biostem Posted March 16 Share Posted March 16 43 minutes ago, Rudra said: dimensional manipulation This is an interesting idea, but I would approach it from a different angle; It'd have a mechanic similar to dual pistols' 'swap ammo', only it'd del with the particular type of dimension you were tapping into. You could have a hellish fire dimension, a noxious/toxic dimension, and an psionic/insanity dimension, (think Cthulu mythos for the latter). The attacks would consist of you either directly opening a portal on/at/near enemies to produce various effects, or perhaps you open a portal, stick your hand through, and a big hand thematic to the particular dimension you're currently attuned to emerges from the other end to deal damage or apply the effect, (maybe becoming a tentacle or giant creature's head instead). Link to comment Share on other sites More sharing options...
Rudra Posted March 16 Share Posted March 16 30 minutes ago, biostem said: This is an interesting idea, but I would approach it from a different angle; It'd have a mechanic similar to dual pistols' 'swap ammo', only it'd del with the particular type of dimension you were tapping into. You could have a hellish fire dimension, a noxious/toxic dimension, and an psionic/insanity dimension, (think Cthulu mythos for the latter). The attacks would consist of you either directly opening a portal on/at/near enemies to produce various effects, or perhaps you open a portal, stick your hand through, and a big hand thematic to the particular dimension you're currently attuned to emerges from the other end to deal damage or apply the effect, (maybe becoming a tentacle or giant creature's head instead). Meh, I would more use that for a Dimensional Enhancement or Elemental Strike melee set. The idea behind the Dimensional Melee as a blast set is for far strike characters like some monks and martial artists in various genres and for supers that create little rifts they punch through to hit distant foes and other concepts like that. 1 1 Link to comment Share on other sites More sharing options...
KingCeddd03 Posted March 16 Share Posted March 16 (edited) Sword assault for dominators - Hack: Melee FOE -Def - Throw Sword: Range, Foe- Def - Parry: Melee, Self + DEF - Build up: Self+ DMG - Whirling Sword: PBAoE Foe -Def - Flying Swords: Range Cone, Foe- Def - Edge Slash: Close Range, with energy stored in your sword you release a slash of energy at a foe - Sentient Sword: Pet - Head Splitter: Extreme DMG, Foe-Def Edited March 16 by KingCeddd03 2 1 Link to comment Share on other sites More sharing options...
biostem Posted March 16 Share Posted March 16 16 minutes ago, KingCeddd03 said: Sword assault for dominators Hmm... I wonder if they could adapt the animated swords from the Apex TF into temporary pets/pseudo-pets for the ranged attacks... 1 Link to comment Share on other sites More sharing options...
megaericzero Posted March 16 Share Posted March 16 47 minutes ago, KingCeddd03 said: Sword assault for dominators 100% 1 Link to comment Share on other sites More sharing options...
biostem Posted March 26 Share Posted March 26 37 minutes ago, KingCeddd03 said: Web Control I like the idea, but some being grenades and others not could make it kind of cludgy. I wonder if they could separate the web hold and ground splat effects from the attack animations. They could also combine the descent effect some spider mobs create when summoned, so maybe have those as temporary pets as well... 1 Link to comment Share on other sites More sharing options...
KingCeddd03 Posted March 26 Share Posted March 26 1 hour ago, biostem said: I like the idea, but some being grenades and others not could make it kind of cludgy. I wonder if they could separate the web hold and ground splat effects from the attack animations. They could also combine the descent effect some spider mobs create when summoned, so maybe have those as temporary pets as well... Yea I would like it to be all organic webs and not have the grenade Link to comment Share on other sites More sharing options...
Player2 Posted March 26 Share Posted March 26 5 hours ago, KingCeddd03 said: Web Control These are already in the game but it would need more to be fleshed out to become an actual set anyone have any ideas to add??? Cocoon (Only Level 40 and up) Ranged, Foe Hold Envelopes the target in a cocoon of webs. They are held helpless and unable to act. Entrap (Only Level 40 and up) Melee, Foe Hold Envelopes the target in a cocoon of webs. They are held helpless and unable to act. Web Ranged (Targeted AoE), Foe Immobilize, -Fly, -Recharge, -Jump, -Speed You have been caught in a web. You cannot move or fly and your attack speed is reduced. Wide Area Web Ranged (Targeted AoE), Foe Immobilize, -Recharge, -Fly, -SPD, -Jump 4 hours ago, biostem said: I like the idea, but some being grenades and others not could make it kind of cludgy. I wonder if they could separate the web hold and ground splat effects from the attack animations. They could also combine the descent effect some spider mobs create when summoned, so maybe have those as temporary pets as well... Five power established... both single target and AoE immobilize and hold... plus a good pet idea, because most control sets include a pet. Control sets typically lean into the hold an immobilize, then have a smattering of confuse, disorient, sleep, and slow effects, so let me suggest a few ideas: Entangling Webs: A targeted AoE like the Wide Area Web, but it has a stronger -SPD and also adds a -ToHit and -DMG debuff because the entangling effect is hindering both aim and ability to lean into the attacks with one's full force. Blinding Web: Single target confuse and -ToHit as the controller covers the opponent's eyes with web, causing them to lash out at whoever but also because they're blinded their accuracy is affected. Suffocating Web: Ranged Cone that applies -SPD and -Recovery because it webs up targets and also covers their breathing passages, making it harder to recover Endurance while affected. Just need one more idea to round out the set with nine powers. 1 Link to comment Share on other sites More sharing options...
