


Vadmac

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Taunt is great, but having Beta Decay, the taunt aura, is good enough for the lowest level TFs really, and it can hold a -res debuff IO for a little extra damage help down there.  You can push Taunt a bit later that way.

 

Aside from that, I'm also curious what people think is good for hardmode with a RadA tanker.  I mostly hang out in normal content.  I'd guess there's a greater need for defense slotting, Ageless for DDR maybe, etc.  Kind of a weak point for Rad in harder content with lots of debuffs. 

 

MA's Storm Kick certainly also helps a bit there.  And Dragon's Tail takes FF:rech.   I'd say the more recharge you can get the better.  Definitely have 100% slow resist (slot those Winter 2-slot bonuses and Winter's Gift).  Recharge is life when you have an absorb shield clicky.

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This is mine. Specifically built for being tough with no Psi hole. 

 

S/L & melee caps there already, but obvious no DDR means they can get stripped. 

 

Ageless is there to say "screw all this Def Debuff" for a bit. Focused Accuracy is the same but for -ToHit. Hitting 95% 

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Science Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Martial Arts
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier

  • (A) Unbreakable Guard - Resistance
  • (3) Unbreakable Guard - Resistance/Endurance
  • (3) Unbreakable Guard - RechargeTime/Resistance
  • (5) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (5) Unbreakable Guard - Endurance/RechargeTime
  • (7) Impervium Armor - Psionic Resistance

Level 1: Thunder Kick

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (7) Superior Blistering Cold - Damage/Endurance
  • (31) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (34) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (37) Superior Blistering Cold - Recharge/Chance for Hold

Level 2: Gamma Boost

  • (A) Preventive Medicine - Chance for +Absorb
  • (9) Performance Shifter - Chance for +End

Level 4: Proton Armor

  • (A) Unbreakable Guard - Resistance
  • (9) Unbreakable Guard - Resistance/Endurance
  • (11) Unbreakable Guard - RechargeTime/Resistance
  • (11) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (13) Unbreakable Guard - Endurance/RechargeTime
  • (13) Impervium Armor - Psionic Resistance

Level 6: Fallout Shelter

  • (A) Unbreakable Guard - Resistance
  • (15) Unbreakable Guard - Resistance/Endurance
  • (15) Unbreakable Guard - RechargeTime/Resistance
  • (17) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (25) Impervium Armor - Psionic Resistance
  • (31) Unbreakable Guard - Endurance/RechargeTime

Level 8: Radiation Therapy

  • (A) Preventive Medicine - Heal/RechargeTime
  • (17) Preventive Medicine - Heal/RechargeTime/Endurance
  • (19) Obliteration - Chance for Smashing Damage
  • (19) Eradication - Chance for Energy Damage
  • (21) Armageddon - Chance for Fire Damage
  • (43) Theft of Essence - Chance for +Endurance

Level 10: Storm Kick

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (34) Superior Might of the Tanker - Damage/Recharge
  • (46) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (48) Superior Might of the Tanker - Recharge/Chance for +Res(All)
  • (48) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge

Level 12: Warrior's Provocation

  • (A) Perfect Zinger - Threat/Placate/Recharge/Range

Level 14: Beta Decay

  • (A) Achilles' Heel - Chance for Res Debuff

Level 16: Crane Kick

  • Hamidon Origin:Nucleolus Exposure
  • (47) Hecatomb - Chance of Damage(Negative)

Level 18: Particle Shielding

  • (A) Preventive Medicine - Heal/RechargeTime
  • (23) Preventive Medicine - Heal/RechargeTime/Endurance
  • (23) Doctored Wounds - Heal/Recharge
  • (25) Doctored Wounds - Heal/Endurance/Recharge

Level 20: Dragon's Tail

  • (A) Superior Avalanche - Accuracy/Damage
  • (43) Superior Avalanche - Damage/Endurance
  • (43) Superior Avalanche - Accuracy/Damage/Recharge
  • (45) Superior Avalanche - Accuracy/Damage/Endurance
  • (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (45) Force Feedback - Chance for +Recharge

Level 22: Kick

  • (A) Empty

Level 24: Tough

  • (A) Unbreakable Guard - Resistance
  • (36) Unbreakable Guard - Resistance/Endurance
  • (36) Unbreakable Guard - +Max HP
  • (36) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (37) Impervium Armor - Psionic Resistance
  • (37) Steadfast Protection - Resistance/+Def 3%

