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Posted (edited)

Highest Rewarding Arcs as of 08/01/2024

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CHARACTER USED & SETTINGS IN TEST RESULTS (BELOW)

  • Level 50 (+3) Claws/Super Reflexes Stalker - finished IO & Incarnate build
  • +0/x1 - No Bosses - No AV
  • Super Speed available after Level 15 Flashbacks

 

KEYMAP

  • <C> = Able to call Contact once mission acquired
  • Zone Changes marked in Orange
  • >BASE< = Used Zone's Base Portal
  • >MONO< = Used Monorail
  • >FERRY< = Used Ferry
  • >SUB< = Used Submarine
  • >GATE< = Used Zone Gate
  • <O> = Ouroboros Portal used to access Pillar of Ice & Flame for Contact's Location - often within mission upon completion
  • <B> = Base Transport / Supergroup Portal / Monitor Duty Teleporter / Rapid Response Portal used
  • <O> or <B> or >BASE< = Ouroboros or Base used to access Pillar of Ice & Flame for Contact's Location
  • <MT> = Mission Transporter used
  • <TT> = Team Transport used
  • <LRT> = Long Range Teleporter used
  • M/H = Merits/Hour

 

NOTES

  • All Story Arcs started from SG Base using Pillar for ease of getting to 1st mission in different zone than Contact
  • Rescues in Defeat Alls are not listed due to the fact they will be rescued fulfilling the Defeat All requirement.
  • Enemies that spawn as Boss are counted as Elite Boss - may not be the case on teams or increased difficulty.
  • Enemies that spawn as Elite Boss are counted as Archvillains - may not be the case on teams or increased difficulty.
  • Dark Astoria & Personal Story Arcs will not be tracked since they do NOT award Reward Merits.

 

LEVELS 1 - 9

HERO (6 Arcs)

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VILLAIN (13 Arcs)

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LEVELS 10 - 14

HERO (6 Arcs)

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VILLAIN (13 Arcs)

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EITHER (16 Arcs)

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LEVELS 15 - 19

HERO (10 Arcs)

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VILLAIN (8 Arcs)

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EITHER (20 Arcs)

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LEVELS 20 - 24

HERO (13 Arcs)

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VILLAIN (16 Arcs)

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EITHER (16 Arcs)

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LEVELS 25 - 29

HERO (20 Arcs)

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VILLAIN (17 Arcs)

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EITHER (8 Arcs) 

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LEVELS 30 - 34

HERO (13 Arcs)

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VILLAIN (14 Arcs)

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LEVELS 35 - 39

HERO (10 Arcs)

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VILLAIN (16 Arcs)

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EITHER (6 Arcs)

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LEVELS 40 - 49

HERO (9 Arcs)

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VILLAIN (17 Arcs)

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LEVEL 50

HERO (14 Arcs)

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VILLAIN (39 Arcs)

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EITHER (7 Arcs)

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*** SPECIAL ARCS ***

HERO (11 Arcs)

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VILLAIN (11 Arcs)

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EITHER (1 Arcs)

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***** ARCHIVED ARCS *****

 

HERO (12 Arcs)

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Edited by SupaFreak
Updated for "Troubled Times" Vigilante Arc I missed
  • Thanks 2
Posted (edited)

TOPIC: Hero Arcs 21.02 -> 21.04

 

OBSERVATION: The three arcs appear to all be linked to an overall arc that's broken up through 3 contacts - still culminating to @25 minutes+ for 3 Merits.  I do believe there's a 20 Reward Merit bonus at the end for first time doing it which through normal gameplay is good but makes all 3 terrible for Ouroboros replay value.  As intended?  *shrug*

 

CONCERN:  Is it possible for the player to out level the 2nd or 3rd contact through doing other contacts?  If so, then player is to never receive any Merits from first contact unless they finish the arc via Ouroboros.

