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Can someone explain +Range to abilities?


dtaxtman86

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1 hour ago, dtaxtman86 said:

For example, I take Intuition radial Paragon as a Brute, will this affect abilities like soul drain or shadow maul, or is it only ranged abilities such as fire blast, cages, etc that this gets applied to?

 

https://cod.uberguy.net/html/power.html?power=brute_melee.dark_melee.shadow_maul&at=brute

https://cod.uberguy.net/html/power.html?power=brute_melee.dark_melee.soul_drain&at=brute

 

Look in the top left corner (next to Activation Details). It says Strengths disallowed: range. So, range enhancement does not work on it. Nearly all attacks from melee powersets are coded this way, except the ones that are specifically intended to be exceptions, like Hurl.

 

Conversely, arctic breath from mako's pool does not have this limitation, and +range does work on it:

https://cod.uberguy.net/html/power.html?power=epic.brute_leviathan_mastery.arctic_breath&at=brute

 

Another example. Most tanker melee cones are buffed by Gauntlet to have increased radius. However, tanker PBAOEs are specifically prevented from benefitting, see for example foot stomp: https://cod.uberguy.net/html/power.html?power=tanker_melee.super_strength.foot_stomp&at=tanker

(Note Strengths disallowed: radius.)

 

However, tanker epic aoes do not have this limitation. See for example

https://cod.uberguy.net/html/power.html?power=epic.brute_soul_mastery.dark_obliteration&at=tanker

You really can have a 22.5ft radius, 16 target dark obliteration or fireball on a tanker. Completely overpowered; abuse ruthlessly and make devs cry.

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increased range will not help with AoE.  AoE is an effect in a defined area.  Shadow Maul is an AoE.  Increased range is for Ranged abilities like bolts and fireballs etc.  if you launch a fireball with a range of 80, and you (through enhancement set bonuses, incarnate abilities, whatever) increase it's range to 100, that will still NOT increase the diameter of the fireball (an AoE)

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  • 2 months later
On 8/13/2023 at 4:47 AM, Zect said:

 

https://cod.uberguy.net/html/power.html?power=brute_melee.dark_melee.shadow_maul&at=brute

https://cod.uberguy.net/html/power.html?power=brute_melee.dark_melee.soul_drain&at=brute

 

Look in the top left corner (next to Activation Details). It says Strengths disallowed: range. So, range enhancement does not work on it. Nearly all attacks from melee powersets are coded this way, except the ones that are specifically intended to be exceptions, like Hurl.

 

Conversely, arctic breath from mako's pool does not have this limitation, and +range does work on it:

https://cod.uberguy.net/html/power.html?power=epic.brute_leviathan_mastery.arctic_breath&at=brute

 

Another example. Most tanker melee cones are buffed by Gauntlet to have increased radius. However, tanker PBAOEs are specifically prevented from benefitting, see for example foot stomp: https://cod.uberguy.net/html/power.html?power=tanker_melee.super_strength.foot_stomp&at=tanker

(Note Strengths disallowed: radius.)

 

However, tanker epic aoes do not have this limitation. See for example

https://cod.uberguy.net/html/power.html?power=epic.brute_soul_mastery.dark_obliteration&at=tanker

You really can have a 22.5ft radius, 16 target dark obliteration or fireball on a tanker. Completely overpowered; abuse ruthlessly and make devs cry.

I know it's a couple months down the road but just wanted to chime in.  Tanker PBAoE's DO benefit from the radius increase in general.  The ones that don't benefit are in their secondary and are already 15ft.  Which is Foot Stomp and Axe Cyclone... and nothing else off the top of my head.  Interestingly there's a few PBAoE powers that are 15ft for Scrappers/Brutes but only 10ft for Tankers (which then just gets buffed up to be 15ft by Gauntlet), such as Spine Burst and Tremor/Fault.

 

It also applies to some of the PBAoE's that are in the primary.  Ground Zero, Consume, Energize, etc.

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