Raelg14 Posted November 1, 2023 Posted November 1, 2023 Tried searching the forums to find an example build for my Arch/Dev Blaster. Just coming back to the game from Live and this was my Main. Loved the play style of Hover Arch/Dev build. So I am looking for advice/ideas on what people are using with Arch/Dev and what Epic Power pool is everyone using or recommends. On Live, I had Munitions Pool, but looking at Fire instead. And what is everyone slotting in the different powers. Its been so long I forget what was good, and pretty sure some things have changed. Thanks in advance 2
Thraxen Posted November 1, 2023 Posted November 1, 2023 I’ve got an energy /dev build that would likely be similar. I can post when I get home. Welcome back.
Frozen Burn Posted November 2, 2023 Posted November 2, 2023 Hi @Raelg14 and welcome back to the game! My Archery/Devices/Munitions blaster is one of my favs! I built mine differently from what most others probably would. Given Archery's inherent quickness and enhanced accuracy, I leaned into that with my build. I went super-recharge heavy, and also slotted focusing on +Acc/ToHit, +End, and +HP. I too hover blast with mine in out door open spaces, but indoors, it's easier to set up ambushes on the ground. Below is my build and Mids datachunk in case you want to load it in. It's from before the switch to being able to get your nuke at lvl 26. My Recharge has Rain of Arrows down to 12s rech, I can have ~2.25 gun drones out all the time (1st despawns a few secs after 3rd is dropped - when speed boosted by someone else, I can have 3 gun drones perma). I had to get as much +End and +MaxEnd as I could because I burn through so much with such high recharge (hence slotting up Field Op and Stamina together witht he +End procs in Health). This gives little opportunity to slot for +Def, so I leaned into +HP which is easier to get and I'm 100 below the cap - that at least allows me to take a few extra hits and give me time to hit inspirations. This should at least give you a starting point and some ideas to edit it and make it your own. Techno-Bunny - Hero BlasterBuild plan made with Mids' Reborn v3.6.6 rev. 3 ──────────────────────────────Primary powerset: ArcherySecondary powerset: DevicesPool powerset (#1): FlightPool powerset (#2): SpeedPool powerset (#3): LeadershipPool powerset (#4): LeapingEpic powerset: Munitions Mastery ────────────────────────────── Powers taken: Level 1: Aimed ShotA: Devastation: Accuracy/Damage5: Devastation: Damage/Endurance5: Devastation: Damage/Recharge27: Devastation: Accuracy/Damage/Recharge Level 1: Toxic Web GrenadeA: Endoplasm Exposure Level 2: Fistful of ArrowsA: Positron's Blast: Accuracy/Damage3: Positron's Blast: Damage/Endurance3: Positron's Blast: Damage/Recharge11: Positron's Blast: Damage/Range11: Positron's Blast: Accuracy/Damage/Endurance Level 4: Snap ShotA: Decimation: Accuracy/Damage9: Decimation: Damage/Endurance9: Decimation: Accuracy/Damage/Recharge17: Decimation: Damage/Recharge17: Decimation: Chance of Build Up Level 6: Blazing ArrowA: Devastation: Accuracy/Damage7: Devastation: Damage/Endurance7: Devastation: Damage/Recharge27: Devastation: Accuracy/Damage/Recharge Level 8: CaltropsA: Ragnarok: Chance for Knockdown Level 10: FlyA: Blessing of the Zephyr: Knockback Reduction (4 points) Level 12: Explosive ArrowA: Ragnarok: Damage13: Ragnarok: Damage/Recharge13: Ragnarok: Damage/Recharge/Accuracy23: Ragnarok: Recharge/Accuracy23: Ragnarok: Damage/Endurance37: Force Feedback: Chance for +Recharge Level 14: Targeting DroneA: Adjusted Targeting: To Hit Buff15: Adjusted Targeting: To Hit Buff/Recharge15: Adjusted Targeting: To Hit Buff/Endurance/Recharge42: Adjusted Targeting: Endurance/Recharge42: Adjusted Targeting: To Hit Buff/Endurance