 

FEEDBACK:  I think it would be better to award 21.02 with 6 Merits / 21.03 with 6 Merits / 21.04 with 12 Merits if the target max M/H is to be @60.  Whether or not the bonus was to stay is irrelevant, because it's only awarded once.  Dream Doctor's arc (50) is broken into two sections with a Reward Table at the mid-point, so it's not like this is unheard of.

 

Edited by SupaFreak
Better layout
Posted (edited)

TOPIC: Villain Arc 21.12

 

OBSERVATION: The amount of travel time required within this arc.  

 

CONCERN:  Sure, travel powers are available at level 4 now but having played all Hero & Villain 1-9 Arc in 48 hours, the travel time commitment required this early in the game is likely not very pleasant for a newcomer.

 

FEEDBACK:  I really feel the doors for missions 6 & 12 should have no chance of being on the opposite side of the Mercy Island map.

 

 

Edited by SupaFreak
Better wording in Concern segment
Posted

TOPIC: Villain Arcs 21.05 & 21.06

 

OBSERVATION: The two arcs appear to be linked to an overall arc that's broken up through 2 contacts - still culminating to @14 minutes+ for 3 Merits.  I do not recall being awarded any bonus upon completion of the two as Hero arcs 21.02 -> 21.04 did.

 

CONCERN:  The need to do 21.06 to be rewarded for 21.05, especially this early in the game for a new player.

 

FEEDBACK:  Same as feedback for Hero arcs 21.02 -> 21.04.  Merits should be awarded at the end of each segment of the 2-part arc.

  • SupaFreak changed the title to Feedback: (W.I.P.) Reward Merit distribution through Flashback
Posted

TOPIC: Hero Arcs 21.09 thru 21.12 & Villain Arcs 21.12 thru 21.14

 

OBSERVATION: Both "The Shining Stars" & "The Hearts of Darkness" arcs are both severely imbalanced in regard to the time required to playthrough vs. Reward Merits compared to a vast majority of other arcs.  The argument can be made you get 20 Bonus Merits for completing all 3, but I counter-argue that with a comparison to The Hollows which also awards 20 for completing all 4 of its arcs in approximately the same 60-70 minute time-frame if they are sped through.
 

The Hollows

(@65 mins)

The Shining Stars

(@63 mins)

The Hearts of Darkness

(@67 mins) 

7 3 3
18 3 3
10 3 3
30    
Total = 65 Total = 9 Total = 9

 

Then, I came across this over the weekend of a player returning to the game and casually playing through some of the arcs/missions mentioned up to this point...

 

Observed at the following Timestamps of the video:

Timestamp Merits 
43 mins - enters game  
1 hr 14 min - finishes "What Was Lost" 3
1 hr 47 min - finishes "No More Fears" 0
1 hr 49 min - introduced to Twinshot  
1 hr 56 min - finishes first mission of "A New Day Dawning"  

 

So after 1 hour and 13 minutes of casually playing, he has a total of 3 Reward Merits.

Will he return back to finish the trilogy to get those Bonus Merits from first arc that awarded 0 Merits?

He'll likely reach level 9 before receiving the 3 Merits from "A New Day Dawning" if he finishes that.

At that point, he's eligible for Positron Task Force with 6 Reward Merits (my guess).  

 

CONCERN:  As stated in my original posting of main list - the argument be HC Devs for "Role Diversity Challenge" and the Prismatic Aether in Issue 27, Page 7 was hopefully to help new & returning players in funding their builds.  I would think if Reward Merits were more balanced across all levels, that challenge wouldn't be necessary.

 

FEEDBACK:  A loose example of what a balanced Merit Reward system IF Story Arcs based on a 60/hr (on speed runs) would look like in the above scenario:
 

Timestamp Merits
43 mins - enters game  
1 hr 14 min - finishes "What Was Lost" 7
1 hr 47 min - finishes "No More Fears" 6
1 hr 49 min - introduced to Twinshot  
1 hr 56 min - finishes first mission of "A New Day Dawning"  

 

So after 1 hour and 13 minutes of casually playing, he would have a total of 13 Reward Merits.

