Sykar Posted May 4, 2023 Posted May 4, 2023 As the title suggest, I am interested in making my Grav/Time/Primal controller very sturdy. So far with Hover, Maneuvers, Power Boost+Farsight I can up all my defences except Toxic, which is at a meager 7%, to 35% against ranged and 32% for the rest. I have 47% S/L resistance from Temp Invul. Set wise so far I only have 6 slotted my Gravity Distortion with Will of the controller. As for incarnates I am running Agility in my Alpha slot atm because endurance is an issue for now. I just want some pointers as to where I can get more def from and maybe up my resistances but I am unsure what enhancements and incarnates are advisable here.
Bionic_Flea Posted May 4, 2023 Posted May 4, 2023 Here's what I did. I found it to be sturdy enough. *Caution: It was made with an older version of Mids* Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Physic Flea: Level 50 Magic ControllerPrimary Power Set: Gravity ControlSecondary Power Set: Time ManipulationPower Pool: SorceryPower Pool: FightingPower Pool: SpeedAncillary Pool: Mace Mastery Hero Profile:Level 1: Lift (A) Devastation - Accuracy/Damage (37) Devastation - Damage/Endurance (37) Devastation - Damage/Recharge (37) Devastation - Accuracy/Damage/Recharge (40) Devastation - Accuracy/Damage/Endurance/Recharge (40) Devastation - Chance of HoldLevel 1: Time Crawl (A) Pacing of the Turtle - Accuracy/EnduranceLevel 2: Gravity Distortion (A) Gladiator's Javelin - Accuracy/Damage (9) Gladiator's Javelin - Chance of Damage(Toxic) (40) Gladiator's Javelin - Accuracy/Damage/End/Rech (42) Neuronic Shutdown - Chance of Damage(Psionic) (42) Ghost Widow's Embrace - Chance of Damage(Psionic) (43) Gladiator's Net - Chance of Damage(Lethal)Level 4: Temporal Mending (A) Preventive Medicine - Heal (5) Preventive Medicine - Heal/Endurance (5) Preventive Medicine - Chance for +Absorb (7) Preventive Medicine - Heal/RechargeTime/EnduranceLevel 6: Propel (A) Apocalypse - Damage (7) Apocalypse - Accuracy/Damage/Recharge (15) Apocalypse - Accuracy/Recharge (31) Apocalypse - Damage/Endurance (31) Apocalypse - Chance of Damage(Negative) (34) Gladiator's Javelin - Chance of Damage(Toxic)Level 8: Mystic Flight (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (9) Blessing of the Zephyr - Knockback Reduction (4 points)Level 10: Crushing Field (A) Superior Frozen Blast - Accuracy/Damage (11) Superior Frozen Blast - Damage/Endurance (11) Superior Frozen Blast - Accuracy/Damage/Endurance (13) Superior Frozen Blast - Accuracy/Damage/Recharge (13) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (15) Superior Frozen Blast - Recharge/Chance for ImmobilizeLevel 12: Kick (A) Crushing Impact - Accuracy/DamageLevel 14: Arcane Bolt (A) Superior Winter's Bite - Accuracy/Damage (34) Superior Winter's Bite - Damage/RechargeTime (34) Superior Winter's Bite - Accuracy/Damage/Endurance (36) Superior Winter's Bite - Accuracy/Damage/Recharge (36) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (36) Force Feedback - Chance for +RechargeLevel 16: Tough (A) Steadfast Protection - Resistance/+Def 3% (17) Gladiator's Armor - TP Protection +3% Def (All) (17) Aegis - Resistance/Endurance (19) Aegis - Resistance (19) Aegis - Resistance/Endurance/RechargeLevel 18: Distortion Field (A) Ghost Widow's Embrace - Endurance/Hold (23) Ghost Widow's Embrace - Chance of Damage(Psionic) (27) Neuronic Shutdown - Chance of Damage(Psionic) (46) Gladiator's Net - Chance of Damage(Lethal) (46) Unbreakable Constraint - Chance for Smashing Damage (46) Lockdown - Chance for +2 Mag HoldLevel 20: Weave (A) Shield Wall - +Res (Teleportation), +5% Res (All) (21) Reactive Defenses - Scaling Resist Damage (21) Shield Wall - Defense/Endurance (23) Reactive Defenses - Defense/EnduranceLevel 22: Hasten (A) Recharge Reduction IO (45) Recharge Reduction IOLevel 24: Rune of Protection (A) Unbreakable Guard - Resistance (25) Unbreakable Guard - Resistance/Endurance (25) Unbreakable Guard - Resistance/Endurance/RechargeTime (27) Unbreakable Guard - +Max HPLevel 26: Wormhole (A) Superior Will of the Controller - Accuracy/Control Duration (43) Superior Will of the Controller - Recharge/Chance for Psionic Damage (48) Superior Will of the Controller - Control Duration/Recharge (48) Superior Will of the Controller - Endurance/Recharge (48) Superior Will of the Controller - Accuracy/Control Duration/Endurance (50) Superior Will of the Controller - Accuracy/Control Duration/Endurance/RechargeLevel 28: Farsight (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (29) Luck of the Gambler - Defense/Endurance (29) Luck of the Gambler - Defense (31) Luck of the Gambler - Defense/RechargeLevel 30: