Story Archer Posted September 18, 2023 Share Posted September 18, 2023 (edited) I'm trying to figure out exactly how to build them - the only stipulation is that they be identical with the plan being that one of us is usually targeting through the other. We're thinking that more or less staying at the damage cap + the -Res from Sonic + Scourge should melt mobs pretty effectively. Thoughts/Questions: With FC up pretty much perpetually, I'm trying to figure out how much value other damage boosts will actually have; we're not planning on taking specifically Assault/Aim (not planning on taking either) and we were planning on respec'ing out of Siphon Power once FC came online. Is Siphon Speed worth taking for the debuff benefit against hard targets, considering that we'll be keeping Speed Boost up on one another? Without it we're at about +160% Recharge with Hasten. Or would Transference be better, to try and drain down tough targets? That extra final slot is still up in the air. Mobs will get Shockwave -> Howl -> Siren's Song from each of us (Shockwave will have the KB to KD IO). Single targets will get Screech -> Shriek -> Scream-> Shriek, with the thought that Screech's stackable Disorients should help with hard targets. Preliminary slotting (3 purple sets) has us over the Defensive soft-cap for Ranged & AoE, a little over 33% for Melee. We're also at the cap for S/L Resistance with everything else hovering around 25%. Planning right now on going Soul Mastery for Epic - Power Boost is nice, Dark Embrace gives some exotic damage resistance and I was thinking it might actually be worthwhile summoning a pet, given double Tactics/Maneuvers and Fulcrum Shift - plus, I like the set bonuses from Blood Mandate. Numbers are a little harder to work out in Mids because we're reliant on each other's boosts, but from a cursory glance, does this sound like the best plan for the duo? We were on the fence between this and Sonic/Rad, since we figured paired Choking Clouds would be pretty strong once everyone had been hit with Siren's Song, but this way we can keep everything out in front of us. Not accounted for in the numbers shown below are +4.15% Defense, +15.75% ToHit, +50% Recharge, +71% Recovery, +18.75% S/L Resist from my partners Maneuvers, Tactics, Speed Boost and Increased Density, respectively. Edited September 18, 2023 by Story Archer Link to comment Share on other sites More sharing options...
arcane Posted September 18, 2023 Share Posted September 18, 2023 If you mean as a part of an 8-man team, yes. If you mean as a duo, I personally would pick a different primary. Link to comment Share on other sites More sharing options...
Story Archer Posted September 18, 2023 Author Share Posted September 18, 2023 (edited) 20 minutes ago, arcane said: If you mean as a part of an 8-man team, yes. If you mean as a duo, I personally would pick a different primary. Interesting. Since this is intended to be exclusively for duoing, I'm curious what you would suggest? We figure the -Res is the only way to get past the damage cap restriction and with three AoE's - two of which also offer mitigation through KB and Sleep, it seems to cover all of our bases. Edited September 18, 2023 by Story Archer Link to comment Share on other sites More sharing options...
arcane Posted September 18, 2023 Share Posted September 18, 2023 It’s just that Sonic’s own damage is rather lackluster, so it’s better at being a force multiplier for other sets. Fire, Ice, etc are going to do better damage on their own. Link to comment Share on other sites More sharing options...
Story Archer Posted September 18, 2023 Author Share Posted September 18, 2023 (edited) 4 minutes ago, arcane said: It’s just that Sonic’s own damage is rather lackluster, so it’s better at being a force multiplier for other sets. Fire, Ice, etc are going to do better damage on their own. I can understand that mindset under normal circumstances, but single-target we'll usually be piling on 3-5 -Res buffs at least, so including that should far outstrip what Fire or Ice would do. I think you're correct on the AoE front, but then having those stackable built-in mezzes will probably pay much bigger dividends than a bit more damage would. Edited September 18, 2023 by Story Archer Link to comment Share on other sites More sharing options...
SwitchFade Posted September 18, 2023 Share Posted September 18, 2023 All depends on what extreme you want to push it to. If you find it fun, go for it, try it out to lvl 32ish, even without fulcrum you can see the potential. If you plan on maximum, you'll be better off with a different primary, sonic base numbers vs other sets are lackluster, even considering -res. Is there a thematic reason you want duplicate? If one was a kin/xx defender that would be a improvement in overall support figures. Link to comment Share on other sites More sharing options...