Level 26: Ground Zero

  • (A) Armageddon - Damage/Recharge/Accuracy
  • (27) Armageddon - Damage/Recharge
  • (27) Achilles' Heel - Chance for Res Debuff
  • (29) Touch of Lady Grey - Chance for Negative Damage
  • (29) Eradication - Chance for Energy Damage
  • (33) Shield Breaker - Chance for Lethal Damage

Level 28: Weave

  • (A) Reactive Defenses - Scaling Resist Damage
  • (39) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 32: Meltdown

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (33) Impervium Armor - Psionic Resistance
  • (34) Aegis - Psionic/Status Resistance

Level 35: Crippling Axe Kick

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (39) Superior Gauntleted Fist - Damage/RechargeTime
  • (40) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (40) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (40) Superior Gauntleted Fist - RechargeTime/+Absorb
  • (42) Achilles' Heel - Chance for Res Debuff

Level 38: Focused Accuracy

  • (A) Endurance Reduction IO

Level 41: Focus Chi

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 44: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Winter's Gift - Slow Resistance (20%)
  • (48) Kismet - Accuracy +6%

Level 47: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (49) Defense Buff IO
  • (49) Luck of the Gambler - Defense/Endurance

Level 49: Tactics

  • (A) Rectified Reticle - Increased Perception

Level 1: Gauntlet 


Level 1: Brawl

 

Now that being said there's scope here to replace the 3 attacks I did PROC up with set bonuses (Erad 4 pieces in RI and Ground 0 gives more NRG Def for example). You could also 6-piece Thunder kick for 5% Fire and Cold defense giving you these sorts of figures. Also taking Superspeed over Tactics to give you TF speedrunning capabilities (and a smidge more defense via a tiny set bonus)

 

image.png.5f3e145048ed5cf2e8d22d3c4d4d2baf.pngimage.png.fbda077f7240594f46af168095454dc1.png


 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Science Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Martial Arts
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier

  • (A) Unbreakable Guard - Resistance
  • (3) Unbreakable Guard - Resistance/Endurance
  • (3) Unbreakable Guard - RechargeTime/Resistance
  • (5) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (5) Unbreakable Guard - Endurance/RechargeTime
  • (7) Impervium Armor - Psionic Resistance

Level 1: Thunder Kick

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (7) Superior Blistering Cold - Damage/Endurance
  • (31) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (34) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (37) Superior Blistering Cold - Recharge/Chance for Hold
  • (42) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime

Level 2: Gamma Boost

  • (A) Performance Shifter - Chance for +End

Level 4: Proton Armor

  • (A) Unbreakable Guard - Resistance
  • (9) Unbreakable Guard - Resistance/Endurance
  • (11) Unbreakable Guard - RechargeTime/Resistance
  • (11) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (13) Unbreakable Guard - Endurance/RechargeTime
  • (13) Impervium Armor - Psionic Resistance

Level 6: Fallout Shelter

  • (A) Unbreakable Guard - Resistance
  • (15) Unbreakable Guard - Resistance/Endurance
  • (15) Unbreakable Guard - RechargeTime/Resistance
  • (17) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (25) Impervium Armor - Psionic Resistance
  • (31) Unbreakable Guard - Endurance/RechargeTime

Level 8: Radiation Therapy

  • (A) Preventive Medicine - Heal/RechargeTime
  • (17) Preventive Medicine - Heal/RechargeTime/Endurance
  • (19) Eradication - Damage
  • (19) Eradication - Accuracy/Recharge
  • (21) Eradication - Accuracy/Damage/Recharge
  • (43) Eradication - Chance for Energy Damage

Level 10: Storm Kick

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (34) Superior Might of the Tanker - Damage/Recharge
  • (46) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (48) Superior Might of the Tanker - Recharge/Chance for +Res(All)
  • (48) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge

Level 12: Warrior's Provocation

  • (A) Perfect Zinger - Threat/Placate/Recharge/Range

Level 14: Beta Decay

  • (A) Achilles' Heel - Chance for Res Debuff

Level 16: Crane Kick

  • Hamidon Origin:Nucleolus Exposure
  • (47) Hecatomb - Chance of Damage(Negative)

Level 18: Particle Shielding

  • (A) Preventive Medicine - Heal/RechargeTime
  • (23) Preventive Medicine - Heal/RechargeTime/Endurance
  • (23) Doctored Wounds - Heal/Recharge
  • (25) Doctored Wounds - Heal/Endurance/Recharge

Level 20: Dragon's Tail

  • (A) Superior Avalanche - Accuracy/Damage
  • (43) Superior Avalanche - Damage/Endurance
  • (43) Superior Avalanche - Accuracy/Damage/Recharge
  • (45) Superior Avalanche - Accuracy/Damage/Endurance
  • (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (45) Superior Avalanche - Recharge/Chance for Knockdown

