Purrfekshawn Posted July 8 Posted July 8 l think this might be somewhat helpful for players without sealife powers (just water projectors), as they will have to pick colors for their no-sealife powers. So, after digging into powers game files l found out that actual Default color scheme for Water Blast powers are: Color1: 100, 140, 215, 255 Color2: 40, 140, 255, 255 But it's not possible to make Custom scheme with exact same colors because its picking is limited by the set of possible colors. So l managed to create ".powerCust" file with colors closest to these and so these are: Color1 99, 130, 192, 255 Color2 76, 137, 255, 255 For water blast powers and some of Marine Affinity powers. Couple of Marine Affinity powers have another picking square, thus another set of colors. Closest to default colors are then: Color1 97, 137, 255, 255 Color2 48, 152, 255, 255 Attaching pictures of picks: 1 To keep this game safe, We have to give it to the world. Arc ID #13097 - Archvillain Beatdown, try it out! Arc ID #21066 - Archvillain Beatdown - Past Edition! Letz now talk about existing Incarnate Lore Pets: https://forums.homecomingservers.com/topic/50351-incarnate-lore-pets-look-through-fix-and-improve/
Force Redux Posted July 9 Posted July 9 I'm sorry, did I miss something? New power set on test? Marine Affinity? @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
Force Redux Posted July 9 Posted July 9 Wow... Looks like I'm making a new alt!! 1 @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
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