It would not matter as much if he did not return to get the Bonus Merits from the first arc over three contacts.

If he were to receive @22 Merits for "A New Day Dawning", he would then be at 39 Merits and well on his way to funding his build with the ability to purchase 1 (nearly 2) of the 20 Reward Merit Recipes.

And if Reward Merits are ever rebalanced in this manner, I would think the cost for Recipes, etc would need to increase to offset the new influx with the first Recipe tier costing @30-40 instead.

 

Anyways, there's no real suggestion from me with this Topic - mainly showcasing the disparity in Reward Merits for story arcs.  I don't blame the disparity on HC & what (if anything) is ever done about this huge endeavor is not in my hands.

I'll continue updating the main post as time allows.

 

PEACE!

Posted (edited)

Milestone 1 - 100 Story Arcs Completed

 

TOPIC: When did Paragon Studios stop balancing Merits properly back on Live?

 

 

OBSERVATION: Issue 13 (Power and Responsibility) is when Reward Merits were introduced.  I'm about 1/3 through 20-24 and it still appears the target was 60 M/H with modern day "teleporter" abilities.  At least for Heroes.  For Villains it appears to be down to @35 or so and for Praetorians it's even worse.  I have yet to do numbers tracking for Villains or Praetorians 20-24, but hopefully will have those done over the weekend.  After Issue 13, it seems that any research into how fast a Story Arc could be done went out the window and a flat "6 for all arcs" - "9 for all arcs" - "3 for all arcs" approach was taken.

 

Got to thinking after posting this reply.... the Villain numbers on Reward Merits pre-Going Rogue are likely skewed due to the fact Stalkers weren't present on Hero-side at the time and the Hero arcs were actually closer to Villain numbers before then.  Most likely Scrapper / Blaster capabilities to speed Stealth/Kill Arcs aren't on par with Stalkers and their numbers were comparable.  Of course, there's been the introduction of LRT and TT since Live to help speed up the legacy Hero arcs as well.

 

 

CONCERN:  As a player of almost exclusively Hero characters, I can't help but wonder if Villain & Praetorian players know subconsciously that something is off on their ability to "fund their builds" there by doing Story Arcs or not.  The numbers aren't lying and both are disadvantaged in the Story Arc category compared to Heroes.  I gladly welcome any player to see if the ratio of Merits/Hour when comparing the Moralities that I've posted are off or are pretty close to accurate.

 

 

FEEDBACK:

  • It seems a partial guideline for Merit distribution was done back in Issue 13 and quickly abandoned.
  • The blanket "X merits for all arcs this Issue" is a flawed approach.
  • Taking the "average time players do this arc in" IMO would also be flawed.  An arc's numbers could be greatly skewed by players taking the time to read the story details or AFK making pineapple pizza while playing, etc,  Then you set the Merits too high and along come the speedsters raking in the Merits.
  • If an in-game system can't be created easily or just isn't possible - you may have to fall back on a consistent AT built for speed/stealth/DPS such as I'm doing to set the standard per arc.   That way when I log on my pokey Controller who can only earn 40/hr vs Stalker's 60/hr - at least my Controller's 40/hr should stay reliable.
  • It's not that different than what the A/E Fire Def/Res builds do and the advantage those characters have over other builds in "fire farms". 

 

 

 

Edited by SupaFreak
Different Layout / Wording
  • Thanks 1
Posted

Not quite with you in its entirely...

 

Would help to have a written criteria, on what really goes into determining the number of merits given as a reward.

 

For example, number of missions should be worth something, did you fought an EB or AV in the mission (1 merit per defeated EB/AV would make sense); are the AVs ultra special (over the top) with special powers like Lord Recluse  in LRSF comes to mind should be worth at least 5 merits;  is the mission tricky have a strange maze to go through or process, etc.

