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Tweak or trash this Necro/Dark build


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The build laid out.

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Necro-Dark Kiry 3b - Mastermind: Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Zombie Horde

  • (A) Superior Command of the Mastermind - Accuracy/Damage
  • (3) Superior Command of the Mastermind - Accuracy/Damage/Recharge
  • (3) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge
  • (5) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
  • (5) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (7) Edict of the Master - Defense Bonus

Level 1: Twilight Grasp

  • (A) Touch of the Nictus - Healing/Absorb/Recharge
  • (40) Touch of the Nictus - Healing/Absorb
  • (40) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
  • (42) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (42) Touch of the Nictus - Chance for Negative Energy Damage
  • (42) Theft of Essence - Chance for +Endurance

Level 2: Tar Patch

  • (A) Tempered Readiness - Endurance/Recharge/Slow
  • (46) Pacing of the Turtle - Endurance/Recharge/Slow

Level 4: Darkest Night

  • (A) Dark Watcher's Despair - To Hit Debuff
  • (7) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (9) Dark Watcher's Despair - Recharge/Endurance
  • (9) Dark Watcher's Despair - To Hit Debuff/Endurance

Level 6: Enchant Undead

  • (A) Endurance Reduction IO

Level 8: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (36) Reactive Defenses - Scaling Resist Damage

Level 10: Howling Twilight

  • (A) Absolute Amazement - Stun/Recharge
  • (37) Absolute Amazement - Stun/Recharge/Accuracy
  • (37) Absolute Amazement - Recharge/Accuracy
  • (39) Absolute Amazement - Stun/Endurance
  • (39) Absolute Amazement - Chance for ToHit Debuff

Level 12: Grave Knight

  • (A) Superior Mark of Supremacy - Accuracy/Damage
  • (13) Superior Mark of Supremacy - Accuracy/Damage/Endurance
  • (13) Soulbound Allegiance - Damage/Recharge
  • (15) Soulbound Allegiance - Damage/Recharge/Accuracy
  • (15) Soulbound Allegiance - Damage/Endurance
  • (17) Soulbound Allegiance - Chance for Build Up

Level 14: Fly

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 16: Shadow Fall

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (17) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense

Level 18: Soul Extraction

  • (A) Superior Mark of Supremacy - Damage/Endurance
  • (19) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
  • (19) Call to Arms - Defense Bonus Aura for Pets
  • (21) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (21) Expedient Reinforcement - Accuracy/Damage
  • (23) Recharge Reduction IO

Level 20: Fearsome Stare

  • (A) Cloud Senses - Accuracy/ToHitDebuff
  • (31) Cloud Senses - Accuracy/Recharge
  • (33) Cloud Senses - Accuracy/Endurance/Recharge
  • (33) Cloud Senses - Chance for Negative Energy Damage

Level 22: Lich

  • Hamidon Origin:Peroxisome Exposure

Level 24: Petrifying Gaze

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (29) Basilisk's Gaze - Accuracy/Recharge
  • (29) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (31) Basilisk's Gaze - Chance for Recharge Slow

Level 26: Dark Empowerment

  • (A) Endurance Reduction IO

Level 28: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 30: Dark Servant

  • (A) Cloud Senses - Accuracy/Recharge
  • (33) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (34) Cloud Senses - Accuracy/Endurance/Recharge
  • (34) Cloud Senses - Chance for Negative Energy Damage

Level 32: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Luck of the Gambler - Defense/Endurance

Level 35: Tactics

  • Hamidon Origin:Cytoskeleton Exposure

Level 38: Dark Embrace

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (43) Steadfast Protection - Resistance/Endurance
  • (43) Gladiator's Armor - End/Resist
  • (43) Gladiator's Armor - TP Protection +3% Def (All)

Level 41: Soul Tentacles

  • (A) Annihilation - Accuracy/Damage/Endurance
  • (46) Annihilation - Chance for Res Debuff
  • (50) Positron's Blast - Accuracy/Damage
  • (50) Positron's Blast - Chance of Damage(Energy)

