Herotu Posted April 30 Posted April 30 (edited) I'm constantly amazed by how much screen space it taken up by UI elements in CoH. I wonder if something could be done like this, possibly the most egregious example on the left... something like I've mocked up on the right, please? I realise I've added an extra line by accident, please ignore that. Edited April 30 by Herotu ..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.
Rudra Posted April 30 Posted April 30 That's a bit confusing to read... can you include a space above and below "Seedlings generate toxic clouds near the Seed:" so I'm not looking for its health bar too? Would be helpful to retain that for players like me..
biostem Posted April 30 Posted April 30 I mean, you can adjust the UI scale. Also, do those windows *not* give you the resize option if you move your cursor to one of the corners?
Herotu Posted May 1 Author Posted May 1 14 hours ago, Rudra said: That's a bit confusing to read... can you include a space above and below "Seedlings generate toxic clouds near the Seed:" so I'm not looking for its health bar too? Would be helpful to retain that for players like me.. I agree, but I think that takes us into a different discussion about highlighting more relevant text. 13 hours ago, biostem said: I mean, you can adjust the UI scale. Also, do those windows *not* give you the resize option if you move your cursor to one of the corners? I appreciate the UI scaling option, I am grateful for it, but I don't use it because my eyesight ... so I'd like to keep the text scale but change the size of the wasted space. Perhaps I'm asking for text-only to be scalable, so then I can shrink down the boxes but keep the text size the same? I note with interest that we can change "Chat Font" and "Name Size" already. 1 ..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.
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