 

So by using my partial above, you do a 10 mission story arc, 8 of those, since you soloed it, had EBs, at the end there was tricked-out EB (next to immune to holds like Director X in Tin Mage, thus 8 ebs, or 8 merits, a tricked out eb +5 merits and thus 13 merits.

 

This is an illustration, not a must be like

 

Sue

 

Posted (edited)
  On 2/10/2024 at 7:48 PM, MsSmart said:

Not quite with you in its entirely...

 

Would help to have a written criteria, on what really goes into determining the number of merits given as a reward.

 

For example, number of missions should be worth something, did you fought an EB or AV in the mission (1 merit per defeated EB/AV would make sense); are the AVs ultra special (over the top) with special powers like Lord Recluse  in LRSF comes to mind should be worth at least 5 merits;  is the mission tricky have a strange maze to go through or process, etc.

 

So by using my partial above, you do a 10 mission story arc, 8 of those, since you soloed it, had EBs, at the end there was tricked-out EB (next to immune to holds like Director X in Tin Mage, thus 8 ebs, or 8 merits, a tricked out eb +5 merits and thus 13 merits.

 

This is an illustration, not a must be like

 

Sue

 

Expand  

 

This whole project is just me trying to showcase the imbalance of Merit distribution in today's City of Heroes using 1 Stalker character doing them all solo on minimum settings.  Went with minimum settings since Merit rewards don't change due to difficulty settings.

 

Ultimately, I would like to see the Story Arcs balanced better using some sort of guideline - be it in-game method or raw focused feedback method such as this. 

 

There are soooo many factors to determine the time put into playing through any given arc.  Time it takes to travel to mission or "fed ex / talk to", the size of the map, the types and amount of objectives required, cut-scenes, etc.  Can't really go off enemy difficulty too much because some builds are going to have no trouble surviving their damage while others are.  As of right now, no encounter in a mission I've done has been able to drop me below 50% health - so none of the AVs I'm fighting as EBs are all that challenging to warrant being a factor in Reward Merits... YET.  And to be honest, at minimum settings... I doubt any will be.

 

 

Edited by SupaFreak
Better wording
Posted

Milestone 2 - Level 25

 

Okay, number crunchers - here's the data for each alignment up to level 25 as performed by Stalker character mentioned in OP

 

 

Hero

(- old Posi TF)

Villain Praetorian
Total Arcs 36 48 52
Total Merits 525 470 368
Total Minutes 445 476 582
Avg Merits per Arc 14.58 9.79 7.07
Avg Merits per Min & Hour 1.18 / 70.8 0.99 / 58.8 0.63 / 37.8

 

So, not only do Heroes have a lot more teaming options for TFs, etc but they're already way ahead in Merit acquisition for their time spent doing Story Arcs.

 

1 Merit buys 2 Enhancement Unslotters which currently sells for @100k each on the AH - therefore each Merit is technically worth @200k AH value

 

According to my math, that would mean Heroes doing exclusively Story Arcs at this point have an average of:

2.4 million INF per hour advantage over Villains

6.6 million INF per hour advantage over Praetorians.

 

Am I doing my math wrong?

Is it past time to re-evaluate Merit Distribution to help spread out the player population some?

*shrug* I'll keep on pumping the speed Arcs out in the meantime and see how the second half goes.

 

PEACE!

 

 

Posted

Milestone 3 - 200 Story Arcs Completed / Tracked

 

"Lost and Found" marked the 200th Arc I've completed in this task I've taken on, but currently sitting at 204 with hopes of finishing Villain Arcs for 30-34 after work today. 

 

Once I do complete the Villain Arcs for that range, I will post another chart for everything up to that point with a chart similar to my previous Milestone update.

 

On the original post at the top is now a chart showcasing the Top 10 Rewarding Arcs up to this point in case anyone is interested in testing my results out against theirs.

 

PEACE!