Level 22: Kick

  • (A) Empty

Level 24: Tough

  • (A) Unbreakable Guard - Resistance
  • (36) Unbreakable Guard - Resistance/Endurance
  • (36) Unbreakable Guard - +Max HP
  • (36) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (37) Impervium Armor - Psionic Resistance
  • (37) Steadfast Protection - Resistance/+Def 3%

Level 26: Ground Zero

  • (A) Armageddon - Damage/Recharge/Accuracy
  • (27) Armageddon - Damage/Recharge
  • (27) Eradication - Damage
  • (29) Eradication - Accuracy/Damage/Recharge
  • (29) Eradication - Chance for Energy Damage
  • (33) Eradication - Accuracy/Damage/Endurance/Recharge

Level 28: Weave

  • (A) Reactive Defenses - Scaling Resist Damage
  • (39) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 32: Meltdown

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (33) Impervium Armor - Psionic Resistance
  • (34) Aegis - Psionic/Status Resistance

Level 35: Crippling Axe Kick

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (39) Superior Gauntleted Fist - Damage/RechargeTime
  • (40) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (40) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (40) Superior Gauntleted Fist - RechargeTime/+Absorb
  • (42) Achilles' Heel - Chance for Res Debuff

Level 38: Focused Accuracy

  • (A) Endurance Reduction IO

Level 41: Focus Chi

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 44: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Winter's Gift - Slow Resistance (20%)

Level 47: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (49) Defense Buff IO
  • (49) Luck of the Gambler - Defense/Endurance

Level 49: Super Speed

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 1: Gauntlet 


Level 1: Brawl

 

 


 

Edited by Carnifax
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Fold space build. Will it work for 4* runs. Who knows.

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

RAD MA: Level 50 Mutation Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Martial Arts
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Hero Profile:
------------
Level 1:    Alpha Barrier    
 (A) Unbreakable Guard - Resistance
 (5) Unbreakable Guard - Resistance/Endurance
 (5) Unbreakable Guard - Endurance/RechargeTime
 (7) Unbreakable Guard - RechargeTime/Resistance
 (7) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (9) Unbreakable Guard - +Max HP


Level 1:    Storm Kick    
 (A) Superior Might of the Tanker - Recharge/Chance for +Res(All)
 (9) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
 (11) Superior Might of the Tanker - Damage/Endurance/Recharge
 (11) Superior Might of the Tanker - Accuracy/Damage/Recharge
 (13) Superior Might of the Tanker - Damage/Recharge
 (13) Superior Might of the Tanker - Accuracy/Damage


Level 2:    Gamma Boost    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (15) Performance Shifter - Chance for +End


Level 4:    Proton Armor    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (15) Unbreakable Guard - Endurance/RechargeTime
 (17) Unbreakable Guard - Resistance/Endurance
 (17) Unbreakable Guard - Resistance
 (19) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 6:    Fallout Shelter    
 (A) Steadfast Protection - Resistance/+Def 3%
 (19) Gladiator's Armor - TP Protection +3% Def (All)
 (21) Unbreakable Guard - RechargeTime/Resistance
 (21) Unbreakable Guard - Resistance/Endurance
 (37) Unbreakable Guard - Resistance
 (42) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 8:    Radiation Therapy    
 (A) Theft of Essence - Chance for +Endurance
 (23) Touch of the Nictus - Healing/Absorb
 (23) Touch of the Nictus - Healing/Absorb/Recharge
 (25) Touch of the Nictus - Chance for Negative Energy Damage
 (25) Fury of the Gladiator - Damage/Recharge
 (27) Fury of the Gladiator - Chance for Res Debuff


Level 10:    Hasten    
 (A) Recharge Reduction IO
 (27) Recharge Reduction IO


Level 12:    Beta Decay    
 (A) Achilles' Heel - Chance for Res Debuff


Level 14:    Warrior's Provocation    
 (A) Perfect Zinger - Threat/Placate/Recharge/Range


Level 16:    Boxing    
 (A) Empty


Level 18:    Particle Shielding    
 (A) Preventive Medicine - Chance for +Absorb
 (31) Preventive Medicine - Heal
 (33) Preventive Medicine - Heal/RechargeTime
 (33) Preventive Medicine - Heal/RechargeTime/Endurance


Level 20:    Dragon's Tail    
 (A) Force Feedback - Chance for +Recharge
 (33) Armageddon - Chance for Fire Damage
 (34) Armageddon - Damage/Endurance
 (34) Armageddon - Recharge/Accuracy
 (34) Armageddon - Damage/Recharge/Accuracy
 (36) Armageddon - Damage/Recharge