Spirit Ward (A) Doctored Wounds - Heal/EnduranceLevel 32: Singularity (A) Sovereign Right - Accuracy/Damage (33) Sovereign Right - Damage/Endurance (33) Sovereign Right - Accuracy/Endurance (33) Sovereign Right - Accuracy/Damage/Endurance (43) Sovereign Right - Resistance Bonus (45) Soulbound Allegiance - Chance for Build UpLevel 35: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense (45) Luck of the Gambler - Defense/EnduranceLevel 38: Chrono Shift (A) Preventive Medicine - Endurance/RechargeTime (39) Preventive Medicine - Heal/RechargeTime (39) Preventive Medicine - Heal/RechargeTime/Endurance (39) Efficacy Adaptor - EndMod/RechargeLevel 41: Slowed Response (A) Achilles' Heel - Chance for Res Debuff (50) Analyze Weakness - Accuracy/Endurance/RechargeLevel 44: Temporal Selection (A) Doctored Wounds - Heal/EnduranceLevel 47: Enflame (A) Ragnarok - Damage/Endurance (50) Ragnarok - Chance for KnockdownLevel 49: Time Stop (A) Overpowering Presence - Accuracy/Control Duration/EnduranceLevel 1: ContainmentLevel 1: Brawl (A) EmptyLevel 1: Sprint (A) Celerity - +StealthLevel 2: Rest (A) EmptyLevel 2: Swift (A) Flight Speed IOLevel 2: Hurdle (A) Jumping IOLevel 2: Health (A) Panacea - +Hit Points/Endurance (3) Numina's Convalesence - +Regeneration/+RecoveryLevel 2: Stamina (A) Power Transfer - Chance to Heal Self (3) Power Transfer - EndModLevel 50: Intuition Radial ParagonLevel 50: Ion Radial Final JudgementLevel 50: Control Core EmbodimentLevel 50: Reactive Radial Flawless InterfaceLevel 50: Clarion Radial Epiphany 1
Uun Posted May 4, 2023 Posted May 4, 2023 I've got an Illusion/Time controller and a Fire/Time corruptor and I hit the 45% soft cap on both (easier on the controller due to better values for Power Boost). First, you want to slot the Steadfast Protection and Gladiator's Armor +def uniques in Temp Invul, which will provide 6% defense. You also want to be looking for set bonuses that provide ranged/melee/aoe defense. Keep in mind that Time's Juncture provides -tohit that stacks with your defense, but it requires you to be in melee range. 1 Uuniverse
Sykar Posted May 4, 2023 Author Posted May 4, 2023 Thanks. How do I acquire those uniques? Random drops or can you farm them from a specific enemy?
Uun Posted May 4, 2023 Posted May 4, 2023 10 minutes ago, Sykar said: Thanks. How do I acquire those uniques? Random drops or can you farm them from a specific enemy? They do drop occasionally (Steadfast will only drop from lvl 10-30 mobs), but I generally buy them at the Auction House. 1 Uuniverse
SeraphimKensai Posted May 4, 2023 Posted May 4, 2023 13 minutes ago, Sykar said: Thanks. How do I acquire those uniques? Random drops or can you farm them from a specific enemy? Random drops or buy in AH 1
Bionic_Flea Posted May 4, 2023 Posted May 4, 2023 Or buy with merits. Steadfast is only 20 reward merits for the recipe in the ATM or Merit vendor. 1
Sykar Posted May 6, 2023 Author Posted May 6, 2023 I cannot find Steadfast from the Merit vendor. Are you sure it is sold there?
Uun Posted May 6, 2023 Posted May 6, 2023 2 hours ago, Sykar said: I cannot find Steadfast from the Merit vendor. Are you sure it is sold there? You have to set the level to 30 or below. 1 Uuniverse
Sykar Posted June 6, 2023 Author Posted June 6, 2023 (edited) Thanks to your input I was able to get my ranged defences up to 43% and the rest to 40% defence except toxic which sits at a sad 12%. S/L resistance is at 41% and hope I can push it a little more without sacrificing too much, or even anything. I am still mostly on SOs with only the two suggested Gladiator and Steadfast in Temp Invul. I got the full Will of the Controller set atm in Crushing Field though that is just an intermediate solution. As to Incarnates I am currently running Agility T3, Barrier/Ageless T3, Hybrid Control T3, Diamagnetic T3/Gravitic T1, Lore Drones T2 and Cryonic Judgement T2. Atm I am considering also upping my damage but not sure what is the best route to go. I also want force feedback proc somewhere and improve my -res as well. Maybe there is something else I could get but not sure what I might be overlooking atm. If anyone has some more input I would love to read it. Edit: Right I read somewhere that you can change Singy to knock down instead of knocking back though no idea how. Edited June 6, 2023 by Sykar
twozerofoxtrot Posted June 6, 2023 Posted June 6, 2023 (edited) 52 minutes ago, Sykar said: Edit: Right I read somewhere that you can change Singy to knock down instead of knocking back though no idea how. With this one IO that converts KB to KD. Edited June 6, 2023 by twozerofoxtrot 1
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