Posted

Personal Tracking ===> Total Time (including old TFs) = 2852 minutes / 47.53 hours

Levels 25-34 Stats

 

Hero

- old Psyche

& Scott TFs

Villain Praetorian
Total Arcs 33 30 8
Total Merits 656 398 72
Total Minutes 667 409

130

Avg Merits per Arc 19.87 13.26 9
Avg Mins per Arc 20.21 13.63 16.25
Avg Merits per Min & Hour 0.98 / 58.8 0.97 / 58.2 0.55 / 33

 

Levels 1-34 Stats

 

Hero

-old TFs

Villain Praetorian
Total Arcs 69 78 60
Total Merits 1181 868 440
Total Minutes 1112 885 712
Avg Merits per Arc 17.11 11.12 7.33
Avg Mins per Arc 16.11 11.34 11.86
Avg Merits per Min & Hour 1.06 / 63.6 0.98 / 58.8 0.61 / 36.6

 

Posted

Issue 27, Page 7 - Villain Arcs added for 20-24 & 25-29

 

Note: In-Game Flashback does not include the ( parentheses ) or notify they are part of the whole Striga experience... maybe that'll change. 

Posted (edited)

Milestone 4 - Only Level 50 Arcs Remain

 

Moved: old Hero Arcs that are no longer active in the game to an Archive category.

Moved: both Hero & Villain versions of Who Will Die into Special Arcs category. 

Reasoning: I don't think it's fair to factor their numbers into the Merit distribution charts below.

 

Note: Numbers in parentheses are one-time (bonus merits) awarded for either completing mission first time or series of arcs and are not factored into the averages.

 

LEVELS 1-9

  Hero Villain
Total Arcs 6 13
Total Merits 12 (+20) 81

Avg. Merits per Arc

2 6
Approximate Minutes 60 184
Avg. Minutes per Arc 10 14
Avg. Merits per Minute & Hour 0.2 / 12 0.43 / 26
Total Door Missions 10 31
Avg. Doors per Arc 1.7 2.4
Avg. Merits per Door 1.2 2.6

 

LEVELS 10-14

  Hero Villain Praetorian
Total Arcs 6 13 16
Total Merits 71 (+20) 116 64

Avg. Merits per Arc

12 9 4
Approximate Minutes 92 184 154
Avg. Minutes per Arc 15 14 10
Avg. Merits per Minute & Hour 0.8 / 48 0.6 / 36 0.4 / 24
Total Door Missions 16 38 47
Avg. Doors per Arc 2.6 2.9 2.9
Avg. Merits per Door 4.4 3.1 1.4

 

LEVELS 15-19

  Hero Villain Praetorian
Total Arcs 10 8 20
Total Merits 168 (+20) 124 (+20) 148

Avg. Merits per Arc

17 16 7
Approximate Minutes 183 156 226
Avg. Minutes per Arc 18 20 11
Avg. Merits per Minute & Hour 0.9 / 54 0.8 / 48 0.7 / 42
Total Door Missions 36 34 70
Avg. Doors per Arc 3.6 4.3 3.5
Avg. Merits per Door 4.7 3.6 2.1

 

LEVELS 20-24

  Hero Villain Praetorian
Total Arcs 13 16 16
Total Merits 176 (+20) 154 112

Avg. Merits per Arc

14 10 7
Approximate Minutes 164 157 202
Avg. Minutes per Arc 13 10 13
Avg. Merits per Minute & Hour 0.9 / 54 1.0 / 60 0.6 / 36
Total Door Missions 48 55 67
Avg. Doors per Arc 3.7 3.4 4.2
Avg. Merits per Door 3.7 2.8 1.7

 

LEVELS 25-29

  Hero Villain Praetorian
Total Arcs 20 17 8
Total Merits 345 (+40) 184 (+20) 72

Avg. Merits per Arc

17 11 9
Approximate Minutes 401 238 150
Avg. Minutes per Arc 20 14 19
Avg. Merits per Minute & Hour 0.9 / 54 0.8 / 48 0.5 / 30
Total Door Missions 95 72 30
Avg. Doors per Arc 4.8 4.2 3.8
Avg. Merits per Door 3.6 2.6 2.4

