Gerswin Jr Posted December 7, 2023 Share Posted December 7, 2023 A super inspiration called "Clairvoyance" Effect: Displays all enemies on the map for 5 seconds. This could cost 10 threads or something and have very limited use. I don't think it would imbalance play or anything but it would reduce frustration on certain maps. Not sure if it should display glowies. Link to comment Share on other sites More sharing options...
Rudra Posted December 7, 2023 Share Posted December 7, 2023 (edited) I can get behind this. Specifically for those defeat all missions that don't actually mark the last spawn or has lost patrols stuck somewhere you can't see. Especially if you can see them off map with this so you know if a spawn spawned off map so you need a GM to grab them. (Edit: Like those times the mob I'm missing is a pair of legs sticking out of the ceiling because the patrol jumped on a box with no room for him.) Edited December 7, 2023 by Rudra Edited to correct first "Especially" to "Specifically". Link to comment Share on other sites More sharing options...
Greycat Posted December 8, 2023 Share Posted December 8, 2023 Eh. My only worry is that the tech seems iffy *now,* and it's just an annoyance. Burning 10 threads for it and having it still not work would... yeah... Done with the Kheld "community" here. Since they obviously don't care about anything lore wise and crap on people who do. Kheld backstory guide might be uploaded in a non-Homecoming location when I finish the revision. No, it may not be put on the HC wiki, and what was there of my first one has been removed. Please do not reupload. I'm not giving the people here the benefit of the work just to be crapped on and told "lol, lore for a lore based AT, doesn't matter, f you." (Note, this refers to the playerbase, not the devs.) Link to comment Share on other sites More sharing options...
srmalloy Posted December 9, 2023 Share Posted December 9, 2023 On 12/7/2023 at 6:12 PM, Greycat said: Eh. My only worry is that the tech seems iffy *now,* and it's just an annoyance. Burning 10 threads for it and having it still not work would... yeah... The other issue is that, even with defeat all missions where the last spawn would normally show, if it's a rescue as well, if you have one hostage to rescue, their guards don't show up under the 'last spawn' code, so I don't know if a "show all mobs" inspiration would work. Link to comment Share on other sites More sharing options...
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