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Posted (edited)

I'm constantly amazed by how much screen space it taken up by UI elements in CoH. 

 

I wonder if something could be done like this, possibly the most egregious example on the left... something like I've mocked up on the right, please?

 

I realise I've added an extra line by accident, please ignore that.

image.png.1ea29b0b5d12eb4a4aea401857e711f4.png

Edited by Herotu

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Posted

That's a bit confusing to read... can you include a space above and below "Seedlings generate toxic clouds near the Seed:" so I'm not looking for its health bar too? Would be helpful to retain that for players like me..

Posted

I mean, you can adjust the UI scale.  Also, do those windows *not* give you the resize option if you move your cursor to one of the corners? 

Posted
14 hours ago, Rudra said:

That's a bit confusing to read... can you include a space above and below "Seedlings generate toxic clouds near the Seed:" so I'm not looking for its health bar too? Would be helpful to retain that for players like me..

I agree, but I think that takes us into a different discussion about highlighting more relevant text.

13 hours ago, biostem said:

I mean, you can adjust the UI scale.  Also, do those windows *not* give you the resize option if you move your cursor to one of the corners? 

I appreciate the UI scaling option, I am grateful for it, but I don't use it because my eyesight ... so I'd like to keep the text scale but change the size of the wasted space.

Perhaps I'm asking for text-only to be scalable, so then I can shrink down the boxes but keep the text size the same?

I note with interest that we can change "Chat Font" and "Name Size" already.

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