 

LEVELS 30-34

  Hero Villain
Total Arcs 12 14
Total Merits 306 (+20) 156

Avg. Merits per Arc

26 11
Approximate Minutes 281 190
Avg. Minutes per Arc 23 14
Avg. Merits per Minute & Hour 1.1 / 66 0.8 / 48
Total Door Missions 58 48
Avg. Doors per Arc 4.8 3.4
Avg. Merits per Door 5.3 3.3

 

LEVELS 35-39

  Hero Villain Either Praetorian
Total Arcs 10 16 1 5
Total Merits 233 168 17 45

Avg. Merits per Arc

23 11 17 9
Approximate Minutes 252 193 16 99
Avg. Minutes per Arc 25 12 16 20
Avg. Merits per Minute & Hour 0.9 / 54 0.9 / 54 1.0 / 60 0.5 /30
Total Door Missions 50 55 4 26
Avg. Doors per Arc 5 3.4 4 5.2
Avg. Merits per Door 4.7 3.1 4.3 1.7

 

LEVELS 40-49

  Hero Villain
Total Arcs 8 17
Total Merits 333 151

Avg. Merits per Arc

42 9
Approximate Minutes 301 177
Avg. Minutes per Arc 38 11
Avg. Merits per Minute & Hour 1.1 / 55 0.9 / 54
Total Door Missions 77 52
Avg. Doors per Arc 9.6 3.1
Avg. Merits per Door 4.3 2.9

 

PRE-LEVEL 50 TOTALS

  Hero Villain Praetorian
Total Arcs 85 114 65
Total Merits 1644 (+140) 1279 (+40) 441

Avg. Merits per Arc

19 11 7
Approximate Minutes 1734 1479 831
Avg. Minutes per Arc 20 13 13
Avg. Merits per Minute & Hour 0.9 / 54 0.9 / 54 0.5 / 30
Total Door Missions 390 385 240
Avg. Doors per Arc 4.6 3.3 3.7
Avg. Merits per Door 4.2 3.3 1.8

 

Factoring in the Special & Archived Arcs - that is a total of 278 Story Arcs & 4,365 minutes (72.75 hours) of playing said Arcs since February 1st when I started this endeavor.

 

That being said, I'm going to be taking a small break before casually continuing on with the massive list of level 50 Arcs to track.

PEACE!

 

Edited by SupaFreak
Added Door Mission stats
Posted

I had doubts about your project simply because I mostly do flashbacks for the badge missions.

 

Buuuuuuuttt....

 

If I was going to them for merits, this certainly is valuable.

 

I wonder about getting this to the Wiki once you are done.

I am not sure the information is there in this format.

 Forums  - a place, meeting, or medium where ideas and views on a particular issue can be exchanged.

"it will be a forum for consumers to exchange their views on medical research"

Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet. 

Posted
  On 2/25/2024 at 4:56 PM, JasperStone said:

I had doubts about your project simply because I mostly do flashbacks for the badge missions.

Expand  

 

Merits are the only reason I personally do Flashbacks.  I'm sure I'm not alone in this.

 

  On 2/25/2024 at 4:56 PM, JasperStone said:

I wonder about getting this to the Wiki once you are done.

I am not sure the information is there in this format.

Expand  

 

The wife was suggesting adding to Wiki once complete.  Honestly, I wouldn't even know how to go about that.

 

I'm pretty familiar with Map sizes on Architect Entertainment but can't say with 100% certainty that what I call "Large Map" aligns with the category in the A/E Editor.   I just hope I'm close to 90% of that part of the data because I really don't want to redo any arcs to see if they are 100% accurate.

  • Pizza (Pepperoni) 1
Posted (edited)

I think there is one guy who does run the Wiki.. not sure who.

 

Well done.

