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Posted (edited)

I know everyone  loves PB  but the truth that it's  only a fun toon... Over the years i always tried to go from fun  to some "very usefull" for my team, i've lost count of respecs made and ideas discarded: Human form full Tank, Triform, Perma Innerlight, Double stack Inner light..... The other day cruising the wiki....
 

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1200 Ranged NOVA form higher then Blaster!!!!! So here you go!

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Experimentation
Power Pool: Concealment
Power Pool: Speed

Hero Profile:
Level 1: Glinting Eye -- SprEssTrn-Dmg/Rchg(A), SprEssTrn-Dmg/EndRdx/Rchg(21), SprEssTrn-Acc/Dmg/EndRdx/Rchg(23), GldJvl-Dam%(23), TchofLadG-%Dam(48)
Level 1: Incandescence -- Ags-Psi/Status(A)
Level 2: Gleaming Bolt -- UndDfn-DefDeb(A), UndDfn-DefDeb/Rchg(43)
Level 4: Essence Boost -- DctWnd-Heal(A), DctWnd-Heal/EndRdx(33), DctWnd-Heal/Rchg(33), DctWnd-Heal/EndRdx/Rchg(33), DctWnd-Rchg(34)
Level 6: Bright Nova -- GssSynFr--ToHit(A), GssSynFr--ToHit/EndRdx(7), GssSynFr--ToHit/Rchg(7), GssSynFr--Rchg/EndRdx(9), GssSynFr--Build%(11), PrfShf-End%(42)
Level 8: Gleaming Blast -- UndDfn-DefDeb(A), UndDfn-DefDeb/Rchg(37)
Level 10: Experimental Injection -- Prv-Absorb%(A)
Level 12: Inner Light -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(13), AdjTrg-ToHit/EndRdx/Rchg(13), AdjTrg-EndRdx/Rchg(15), AdjTrg-Rchg(15)
Level 14: Speed of Sound -- BlsoftheZ-ResKB(A)
Level 16: Luminous Detonation -- SprEssTrn-Acc/Dmg(A), SprEssTrn-Acc/Dmg/Rchg(19), SprEssTrn-Rchg/Global Heal(21), Ann-ResDeb%(40), AchHee-ResDeb%(40), SuddAcc--KB/+KD(43)
Level 18: Incandescent Strike -- Lck-Acc/Hold(A), Lck-Acc/Rchg(29)
Level 20: White Dwarf -- UnbGrd-Max HP%(A)
Level 22: Reform Essence -- DctWnd-Heal(A), DctWnd-Heal/EndRdx(34), DctWnd-Heal/Rchg(34), DctWnd-Heal/EndRdx/Rchg(36), DctWnd-Rchg(36)
Level 24: Adrenal Booster -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/EndRdx(39), GssSynFr--Rchg/EndRdx(40)
Level 26: Solar Flare -- Obl-Dmg(A), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(48)
Level 28: Stealth -- LucoftheG-Def/Rchg+(A)
Level 30: Restore Essence -- RechRdx-I(A)
Level 32: Photon Seekers -- SlbAll-Dmg(A), SlbAll-Dmg/Rchg(45), SlbAll-Acc/Dmg/Rchg(46), SlbAll-Build%(46)
Level 35: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 38: Phase Shift -- RechRdx-I(A)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 44: Dawn Strike -- Obl-Dmg(A), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(50)
Level 47: Radiant Strike -- UndDfn-DefDeb(A), UndDfn-DefDeb/Rchg(48)
Level 49: Proton Scatter -- UndDfn-DefDeb(A), UndDfn-DefDeb/Rchg(50)
Level 1: Cosmic Balance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Energy Flight -- BlsoftheZ-ResKB(A)
Level 10: Combat Flight -- Rct-ResDam%(A)
Level 1: Quantum Acceleration 
Level 6: Bright Nova Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(17), Apc-Acc/Dmg/Rchg(17), Apc-Acc/Rchg(19), Apc-Dam%(25), GldJvl-Dam%(25)
Level 6: Bright Nova Bolt -- Dvs-Dmg/EndRdx(A), Dvs-Acc/Dmg(3), Dvs-Acc/Dmg/Rchg(3), Dvs-Acc/Dmg/EndRdx/Rchg(5), GldJvl-Dam%(5), TchofLadG-%Dam(11)
Level 6: Bright Nova Detonation -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(31), OvrFrc-Dam/KB(31), PstBls-Dam%(37), JvlVll-Dam%(42), TchofLadG-%Dam(42)
Level 6: Bright Nova Scatter -- SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Acc/Dmg/Rchg(27), Bmbdmt-+FireDmg(27), PstBls-Dam%(36), JvlVll-Dam%(39), TchofLadG-%Dam(46)
Level 20: White Dwarf Antagonize -- Empty(A)
Level 20: White Dwarf Flare -- SprKhlGrc-Rchg/FormBuff(A), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(9)
Level 20: White Dwarf Smite -- SprKhlGrc-Dmg/Rchg(A), SprKhlGrc-Dmg/EndRdx/Rchg(29)
Level 20: White Dwarf Step -- BlsoftheZ-ResKB(A)
Level 20: White Dwarf Strike -- Empty(A)
Level 20: White Dwarf Sublimation -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Intuition Radial Paragon 
Level 50: Assault Core Embodiment 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Freedom Phalanx Reserve 
------------
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Prepare yourself:

Stay in air in Human form with Stealth ON, take the advantage of the Intuition Alpha max range and  while the team tank get the aggro of the mobs  click hasten and some some heal or buff if necessary like Adrenal Booster  ete etc

Before to switch in Nova click Inner Light, use the Luminos Detonation Human (for the Achille and Annihilation -Res Proc) then switch in NOVA and .......!!!!
Repeat 


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RUN TO TRY IT!

Edited by Tekno2099
  • Like 1
Posted

im taking that pic for anyone else who says mastermind personal attacks sucks but welcome to enlightenment.  I burned all my leveling up respecs, a few free ones and one trialearned one.  And I still need to do my page5 one for my kheld

Posted

Nova form works well in the lower levels, but gets outpaced by other dps once you get to about lvl 30 as the other ATs are coming into their own and get some of their harder hitting attacks.

 

Nova form would be great if the attacks it has had a better DPA, and put it's damage cap at the same level of blasters/scrappers but it shares the bottom tier damage cap with defenders/controllers/masterminds.

Posted (edited)

Sorry but I think there is a misunderstanding. The problem here is not to be better than Blaster or others AT  but find something that PB does well.
This Build is an extreme search of bonus damage, to maximize the basic bonus damage so to exploit the damage scale.
I would never do this build on others AT and i think anyone else, because it would be not very effective and unbalanced.

I could post all my old builds made over the years and we would not miss the fun.
In these builds you would always find a large hole and the effort to fill  it, as the lots endurance consumption or the lack of mez resistance etc. etc. In the end you would think :  Ok is fun but ...
Here I had the feeling: Ok PB now can do well!

Edited by Tekno2099

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