Wingslord24 Posted September 22 Share Posted September 22 On 3/26/2024 at 4:01 AM, Player2 said: Five power established... both single target and AoE immobilize and hold... plus a good pet idea, because most control sets include a pet. Control sets typically lean into the hold an immobilize, then have a smattering of confuse, disorient, sleep, and slow effects, so let me suggest a few ideas: Entangling Webs: A targeted AoE like the Wide Area Web, but it has a stronger -SPD and also adds a -ToHit and -DMG debuff because the entangling effect is hindering both aim and ability to lean into the attacks with one's full force. Blinding Web: Single target confuse and -ToHit as the controller covers the opponent's eyes with web, causing them to lash out at whoever but also because they're blinded their accuracy is affected. Suffocating Web: Ranged Cone that applies -SPD and -Recovery because it webs up targets and also covers their breathing passages, making it harder to recover Endurance while affected. Just need one more idea to round out the set with nine powers. Here are two versions of what web control could be like. Web Control Power Name Level Effect Sticky Thread 1 Ranged, Moderate DoT(Toxic), Foe -SPD, -Jump Web Cocoon 1 Ranged, Moderate DMG(Smashing), Foe Hold, -Rech Web Net 2 Ranged (Targeted AoE), Minor DoT(Toxic), Foe Immob, -Fly Spider Sense 6 Toggle: PBAoE, Foe -Perception, -ToHit, +DEF(Self) Web Slingshot 8 Ranged (Cone), Foe Knockback, -Fly, Self Teleport Web Trap 12 Ranged (Location AoE), Minor DMG(Smashing), Foe Immob, -SPD Venom Spray 18 Ranged (Targeted AoE), Minor DMG(Toxic), Foe Sleep Web Fortress 22 PBAoE, Foe Immob, -Rech, +DEF(Self and Nearby Allies) Spider Swarm 26 Summon Spider Swarm: Melee, Moderate DMG(Toxic) Power Level Effect Web Tether 1 Ranged, -Fly (Foe), Immobilize (Foe) Sticky Snare 1 Ranged (Targeted AoE), Immobilize (Foe), -Movement (Foe) Silken Sleep 2 Ranged (Single Target), Sleep (Foe), -Rech (Foe) Web Net 6 Ranged (Cone), Immobilize (Foe), -Speed (Foe, All) Entangling Threads 8 PBAoE (Toggle), -Speed (Foe, All), Immobilize (Foe) Cocoon Bind 12 Ranged (Single Target), Hold (Foe), -Rech (Foe) Web Field 18 PBAoE (Toggle), -Movement (Foe, All), -Speed (Foe), -Fly (Foe) Spiderling Swarm 26 Summon Pets (Spiderlings), Immobilize (Foe), -Movement (Foe) Web Queen 32 Summon Pet (Web Queen), Hold (Foe), -Rech (Foe), Buff (Allies) 1 Link to comment Share on other sites More sharing options...
Wingslord24 Posted September 22 Share Posted September 22 On 3/15/2024 at 9:09 PM, KingCeddd03 said: Sword assault for dominators - Hack: Melee FOE -Def - Throw Sword: Range, Foe- Def - Parry: Melee, Self + DEF - Build up: Self+ DMG - Whirling Sword: PBAoE Foe -Def - Flying Swords: Range Cone, Foe- Def - Edge Slash: Close Range, with energy stored in your sword you release a slash of energy at a foe - Sentient Sword: Pet - Head Splitter: Extreme DMG, Foe-Def I have given this power more life. Power Level Effect Hack 1 Melee Attack: Deals moderate damage to a single target, reducing their defense (-Def). Throw Sword 1 Ranged Attack: Hurls a sword at a target, dealing moderate damage and lowering their defense (-Def). Parry 2 Melee Attack/Defensive Buff: Attacks an enemy with a sword while increasing your own defense (+Def, Self). Build Up 6 Self Buff: Temporarily increases your damage output and accuracy, enhancing your attacks for a short period. Whirling Sword 8 PBAoE Melee Attack: Spin in a circle, slashing nearby enemies and reducing their defenses (-Def, AoE). Flying Swords 12 Ranged Cone Attack: Summon multiple swords that fly in a cone-shaped spread, damaging and debuffing enemies. Edge Slash 18 Close Range Attack: Charge your sword with energy and release it in a powerful slash, dealing heavy damage. Sentient Sword 26 Summon Pet: Summons a living sword that fights alongside you, slashing enemies with melee attacks. Head Splitter 32 Melee Finisher: Delivers an extreme damage blow to a single target, significantly reducing their defense (-Def). 1 Link to comment Share on other sites More sharing options...
Wingslord24 Posted September 22 Share Posted September 22 Credit to KingCedd03 for the idea I had read that the last proposed set king made. I found it to be too much like another set that we have, so I decided to make some adjustments to make it its own set. Metal Armor Power Level Effect 1. Steel Skin 1 Auto: Self +Res(Smashing, Lethal) 2. Iron Muscles 2 Toggle: Self +Def(Smashing, Lethal, Energy) 3. Bronze Shield 6 Toggle: Self +Def(Energy), +Res(Energy) 4. Quick Silver 8 Click: Self +Res(Toxic), +Regen 5. Magnetic Sheen 12 Toggle: Self +Res(Disorient, Hold, Sleep, Immobilize, End Drain), -Speed, +Def(Smash, Lethal) 6. Chrome Coating 18 Toggle: Self +Res(Fire, Cold), +Def(Fire, Cold) 7. Palladium Guard 26 Toggle: Self +Def(Negative Energy), +Res(Negative Energy) 8. Mind Alloy 32 Auto: Self +Def(Psionic), +Res(Psionic), +Perception 9. Adamantium Core 38 Click: Self +Res(All), +Def(All), -Damage, -Recharge 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now