I now see the value of doing Flashbacks for the merits too. 🙂 

Edited by JasperStone
added supportive statement
  • Thumbs Up 1

 Forums  - a place, meeting, or medium where ideas and views on a particular issue can be exchanged.

"it will be a forum for consumers to exchange their views on medical research"

Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet. 

Posted (edited)

Began tracking Hero arcs for level 50.

 

Note that I will NOT be tracking Dark Astoria arcs because they do not award Merits and instead have an Incarnate Reward Table.  Also note that I will not be tracking Personal Stories for they only award Badges which is not the focus of this endeavor.

 

Unless Villains have outdated Arcs on Flashback, I believe I'm done with the Archived Arcs for now.  If you're sure of a listed Arc that is no longer offered by contacts and needs moved to Archive category, please let me know.  Thanks!

 

Edited by SupaFreak
Fixed bad grammar
Posted

Milestone 5 - 300 Story Arcs Completed / Tracked

 

Actually hit the milestone last night but failed to realize it until this morning when I counted that I was at 303.  Down to the final 66 which I'm sure will be complete by the end of the weekend at the rate I'm going.

 

There's a lot of upcoming Villain Arcs I've never done before so looking forward to those.  Other than that, I'll just say there's a lot of newer arcs I recently played that would awesome to do in a team setting but no way I'll be forming for them because of the dismal Merit count.

 

Anyways, will post a final chart for 50 and Grand Total when complete.

 

PEACE!

Posted (edited)

Note the totals below do not include Special (Who Will Die / Pandora's Box) or Archived Arcs

 

Level 50

  Hero Villain Either
Total Arcs 14 39 7
Total Merits 330 423 134 (+20)
Avg. Merits per Arc 24 11 19
Approximate Minutes 376 604 112

Avg. Minutes per Arc

27 15 16
Avg. Merits per Minute & Hour 0.8 / 48 0.7 / 42 1.1 / 66
Total Door Missions 91 173 35
Avg. Doors per Arc 6.5 4.4 5
Avg. Merits per Door 3.6 2.4 3.8

 

 

Levels 1-50 Totals 

  Hero Villain Praetor Either
Total Arcs 99 153 65 8
Total Merits

1974

(+140)

1702

(+40)

441

151

(+20)

Avg. Merits per Arc 20 11 7 19
Approximate Minutes 2110 2083 831 128
Avg. Minutes per Arc 21 14 13 16
Avg. Merits per Minute & Hour 0.9 / 54 0.8 / 48 0.5 / 30 1.1 / 66
Total Door Missions 481 558 240 39
Avg. Doors per Arc 4.9 3.6 3.7 4.9
Avg. Merits per Door 4.1 3.1 1.8 3.8

 

 

 

Edited by SupaFreak
Had the Vanguard Arc Bonus in Hero/Villain instead of Either
Posted

Milestone 6 - All Story Arcs and Special Arcs are now Completed / Tracked

 

Gave my Stalker a few months off, but decided to get this project wrapped up this weekend.

 

Will update if new Arcs get added or Reward Merit distribution ever changes.

 

PEACE!

  • Thanks 1
  • SupaFreak changed the title to Feedback: Reward Merit distribution through Flashback
Posted

Dr. Stribbling's story arc 'Troubled Times' can be completed in 6 minutes (once you get the hang of the dialog choices) and awards 20 Reward Merits upon completion (without diminishing returns). That's 200 Reward Merits per hour if you want to chase those Merits. 

 

https://homecoming.wiki/wiki/Dr._Stribbling

  • Like 1
Posted
  On 7/21/2024 at 2:28 AM, Glacier Peak said:

Dr. Stribbling's story arc 'Troubled Times' can be completed in 6 minutes (once you get the hang of the dialog choices) and awards 20 Reward Merits upon completion (without diminishing returns). That's 200 Reward Merits per hour if you want to chase those Merits. 

 

https://homecoming.wiki/wiki/Dr._Stribbling

Expand  


Much appreciated.  Gonna look into that shortly.

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