Level 16: TaserA: Decimation: Accuracy/Damage25: Decimation: Damage/Endurance25: Decimation: Damage/Recharge31: Decimation: Accuracy/Endurance/Recharge31: Decimation: Accuracy/Damage/Recharge Level 18: Ranged ShotA: Blaster's Wrath: Accuracy/Damage48: Blaster's Wrath: Damage/Recharge48: Blaster's Wrath: Accuracy/Damage/Recharge48: Blaster's Wrath: Accuracy/Damage/Endurance50: Blaster's Wrath: Accuracy/Damage/Endurance/Recharge Level 20: Field OperativeA: Luck of the Gambler: Defense/Increased Global Recharge Speed21: Efficacy Adaptor: EndMod/Recharge21: Efficacy Adaptor: EndMod37: Efficacy Adaptor: EndMod/Endurance40: Shield Wall: +Res (Teleportation), +5% Res (All)40: Reactive Defenses: Scaling Resist Damage Level 22: HastenA: Invention: Recharge Reduction Level 24: HoverA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 26: Stunning ShotA: Absolute Amazement: Stun42: Absolute Amazement: Stun/Recharge43: Absolute Amazement: Stun/Recharge/Accuracy50: Absolute Amazement: Recharge/Accuracy50: Absolute Amazement: Stun/Endurance Level 28: Trip MineA: Armageddon: Damage29: Armageddon: Damage/Recharge29: Armageddon: Damage/Recharge/Accuracy31: Armageddon: Recharge/Accuracy34: Armageddon: Damage/Endurance Level 30: ManeuversA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 32: Rain of ArrowsA: Superior Defiant Barrage: Accuracy/Damage33: Superior Defiant Barrage: Damage/RechargeTime33: Superior Defiant Barrage: Accuracy/Damage/RechargeTime33: Superior Defiant Barrage: Accuracy/Damage/Endurance34: Superior Defiant Barrage: Accuracy/Damage/Endurance/RechargeTime Level 35: Time BombA: Obliteration: Damage36: Obliteration: Accuracy/Recharge36: Obliteration: Damage/Recharge36: Obliteration: Accuracy/Damage/Recharge37: Obliteration: Accuracy/Damage/Endurance/Recharge Level 38: Gun DroneA: Apocalypse: Damage39: Apocalypse: Damage/Recharge39: Apocalypse: Damage/Recharge/Accuracy39: Apocalypse: Recharge/Accuracy40: Apocalypse: Damage/Endurance Level 41: Body ArmorA: Gladiator's Armor: TP Protection +3% Def (All)43: Unbreakable Guard: +Max HP45: Steadfast Protection: Resistance/+Def 3% Level 44: TacticsA: Gaussian's Synchronized Fire-Control: To Hit Buff45: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge45: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance46: Gaussian's Synchronized Fire-Control: Recharge/Endurance46: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance46: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 47: Evasive ManeuversA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 49: Combat JumpingA: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Defiance Level 1: BrawlA: Invention: Accuracy Level 1: SprintA: Invention: Run Speed Level 2: RestA: Invention: Interrupt Reduction Level 2: SwiftA: Microfilament Exposure Level 2: HurdleA: Invention: Jumping Level 2: HealthA: Numina's Convalesence: +Regeneration/+Recovery34: Preventive Medicine: Chance for +Absorb43: Miracle: +Recovery Level 2: StaminaA: Performance Shifter: EndMod19: Performance Shifter: EndMod/Accuracy19: Performance Shifter: Chance for +End Level 49: Quick Form Level 10: Afterburner Level 1: Prestige Power RushA: Celerity: +Stealth 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Raelg14 Posted November 2, 2023 Author Posted November 2, 2023 I appreciate that Frozen, this is exactly what I was needing. Thanks so much 31 minutes ago, Frozen Burn said: Hi @Raelg14 and welcome back to the game! My Archery/Devices/Munitions blaster is one of my favs! I built mine differently from what most others probably would. Given Archery's inherent quickness and enhanced accuracy, I leaned into that with my build. I went super-recharge heavy, and also slotted focusing on +Acc/ToHit, +End, and +HP. I too hover blast with mine