Story Archer Posted September 18, 2023 Author Share Posted September 18, 2023 (edited) 49 minutes ago, SwitchFade said: All depends on what extreme you want to push it to. If you find it fun, go for it, try it out to lvl 32ish, even without fulcrum you can see the potential. If you plan on maximum, you'll be better off with a different primary, sonic base numbers vs other sets are lackluster, even considering -res. Is there a thematic reason you want duplicate? If one was a kin/xx defender that would be a improvement in overall support figures. Yeah, it's primarily thematic - also, the other player is newer and has less interest in building than in playing, so the more similar we are in how we do things the better. Also, like I said, with all the damage flying around from a couple Kins, it seems like we'd get a lot more value from the mitigation provided by Shockwave and Siren's Song. I haven't played these builds up to that level though, which is why I posted on here for the input. Is that a bad take? I know Fire is a damage king - I have a Fire/Atomic Blaster, and when it comes to AoE, I rely on spamming a 5-second Fireball whenever I'm not popping Inferno and that's more than enough. At least all of Sonic's AoE's have a sub-2 second activation time. Edited September 18, 2023 by Story Archer Link to comment Share on other sites More sharing options...
SwitchFade Posted September 18, 2023 Share Posted September 18, 2023 (edited) 26 minutes ago, Story Archer said: Yeah, it's primarily thematic - also, the other player is newer and has less interest in building than in playing, so the more similar we are in how we do things the better. Also, like I said, with all the damage flying around from a couple Kins, it seems like we'd get a lot more value from the mitigation provided by Shockwave and Siren's Song. I haven't played these builds up to that level though, which is why I posted on here for the input. Is that a bad take? I know Fire is a damage king - I have a Fire/Atomic Blaster, and when it comes to AoE, I rely on spamming a 5-second Fireball whenever I'm not popping Inferno and that's more than enough. At least all of Sonic's AoE's have a sub-2 second activation time. Based on this, you should just try it because, 1. Your friend is new, likely you will leave difficulty low, everything should fun and easy 2. Your friend is new, every set will be fun 3. Your friend is new ,they may want to try many things 4. The duo you suggested will be safe and put out solid damage It sounds like you should just try the most fun theme and combo you two would like, because if they love playing, that's all that matters. A sonic/kin duo can play most content just fine. If you're sure corrupters are the most fun theme for them, go for it. Edited September 18, 2023 by SwitchFade 1 Link to comment Share on other sites More sharing options...
Story Archer Posted September 19, 2023 Author Share Posted September 19, 2023 Well, FWIW, I rebuilt the pair as Fire/Kin and the results look just fine - the damage is indeed more and I actually managed to get the defenses higher (46% Ranged/AoE, 40% Melee with paired Maneuvers, slightly better overall Resistances). It's not as safe since it pretty much lacks any mitigation other than damage, but with defenses so high and the damage coming so fast, that might not actually be as much of an issue as I feared. Only one way to find out. 😉 It may well be that one of each ultimately proves to be the best option - one to provide the mitigation and one to pour on the damage. Messes up the theme, but if it leads to a more enjoyable experience, well - we'll see. 1 Link to comment Share on other sites More sharing options...
Without_Pause Posted September 19, 2023 Share Posted September 19, 2023 For a Corr, I would have picked either Fire or Ice. Ice using its holds could be stacked with both players so even bosses are quickly held. For Sonic, I would have gone Defender since the -Res is better. I know doing the same build for both makes it easier to make the builds, but I likely would have just made two separate builds for a duo. But two Fire/kins are going to blow so much stuff up, so I'm not protesting. It is one of the genuine builds I would do as a Corr, and I had one on Live. I only did common IOs on Live so things got interesting on teams. 😆 Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever." Link to comment Share on other sites More sharing options...
Darkir Posted October 4, 2023 Share Posted October 4, 2023 So for a duo you will get more mileage out of two different secondary. Having more than one kin is kinda overkill. A fire/kin and water/cold would be absolutely killer or just two water/cold for shield and -res stacking on each other. Two fire/kins will be pretty fun too, but in general having a /time /dark /cold paired with a kin makes the force multiplying corruptor archetype really shine. Link to comment Share on other sites More sharing options...
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