Herotu Posted April 30, 2024 Posted April 30, 2024 (edited) I'm constantly amazed by how much screen space it taken up by UI elements in CoH. I wonder if something could be done like this, possibly the most egregious example on the left... something like I've mocked up on the right, please? I realise I've added an extra line by accident, please ignore that. Edited April 30, 2024 by Herotu Tesla Cybertruck Crashed.
Rudra Posted April 30, 2024 Posted April 30, 2024 That's a bit confusing to read... can you include a space above and below "Seedlings generate toxic clouds near the Seed:" so I'm not looking for its health bar too? Would be helpful to retain that for players like me..
biostem Posted April 30, 2024 Posted April 30, 2024 I mean, you can adjust the UI scale. Also, do those windows *not* give you the resize option if you move your cursor to one of the corners?
Herotu Posted May 1, 2024 Author Posted May 1, 2024 14 hours ago, Rudra said: That's a bit confusing to read... can you include a space above and below "Seedlings generate toxic clouds near the Seed:" so I'm not looking for its health bar too? Would be helpful to retain that for players like me.. I agree, but I think that takes us into a different discussion about highlighting more relevant text. 13 hours ago, biostem said: I mean, you can adjust the UI scale. Also, do those windows *not* give you the resize option if you move your cursor to one of the corners? I appreciate the UI scaling option, I am grateful for it, but I don't use it because my eyesight ... so I'd like to keep the text scale but change the size of the wasted space. Perhaps I'm asking for text-only to be scalable, so then I can shrink down the boxes but keep the text size the same? I note with interest that we can change "Chat Font" and "Name Size" already. 1 Tesla Cybertruck Crashed.
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