brasilgringo Posted May 23 Share Posted May 23 I had a Savage/Invuln stalker that was fun before the Hemo nerf but then I shelved and stripped him. Now I see Ston's thread about Pylon/Trapdoor times and comments like @Frosticus below that Savage is still holding its own. Love to hear what people are using for builds post-Hemo nerf -- especially rotations/slotting -- and see if there are any tips on Savage/Invuln these days. My old build (2020) is attached, but it's OLLLDDDDDD.... savage-inv stalker.mxd Link to comment Share on other sites More sharing options...
Kranik Posted May 23 Share Posted May 23 (edited) I don't have a Sav/Inv Stalker, but I do have each of those powersets paired with a different primary/secondary. I put them together and ended up with the below which looks to match the defense, resistance, health, end consumption, recovery, etc.. of your original build but eeks out another 30%-ish global recharge and moves more damage to AS rather than Zapp. There may be room to proc out AS more but when I tried to shuffle some of the slotting I couldn't see a clear path to soft-capping Nrg/NE (ended around 43%). I'll probably keep poking around to see if that is possible though. Edit: Figured out one way to get more procs in AS (and Zapp). It costs a fair amount of global recharge (-17.5%, down to 155% total) and Savage Leap is barely under 95% chance tohit at +4, but based on your original build neither of those things may matter as much to you. Stalker (Savage Melee - Invulnerability).mbd Stalker (Savage Melee - Invulnerability) - Procd AS.mbd Edited May 23 by Kranik Additional build option. 1 Link to comment Share on other sites More sharing options...
brasilgringo Posted May 23 Author Share Posted May 23 Thanks. So you dropped Hemorrhage and never looked back? What's your chain look like for Savage? Link to comment Share on other sites More sharing options...
Kranik Posted May 23 Share Posted May 23 (edited) Pretty much. On my Sav/Bio Stalker I got similar DPA from Savage Strike/Maiming as I did from Hemorrhage and those attacks cost less end, and recharge and animate faster. I haven't tested an optimal ST chain on my Sav/Bio, but I typically open with Savage Leap at max range>AS>Maiming>Snipe>Maiming. It isn't always gapless, so Savage Strikes gets thrown in where needed. Edited May 23 by Kranik Link to comment Share on other sites More sharing options...
Frosticus Posted May 24 Share Posted May 24 Basically, instead of hide into ultra-hemo crit, you replace that with snipe crit. I actually removed hemo from my build, the base damage is set too low and needs 3 blood stacks to do proper base damage of a 14 second attack. Crit works properly though. I replaced it with cross punch. I found I was always wasting a lot of damage with hemo because the dot is so slow. Between the +rech of cross punch, and the +rech of full blood (I don't use a single target consumer) you get some good things happening. It sucks at building assassin focus, so your AS crit usually only happens every second cycle of MS>CP>MS>AS>Snipe* *you need a lot of recharge, but you should also slip in savage leap/bu in the gap when it makes sense. It doesn't move through single targets like my fire/stone stalker (but not much does), you ultimately play savage for proc'd savage leap and boosted rending flurry and constantly refreshing buildup due to the large aoes. 1 Crazy Controllers - 2021 edition - Illusion/Cold Poison - a guide to the most deadly poisons Savage Stalkers - savage melee guide Link to comment Share on other sites More sharing options...
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