Player2 Posted May 15 Share Posted May 15 Right now for travel auras, we have the options of always on and movement only. Could we maybe get a third option that works like the Stance changes where it only functions while a travel power (other than Sprint) is toggled on? 1 Link to comment Share on other sites More sharing options...
Saiyajinzoningen Posted May 15 Share Posted May 15 (edited) imo that's the way it should work to begin with Edited May 15 by Saiyajinzoningen typos 1 Its easy to criticize a suggestion but can you suggest an alternative? Link to comment Share on other sites More sharing options...
Player2 Posted May 15 Author Share Posted May 15 1 hour ago, Saiyajinzoningen said: imo that's the way it should work to begin with I could see some working with just any movement without being on constantly... like the seismic one causing cracks in the ground if you've got like a really heavy stone guy or something, and some work fine as just any movement... but we really should have the third option of travel power use only. I mean, since that functionality has been demonstrated with stances, why not add it to the movement auras? 1 Link to comment Share on other sites More sharing options...
Saiyajinzoningen Posted May 15 Share Posted May 15 i would also like a 4th option although im not sure its possible but some travel auras look better running rather than flying i wonder if its possible to err separate (for lack of a better word) them? 1 Its easy to criticize a suggestion but can you suggest an alternative? Link to comment Share on other sites More sharing options...
biostem Posted May 16 Share Posted May 16 13 hours ago, Player2 said: Could we maybe get a third option that works like the Stance changes where it only functions while a travel power (other than Sprint) is toggled on? I would love a "while a travel power is on" option for ALL auras! 1 Link to comment Share on other sites More sharing options...
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