in out door open spaces, but indoors, it's easier to set up ambushes on the ground. Below is my build and Mids datachunk in case you want to load it in. It's from before the switch to being able to get your nuke at lvl 26. My Recharge has Rain of Arrows down to 12s rech, I can have ~2.25 gun drones out all the time (1st despawns a few secs after 3rd is dropped - when speed boosted by someone else, I can have 3 gun drones perma). I had to get as much +End and +MaxEnd as I could because I burn through so much with such high recharge (hence slotting up Field Op and Stamina together witht he +End procs in Health). This gives little opportunity to slot for +Def, so I leaned into +HP which is easier to get and I'm 100 below the cap - that at least allows me to take a few extra hits and give me time to hit inspirations. This should at least give you a starting point and some ideas to edit it and make it your own. Techno-Bunny - Hero BlasterBuild plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Archery Secondary powerset: Devices Pool powerset (#1): Flight Pool powerset (#2): Speed Pool powerset (#3): Leadership Pool powerset (#4): Leaping Epic powerset: Munitions Mastery ────────────────────────────── Powers taken: Level 1: Aimed Shot A: Devastation: Accuracy/Damage 5: Devastation: Damage/Endurance 5: Devastation: Damage/Recharge 27: Devastation: Accuracy/Damage/Recharge Level 1: Toxic Web Grenade A: Endoplasm Exposure Level 2: Fistful of Arrows A: Positron's Blast: Accuracy/Damage 3: Positron's Blast: Damage/Endurance 3: Positron's Blast: Damage/Recharge 11: Positron's Blast: Damage/Range 11: Positron's Blast: Accuracy/Damage/Endurance Level 4: Snap Shot A: Decimation: Accuracy/Damage 9: Decimation: Damage/Endurance 9: Decimation: Accuracy/Damage/Recharge 17: Decimation: Damage/Recharge 17: Decimation: Chance of Build Up Level 6: Blazing Arrow A: Devastation: Accuracy/Damage 7: Devastation: Damage/Endurance 7: Devastation: Damage/Recharge 27: Devastation: Accuracy/Damage/Recharge Level 8: Caltrops A: Ragnarok: Chance for Knockdown Level 10: Fly A: Blessing of the Zephyr: Knockback Reduction (4 points) Level 12: Explosive Arrow A: Ragnarok: Damage 13: Ragnarok: Damage/Recharge 13: Ragnarok: Damage/Recharge/Accuracy 23: Ragnarok: Recharge/Accuracy 23: Ragnarok: Damage/Endurance 37: Force Feedback: Chance for +Recharge Level 14: Targeting Drone A: Adjusted Targeting: To Hit Buff 15: Adjusted Targeting: To Hit Buff/Recharge 15: Adjusted Targeting: To Hit Buff/Endurance/Recharge 42: Adjusted Targeting: Endurance/Recharge 42: Adjusted Targeting: To Hit Buff/Endurance Level 16: Taser A: Decimation: Accuracy/Damage 25: Decimation: Damage/Endurance 25: Decimation: Damage/Recharge 31: Decimation: Accuracy/Endurance/Recharge 31: Decimation: Accuracy/Damage/Recharge Level 18: Ranged Shot A: Blaster's Wrath: Accuracy/Damage 48: Blaster's Wrath: Damage/Recharge 48: Blaster's Wrath: Accuracy/Damage/Recharge 48: Blaster's Wrath: Accuracy/Damage/Endurance 50: Blaster's Wrath: Accuracy/Damage/Endurance/Recharge Level 20: Field Operative A: Luck of the Gambler: Defense/Increased Global Recharge Speed 21: Efficacy Adaptor: EndMod/Recharge 21: Efficacy Adaptor: EndMod 37: Efficacy Adaptor: EndMod/Endurance 40: Shield Wall: +Res (Teleportation), +5% Res (All) 40: Reactive Defenses: Scaling Resist Damage Level 22: Hasten A: Invention: Recharge Reduction Level 24: Hover A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 26: Stunning Shot A: Absolute Amazement: Stun 42: Absolute Amazement: Stun/Recharge 43: Absolute Amazement: Stun/Recharge/Accuracy 50: Absolute Amazement: Recharge/Accuracy 50: Absolute Amazement: Stun/Endurance Level 28: Trip Mine A: Armageddon: Damage 29: Armageddon: Damage/Recharge 29: Armageddon: