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Willpower/Staff


00Troy00

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Staff only provides defense to melee and lethal.  However: it does provide resistance to all in form of the body when using sky splitter.

 

Willpower can usually cap S/L/E/N/F/C defense by itself with the right slotting, but resistance to everything but S/L/Psy is a little low, so that could work out to your advantage.

What this team needs is more Defenders

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The +13% res(all) from Sky Splitter is definitely of more use to either of those primaries than the melee/lethal def I'd say.   I've done Rad/Staff and ignored the +def.   I've also done SR/Staff where the melee defense was handy while leveling up and kind of unnecessary later on.  But the +res is always gravy.

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Here's mine. I focused on Max HP, Regen, and Defenses. I went with Melee Core Embodiment for my Hybrid Incarnate power. It bumps up your Resists and even more Regen. I love this toon...so hard to kill when you're regenerating around 300HP/Sec. 

 

 WP/Staff is a great combo. So is Bio/Staff.

Tanker - Willpower - Staff dark night.mbd

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5 hours ago, Xandyr said:

Here's mine. I focused on Max HP, Regen, and Defenses. I went with Melee Core Embodiment for my Hybrid Incarnate power. It bumps up your Resists and even more Regen. I love this toon...so hard to kill when you're regenerating around 300HP/Sec. 

 

 WP/Staff is a great combo. So is Bio/Staff.

Tanker - Willpower - Staff dark night.mbd 44.65 kB · 0 downloads

i went the same route, i am nearly unkillable and play +4 x8 just to have some more action .

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