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Range and teleports


VioLight

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Simple, possibly noobly question - 

 

Do Range enhancements actually do anything with Wormhole, Fold Space, Teleport Target or Combat Teleport? For some of them it doesn't seem to show any change in the power info page even with range slotted.  (I'm more interested in PVE than PVP.) 

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Full of bright ideas?

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35 minutes ago, VioLight said:

Simple, possibly noobly question - 

 

Do Range enhancements actually do anything with Wormhole, Fold Space, Teleport Target or Combat Teleport? For some of them it doesn't seem to show any change in the power info page even with range slotted.  (I'm more interested in PVE than PVP.) 

All of these accept range enhancements and according to MiDs have increased range by enhancing.

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Combat Teleport ignores range buffs and enhancements -- description says so, too.

 

Fold Space can't take range enhancements; it's a PBAoE, so it hits in a 100ft radius around you and dumps the targets right in front of you. A Tanker's passive is the only thing that will boost it (+50% to 150ft.)

 

Teleport Target is actually two powers; on an enemy, it has a 200ft range and acts like an attack, on a friend, it has a 10,000ft range and doesn't require accuracy. Range enhancements boost both of those, and you might even need them for the friendly teleport on particularly big zones.

 

Wormhole will boost the power's range as usual. It has an 80ft range to its target, and then a 20ft radius around the target for who it grabs. Range enhancements will boost the range, not the radius. I'm not 100% sure if range enhancements will boost the distance where you can drop targets or not, someone who's played Grav could probably answer that.

Edited by @Ghost
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2 hours ago, @Ghost said:

Combat Teleport ignores range buffs and enhancements -- description says so, too.

 

It ignores buffs, it accepts enhancements and they do increase the range.

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Get busy living... or get busy dying.  That's goddamn right.

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