Level 44: Soul Storm

  • (A) Unbreakable Constraint - Recharge/Accuracy
  • (45) Unbreakable Constraint - Hold/Recharge/Accuracy
  • (45) Neuronic Shutdown - Chance of Damage(Psionic)
  • (45) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (46) Gladiator's Net - Chance of Damage(Lethal)

Level 47: Gloom

  • (A) Gladiator's Javelin - Accuracy/Damage
  • (48) Gladiator's Javelin - Chance of Damage(Toxic)
  • (48) Thunderstrike - Accuracy/Damage/Endurance
  • (48) Cloud Senses - Chance for Negative Energy Damage
  • (50) Apocalypse - Chance of Damage(Negative)

Level 49: Evasive Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Supremacy


Level 1: Brawl

 

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@SeraphimKensaiia correct. For what it’s worth, here is my last-saved build from January. However, it remains a work in progress and I’m not happy with its functioning. I hope it gives you some ideas.

 

Hopefully, the link works at least. I can already tell there are some errors in the export.

 

* Zombies (tier 1) is missing the Expedient Reinforcement Acc/Dam 

** Grave Knights (tier 2) is missing Superior Mark of Supremacy Acc/Dam and Acc/Dam/End pieces

*** Lich is missing a Hami-O (Acc/Mez), and Superior Mark of Supremacy End/+resists and the straight Damage piece 

 

I don't see it displaying Incarnates. This build runs Alpha: Intuition radial (damage, holds, range, -tohit). I swap between Clarion and Barrier depending on whichever enemy I'm fighting. With Barrier, this can take down a Rikti Pylon in 73 seconds.

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Dark Miasma
Power Pool: Sorcery
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Zombie Horde

  • Hamidon Origin:Nucleolus Exposure
  • (3) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (5) Sovereign Right - Accuracy/Damage
  • (5) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (7) Sovereign Right - Resistance Bonus

Level 1: Twilight Grasp

  • (A) Touch of the Nictus - Accuracy/Healing/Absorb
  • (7) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
  • (9) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (15) Theft of Essence - Chance for +Endurance

Level 2: Gloom

  • (A) Gladiator's Javelin - Chance of Damage(Toxic)
  • (13) Gladiator's Javelin - Accuracy/Damage
  • (13) Cloud Senses - Chance for Negative Energy Damage
  • (15) Cloud Senses - Accuracy/ToHitDebuff

Level 4: Tar Patch

  • (A) Recharge Reduction IO

Level 6: Enchant Undead

  • (A) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - RechargeTime/Resistance

Level 8: Darkest Night

  • (A) Dark Watcher's Despair - Recharge/Endurance
  • (19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (19) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (21) Dark Watcher's Despair - To Hit Debuff

Level 10: Dark Blast

  • (A) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (11) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (21) Superior Winter's Bite - Accuracy/Damage

Level 12: Grave Knight

  • Hamidon Origin:Nucleolus Exposure
  • (25) Achilles' Heel - Chance for Res Debuff
  • (27) Touch of Lady Grey - Chance for Negative Damage
  • (27) Shield Breaker - Chance for Lethal Damage

Level 14: Mystic Flight

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (29) Winter's Gift - Slow Resistance (20%)

Level 16: Shadow Fall

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Steadfast Protection - Resistance/+Def 3%
  • (31) Gladiator's Armor - TP Protection +3% Def (All)
  • (31) Reactive Defenses - Defense
  • (31) Reactive Defenses - Defense/Endurance
  • (33) Reactive Defenses - Scaling Resist Damage

Level 18: Soul Extraction

  • (A) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
  • (33) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge
  • (33) Superior Command of the Mastermind - Accuracy/Damage/Recharge
  • (34) Superior Command of the Mastermind - Damage/Endurance/Recharge
  • (34) Soulbound Allegiance - Chance for Build Up
  • (34) Edict of the Master - Defense Bonus

Level 20: Fearsome Stare

  • (A) Cloud Senses - Accuracy/ToHitDebuff
  • (36) Cloud Senses - Accuracy/Endurance/Recharge
  • (36) Cloud Senses - Accuracy/Recharge
  • (36) Cloud Senses - ToHit Debuff/Endurance/Recharge

