Major_Decoy Posted March 13 Posted March 13 With the change from Time Bomb to Temporal bomb, I need to change my build. The question I'm stuck with is "what do I drop to pick up Temporal bomb" My options are: Tactics: This has five slots slots so I wouldn't have to free up any other slots. Triage Beacon: Also five slots and I don't think I'd notice it missing for probably 95% of play. Trip Mine: It's fun, but I've only really used it to surprise Duray and Nightstar. Summon Disruptor: I'm like, 80% sure it's reporting all of my activities to Arachnos.
Lockely Posted March 15 Posted March 15 Honestly been struggling a bit making a build while leveling, there's too many good options on both Prim/Secondary. A good problem to be had for sure. I have found Trip Mine to be extremely situational, whereas you can just sticky mine someone with Temporal Bomb so it always hits who you want it to. 1 Lockely's AE Tales: H: The Rook's Gambit (Arc ID 49351), P: Best Left Buried (WIP)
Major_Decoy Posted March 16 Author Posted March 16 Yeah, I'll be able to use Temporal bomb right before or after I use poison trap. Truth be told, when I say "surprise nightstar" I haven't actually been on a BAF yet, I'm only level 38. I've used Trip Mine a bit while trick or treating, but I never remember to lay trip mines and pull enemies to them when I'm soloing. I did get duray to half health just by sitting at his spawn point and laying trip mines and poison traps until the rest of the team had defeated enough turrets
Lockely Posted March 21 Posted March 21 I suppose I'll ask here since JJ stopped making builds for the time being, does anyone have a decent beams/traps build using the new Temporal Bomb and, preferably for RP reasons, Energy Mastery? Lockely's AE Tales: H: The Rook's Gambit (Arc ID 49351), P: Best Left Buried (WIP)
Lockely Posted March 21 Posted March 21 Hasten for sure. Stealth for sure to be able to set up traps before being shot at. I'm skipping Web Grenade on my current build since it's not an area WG. I don't super *need* a travel power but I can take one (prefer SJ) if I have a dump slot somewhere, as I've been getting around with the jetpack well enough. Lockely's AE Tales: H: The Rook's Gambit (Arc ID 49351), P: Best Left Buried (WIP)
Major_Decoy Posted March 21 Author Posted March 21 Well, this is what I threw together. I tried exporting the data, but every export option just seems to crash mids.
Snarky Posted March 22 Posted March 22 On 3/13/2024 at 4:35 AM, Major_Decoy said: With the change from Time Bomb to Temporal bomb, I need to change my build. The question I'm stuck with is "what do I drop to pick up Temporal bomb" My options are: Tactics: This has five slots slots so I wouldn't have to free up any other slots. Triage Beacon: Also five slots and I don't think I'd notice it missing for probably 95% of play. Trip Mine: It's fun, but I've only really used it to surprise Duray and Nightstar. Summon Disruptor: I'm like, 80% sure it's reporting all of my activities to Arachnos. Trip Mine. I love it. It is funny. And near useless as you pointed out.
Pekiti Posted March 22 Posted March 22 16 hours ago, Major_Decoy said: Well, this is what I threw together. I tried exporting the data, but every export option just seems to crash mids. You can open wherever you have the builds saved, and then drag the mids save file for the build into the forum to link it.
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