dbb1985 Posted July 25 Posted July 25 I noticed that when you put in a DO or SO in a slot it will ask you to confirm. When you put a IO in the slot, it does not ask. I've had many occasions when placing an IO in a slot, my hand will jerk and I will place an enhancement where it shouldn't go, destroying another enhancement I wanted to keep. Please add a confirmation when you place ALL enhancements. 1 1
Rudra Posted July 26 Posted July 26 While I support the option of a confirmation message, the enhancement isn't destroyed. Just get an enhancement unslotter and recover the enhancement to place where ever you want. 1
Techwright Posted July 26 Posted July 26 17 hours ago, Rudra said: While I support the option of a confirmation message, the enhancement isn't destroyed. Just get an enhancement unslotter and recover the enhancement to place where ever you want. I too support the confirmation message, and I understand what you're saying. I've used it often enough, but large or small, the enhancement unslotter is a cost, while confirmation messages are free. 1
Rudra Posted July 26 Posted July 26 11 minutes ago, Techwright said: 17 hours ago, Rudra said: While I support the option of a confirmation message, the enhancement isn't destroyed. Just get an enhancement unslotter and recover the enhancement to place where ever you want. I too support the confirmation message, and I understand what you're saying. I've used it often enough, but large or small, the enhancement unslotter is a cost, while confirmation messages are free. I'm not arguing against the OP. I'm just telling the author that if (s)he/they place an enhancement in a slot they did not want, they don't have to destroy it. (S)he/they can just get an enhancement unslotter to recover it and place it wherever desired.
TheZag Posted July 26 Posted July 26 I think he means the enhancement that was already in that slot got destroyed. 1
Rudra Posted July 26 Posted July 26 7 minutes ago, TheZag said: I think he means the enhancement that was already in that slot got destroyed. Didn't consider that. Good point.
Psyonico Posted July 26 Posted July 26 16 minutes ago, TheZag said: I think he means the enhancement that was already in that slot got destroyed. That should already be covered by the prompts in game though. What this team needs is more Defenders
Rudra Posted July 26 Posted July 26 (edited) 29 minutes ago, Psyonico said: 46 minutes ago, TheZag said: I think he means the enhancement that was already in that slot got destroyed. That should already be covered by the prompts in game though. I checked to verify before responding. I threw a tech SO into a power and then threw another tech SO on top of it, and the previously placed one was superseded (destroyed) by the second without prompts. Edit: Though I always click the do not notify button for prompts when they come up, so I may just have that prompt turned off.... Edited July 26 by Rudra
Jacke Posted July 26 Posted July 26 39 minutes ago, Psyonico said: That should already be covered by the prompts in game though. Like most prompts, can be turned off in Options, also an option in the prompt popup to turn off the prompt. I usually leave the prompts on and in the stored Options file have the prompts turned on. It's very easy when putting in a number of enhancements to turn off the prompt, so you suddenly see no more prompts. After that, I reload options to get the prompts back on. Remember! Let's be careful out there! City Global @Jacke, @Jacke2 || Discord @jacke4913 @TheUnnamedOne's BadgeReporter Popmenu Commands Popmenu including Long Range Teleport Available Zones Finding Your City Install Root on Windows for HC Launcher, Tequila, Island Rum
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