Level 22: Lich

  • Hamidon Origin:Nucleolus Exposure
  • (39) Cloud Senses - Chance for Negative Energy Damage

Level 24: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (46) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 26: Dark Empowerment

  • (A) Panacea - +Hit Points/Endurance
  • (39) Panacea - Heal

Level 28: Hasten

  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO

Level 30: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (40) Red Fortune - Defense
  • (42) Red Fortune - Defense/Endurance

Level 32: Dark Servant

  • (A) Cloud Senses - ToHit Debuff
  • (42) Cloud Senses - Accuracy/Endurance/Recharge
  • (42) Cloud Senses - Chance for Negative Energy Damage
  • (43) Cloud Senses - Accuracy/Recharge
  • (43) Cloud Senses - Accuracy/ToHitDebuff
  • (43) Cloud Senses - ToHit Debuff/Endurance/Recharge

Level 35: Dark Embrace

  • (A) Unbreakable Guard - +Max HP
  • (45) Unbreakable Guard - Resistance
  • (45) Unbreakable Guard - Resistance/Endurance
  • (45) Unbreakable Guard - RechargeTime/Resistance

Level 38: Howling Twilight

  • (A) Superior Frozen Blast - Recharge/Chance for Immobilize
  • (39) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (40) Tempered Readiness - Endurance/Recharge/Slow

Level 41: Oppressive Gloom

  • (A) Accuracy IO

Level 44: Soul Storm

  • (A) Apocalypse - Chance of Damage(Negative)
  • (46) Unbreakable Constraint - Chance for Smashing Damage
  • (46) Gladiator's Javelin - Chance of Damage(Toxic)
  • (48) Gladiator's Javelin - Accuracy/Damage
  • (48) Ghost Widow's Embrace - Accuracy/Endurance
  • (48) Ghost Widow's Embrace - Chance of Damage(Psionic)

Level 47: Petrifying Gaze

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (50) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (50) Basilisk's Gaze - Accuracy/Recharge
  • (50) Basilisk's Gaze - Endurance/Recharge/Hold

Level 49: Tactics

  • Hamidon Origin:Cytoskeleton Exposure

Level 1: Supremacy 


Level 1: Brawl

 

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  •  

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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3 hours ago, Xandyr said:

Does the Overwhelming Force: damage/chance for KD really help in Zombies? I went Heat Mastery and picked up Bonfire. I've got the OF proc slotted in it. 

I put this in all my zombie MM builds and it does work quite well.  Especially when they are puking everywhere and things start falling down all over.  It's a nice add-on to give them some damag mitigation.

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7 hours ago, Xandyr said:

Does the Overwhelming Force: damage/chance for KD really help in Zombies? I went Heat Mastery and picked up Bonfire. I've got the OF proc slotted in it. 

I've grown to like it most when exemplered or running through large groups. Rarely does anything to stuff that really matters - AVs and whatnot. Lots of opportunities for it to trigger.  I like bonfire (and lean on it a bunch for my necro/sonic), but Theme is King for this character for me. It was my first on Live, first 50 on Live, and first one made on Homecoming. Since the revamp, the primary is much more beefy so the mitigation @evetsleep referenced is that much more pronounced. 

 

I will say that, overall, I'm less and less enthused about this build but I haven't really been able to settle on a new direction. Building a Musculature Radial T4 and about to drop the holds + raise recharge for more Soul Extraction uptime + more defensive padding towards a more useful breakpoint + get a procced-out Soul Tentacles back in the build . The half measures towards slow resistance doesn't really do much - either don't need it or it is too little to matter. That's the thought at least.    

Edited by Nyghtmaire
TV rots your brain

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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6 hours ago, Xandyr said:

Does the Overwhelming Force: damage/chance for KD really help in Zombies? I went Heat Mastery and picked up Bonfire. I've got the OF proc slotted in it. 

 

OF is great in all T1 MM pets. Every single attack used has a decent chance to KD their targets. All T1 pets are pretty squishy, giving them a chance to KD makes them more survivable. Slot the Sudden Acceleration KB to KD IO in Bonfire instead.

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