Level 22:    Tough    
 (A) Unbreakable Guard - Resistance
 (36) Unbreakable Guard - Resistance/Endurance
 (36) Unbreakable Guard - Endurance/RechargeTime
 (37) Unbreakable Guard - RechargeTime/Resistance
 (37) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 24:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (39) Shield Wall - +Res (Teleportation), +5% Res (All)
 (39) Shield Wall - Defense/Recharge
 (39) Shield Wall - Defense/Endurance
 (40) Shield Wall - Defense


Level 26:    Ground Zero    
 (A) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
 (29) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
 (29) Superior Gauntleted Fist - Damage/RechargeTime
 (31) Superior Gauntleted Fist - Accuracy/Damage
 (31) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
 (40) Superior Gauntleted Fist - RechargeTime/+Absorb


Level 28:    Focus Chi    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 30:    Super Speed    
 (A) Winter's Gift - Slow Resistance (20%)


Level 32:    Combat Teleport    
 (A) Rectified Reticle - Increased Perception
 (42) Rectified Reticle - To Hit Buff


Level 35:    Crippling Axe Kick    
 (A) Achilles' Heel - Chance for Res Debuff
 (43) Mako's Bite - Chance of Damage(Lethal)
 (43) Mako's Bite - Accuracy/Damage
 (45) Mako's Bite - Damage/Endurance
 (45) Superior Blistering Cold - Accuracy/Damage/Recharge
 (45) Blistering Cold - Damage/Endurance/Accuracy/RechargeTime


Level 38:    Gloom    
 (A) Apocalypse - Chance of Damage(Negative)
 (40) Apocalypse - Damage/Endurance
 (42) Apocalypse - Damage
 (46) Apocalypse - Recharge/Accuracy
 (46) Apocalypse - Damage/Recharge/Accuracy


Level 41:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (48) Kismet - Accuracy +6%
 (48) Reactive Defenses - Scaling Resist Damage


Level 44:    Dark Obliteration    
 (A) Ragnarok - Damage
 (46) Ragnarok - Chance for Knockdown
 (47) Ragnarok - Damage/Recharge
 (49) Ragnarok - Damage/Recharge/Accuracy
 (50) Ragnarok - Recharge/Accuracy
 (50) Ragnarok - Damage/Endurance


Level 47:    Teleport    
 (A) Warp - Range / Increased Perception


Level 49:    Fold Space    
D-Sync Origin:D-Sync Provocation


Level 1:    Gauntlet    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (3) Miracle - +Recovery


Level 1:    Stamina    
 (A) Power Transfer - Chance to Heal Self
 (3) Power Transfer - EndMod


Level 30:    Speed Phase    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|DFA4|
|-------------------------------------------------------------------|

 

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Here's the first iteration of my Rad/MA/Energy Tanker I made recently. It is built with a balance of offence and defense with Fold Space, 100% slow resist, Focused Accuracy, and planning on Ageless Radial for emergency debuff resistance.  It hits Res cap for S/L/E/T with 1 stack of MotT, and caps N/F with a few more stacks. 34% Melee def without Storm Kick. (think Thunder Kick = Storm Kick in Mids).  Ground Zero with a KD proc is like Shield Charge, triple-procced Dragon's Tail is like a wood chipper, and it just can't be slowed down. I'll have to stress test it further as incarnates develop. I suspect I'd build tankier and less procced for a 4*, but I'm more casual and bum around standard TFs, radios, and Dark Astoria.  

 

If anyone has feedback on streamlining this offensive build, it is welcome; building Rad armor (and building in Homecoming in general) is a developing skill for me.

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Martial Arts
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier

  • (A) Unbreakable Guard - Resistance
  • (5) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (7) Unbreakable Guard - Resistance/Endurance
  • (7) Unbreakable Guard - RechargeTime/Resistance
  • (48) Impervium Armor - Psionic Resistance

Level 1: Thunder Kick

  • (A) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (36) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (36) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (36) Superior Might of the Tanker - Recharge/Chance for +Res(All)
  • (37) Gladiator's Strike - Chance for Smashing Damage
  • (37) Touch of Death - Chance of Damage(Negative)

Level 2: Proton Armor

  • (A) Unbreakable Guard - Resistance
  • (9) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (9) Unbreakable Guard - Resistance/Endurance
  • (13) Unbreakable Guard - RechargeTime/Resistance
  • (45) Impervium Armor - Psionic Resistance

