Player2 Posted May 15 Posted May 15 Right now for travel auras, we have the options of always on and movement only. Could we maybe get a third option that works like the Stance changes where it only functions while a travel power (other than Sprint) is toggled on? 1
Saiyajinzoningen Posted May 15 Posted May 15 (edited) imo that's the way it should work to begin with Edited May 15 by Saiyajinzoningen typos 1 Its easy to criticize a suggestion but can you suggest an alternative?
Player2 Posted May 15 Author Posted May 15 1 hour ago, Saiyajinzoningen said: imo that's the way it should work to begin with I could see some working with just any movement without being on constantly... like the seismic one causing cracks in the ground if you've got like a really heavy stone guy or something, and some work fine as just any movement... but we really should have the third option of travel power use only. I mean, since that functionality has been demonstrated with stances, why not add it to the movement auras? 1
Saiyajinzoningen Posted May 15 Posted May 15 i would also like a 4th option although im not sure its possible but some travel auras look better running rather than flying i wonder if its possible to err separate (for lack of a better word) them? 1 Its easy to criticize a suggestion but can you suggest an alternative?
biostem Posted May 16 Posted May 16 13 hours ago, Player2 said: Could we maybe get a third option that works like the Stance changes where it only functions while a travel power (other than Sprint) is toggled on? I would love a "while a travel power is on" option for ALL auras! 1
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