Damage/Recharge/Accuracy 31: Armageddon: Recharge/Accuracy 34: Armageddon: Damage/Endurance Level 30: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 32: Rain of Arrows A: Superior Defiant Barrage: Accuracy/Damage 33: Superior Defiant Barrage: Damage/RechargeTime 33: Superior Defiant Barrage: Accuracy/Damage/RechargeTime 33: Superior Defiant Barrage: Accuracy/Damage/Endurance 34: Superior Defiant Barrage: Accuracy/Damage/Endurance/RechargeTime Level 35: Time Bomb A: Obliteration: Damage 36: Obliteration: Accuracy/Recharge 36: Obliteration: Damage/Recharge 36: Obliteration: Accuracy/Damage/Recharge 37: Obliteration: Accuracy/Damage/Endurance/Recharge Level 38: Gun Drone A: Apocalypse: Damage 39: Apocalypse: Damage/Recharge 39: Apocalypse: Damage/Recharge/Accuracy 39: Apocalypse: Recharge/Accuracy 40: Apocalypse: Damage/Endurance Level 41: Body Armor A: Gladiator's Armor: TP Protection +3% Def (All) 43: Unbreakable Guard: +Max HP 45: Steadfast Protection: Resistance/+Def 3% Level 44: Tactics A: Gaussian's Synchronized Fire-Control: To Hit Buff 45: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge 45: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance 46: Gaussian's Synchronized Fire-Control: Recharge/Endurance 46: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance 46: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 47: Evasive Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 49: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Defiance Level 1: Brawl A: Invention: Accuracy Level 1: Sprint A: Invention: Run Speed Level 2: Rest A: Invention: Interrupt Reduction Level 2: Swift A: Microfilament Exposure Level 2: Hurdle A: Invention: Jumping Level 2: Health A: Numina's Convalesence: +Regeneration/+Recovery 34: Preventive Medicine: Chance for +Absorb 43: Miracle: +Recovery Level 2: Stamina A: Performance Shifter: EndMod 19: Performance Shifter: EndMod/Accuracy 19: Performance Shifter: Chance for +End Level 49: Quick Form Level 10: Afterburner Level 1: Prestige Power Rush A: Celerity: +Stealth 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Raelg14 Posted November 2, 2023 Author Posted November 2, 2023 Also love the name of your Blaster. 🙂 1
Thrax Posted November 3, 2023 Posted November 3, 2023 Mega Thrax Energy Devices Blaster 2023 with hasten.mxd
Raelg14 Posted November 3, 2023 Author Posted November 3, 2023 3 hours ago, Thrax said: Mega Thrax Energy Devices Blaster 2023 with hasten.mxd 5.44 kB · 0 downloads Thank you! Appreciate the different perspective as well.
ninja surprise Posted November 22, 2023 Posted November 22, 2023 On 11/2/2023 at 11:16 AM, Frozen Burn said: Level 35: Time Bomb Is Time Bomb really worth using? Do you pull crowds to it, or drop it in combat?
Frozen Burn Posted November 23, 2023 Posted November 23, 2023 7 hours ago, ninja surprise said: Is Time Bomb really worth using? Do you pull crowds to it, or drop it in combat? Time bomb is skippable, but there is occasional use for it. I mostly pull mobs to it when I use it. And with the last changes to /Devices, they made the cast time shorter and it is easier to drop in combat than before - but it can still be challenging. The timer for when it goes off is shorter than before as well, so it is harder to draw mobs to it - it takes practice as there is less wiggle room for error. But when it does go off, it does quite a lot of damage. I use it more solo than I do a team environment - unless its a steamroll team and you can be ahead them to set up your ambushes. Also, it was a way for me to also get more global recharge for my recharge-intensive build by using those 5 Oblits. 😄 ....So, again, it can be skipped, but it can be useful and fun if you take it and use it. 1
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