Level 4: Cobra Strike

  • (A) Hecatomb - Damage/Recharge
  • (37) Hecatomb - Damage/Recharge/Accuracy
  • (39) Hecatomb - Recharge/Accuracy
  • (39) Hecatomb - Damage/Endurance
  • (39) Hecatomb - Chance of Damage(Negative)
  • (40) Gladiator's Strike - Chance for Smashing Damage

Level 6: Fallout Shelter

  • (A) Unbreakable Guard - Resistance
  • (13) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (15) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - RechargeTime/Resistance
  • (46) Impervium Armor - Psionic Resistance

Level 8: Gamma Boost

  • (A) Preventive Medicine - Chance for +Absorb
  • (17) Performance Shifter - Chance for +End

Level 10: Radiation Therapy

  • (A) Theft of Essence - Chance for +Endurance
  • (11) Touch of the Nictus - Chance for Negative Energy Damage
  • (11) Touch of the Nictus - Healing/Absorb/Recharge
  • (50) Perfect Zinger - Chance for Psi Damage

Level 12: Beta Decay

  • (A) Achilles' Heel - Chance for Res Debuff

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO

Level 16: Teleport

  • (A) Range IO

Level 18: Particle Shielding

  • (A) Numina's Convalesence - Heal/Recharge
  • (19) Doctored Wounds - Heal/Recharge
  • (19) Panacea - Heal/Recharge

Level 20: Dragon's Tail

  • (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (21) Superior Avalanche - Accuracy/Damage/Recharge
  • (21) Obliteration - Chance for Smashing Damage
  • (23) Eradication - Chance for Energy Damage
  • (23) Armageddon - Chance for Fire Damage
  • (25) Force Feedback - Chance for +Recharge

Level 22: Combat Jumping

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (27) Reactive Defenses - Scaling Resist Damage
  • (27) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Winter's Gift - Slow Resistance (20%)
  • (46) Kismet - Accuracy +6%

Level 24: Boxing

  • (A) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (25) Superior Blistering Cold - Accuracy/Damage

Level 26: Ground Zero

  • (A) Superior Avalanche - Recharge/Chance for Knockdown
  • (29) Touch of Lady Grey - Chance for Negative Damage
  • (29) Obliteration - Chance for Smashing Damage
  • (31) Eradication - Chance for Energy Damage
  • (31) Scirocco's Dervish - Chance of Damage(Lethal)
  • (31) Fury of the Gladiator - Chance for Res Debuff

Level 28: Focus Chi

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 30: Tough

  • (A) Unbreakable Guard - Resistance
  • (34) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (34) Unbreakable Guard - Resistance/Endurance
  • (34) Unbreakable Guard - +Max HP
  • (48) Impervium Armor - Psionic Resistance

Level 32: Weave

  • (A) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense
  • (33) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 35: Crippling Axe Kick

  • (A) Ice Mistral's Torment - Damage/Recharge
  • (40) Ice Mistral's Torment - Damage/Slow
  • (40) Ice Mistral's Torment - Accuracy/Damage/Endurance/Recharge
  • (42) Ice Mistral's Torment - Accuracy/Damage/Endurance
  • (42) Ice Mistral's Torment - Chance for Cold Damage
  • (42) Touch of Death - Chance of Damage(Negative)

Level 38: Eagles Claw

  • (A) Superior Gauntleted Fist - RechargeTime/+Absorb
  • (43) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (43) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (43) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (45) Superior Gauntleted Fist - Accuracy/Damage
  • (45) Superior Gauntleted Fist - Damage/RechargeTime

Level 41: Combat Teleport

  • (A) Warp - Range / Increased Perception

Level 44: Fold Space

  • (A) Accuracy IO
  • (46) Recharge Reduction IO
  • (48) Recharge Reduction IO

Level 47: Focused Accuracy

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 49: Meltdown

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (50) Gladiator's Armor - TP Protection +3% Def (All)
  • (50) Impervium Armor - Psionic Resistance

Level 1: Gauntlet 


Level 1: Brawl

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		|7797D75EC37F4F8AD7BE|
		|-------------------------------------------------------------------|
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Empty
Level 1: Swift
  • (A) Empty
Level 1: Hurdle
  • (A) Jumping IO
Level 1: Health
  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (3) Panacea - +Hit Points/Endurance
  • (5) Miracle - +Recovery
Level 1: Stamina
  • (A) Performance Shifter - Chance for +End
  • (3) Performance Shifter - EndMod
Level 50: Musculature Radial Paragon 

Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Freedom Phalanx Reserve 
Level 50: Ion Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Ageless Radial Epiphany 
------------

 

edit: i'm dumb at posting

Edited by Grimm2
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