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Invulnerability/ Staff Build Help


zenijos10

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This is my first time playing either Invulnerability or Staff.  Here is a preliminary build.  I'd like to avoid purples.  I will appreciate any feedback.

DEFENSE

Smashing: 48.5

Lethal: 48.5 (63.5 with guarded spin)

Fire: 48.5

Cold: 48.5

Energy: 36.7

Negative: 36.7

Psionic: 16.6

Melee: 32.9 (47.9 with guarded spin)

Ranged: 20.4

AoE: 24.4

 

RESISTANCE (not using unstoppable)

Smashing: 90/109

Lethal: 90/109

Fire: 36.9

Cold: 36.9

Energy: 36.9

Negative: 36.6

Toxic: 33.9

Psionic: 3

 

Health and Regen:

Regen: 210

Max HP: 110.1

EndRec: 3.05s

EndUse: .99

Max End: 101.8

 

Misc Buffs

Haste: 52.5/ 122.5 with haste power

To hit: 8

Accuracy: 34

Damage: 9

 

Hero Plan by Mids' Hero Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Zen Cobra Ten 1: Level 50 Natural Tanker

Primary Power Set: Invulnerability

Secondary Power Set: Staff Fighting

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Temp Invulnerability

  • (A) Aegis - Resistance/Endurance
  • (3) Aegis - Resistance/Recharge
  • (3) Aegis - Resistance
  • (5) Aegis - Resistance/Endurance/Recharge

Level 1: Mercurial Blow

  • (A) Kinetic Combat - Accuracy/Damage
  • (5) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (7) Kinetic Combat - Damage/Endurance/Recharge
  • (9) Kinetic Combat - Knockdown Bonus

Level 2: Dull Pain

  • (A) Doctored Wounds - Heal/Recharge
  • (9) Numina's Convalesence - Heal/Recharge
  • (11) Preventive Medicine - Heal/RechargeTime
  • (11) Miracle - Heal/Recharge

Level 4: Kick

  • (A) Empty

Level 6: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (13) Kismet - Accuracy +6%

Level 8: Unyielding

  • (A) Titanium Coating - Resistance
  • (15) Titanium Coating - Resistance/Endurance
  • (17) Titanium Coating - Endurance
  • (17) Titanium Coating - Resistance/Endurance/Recharge

Level 10: Taunt

  • (A) Mocking Beratement - Taunt
  • (19) Mocking Beratement - Taunt/Recharge
  • (19) Mocking Beratement - Taunt/Recharge/Range
  • (21) Mocking Beratement - Accuracy/Recharge
  • (21) Mocking Beratement - Taunt/Range
  • (23) Mocking Beratement - Recharge

Level 12: Resist Physical Damage

  • (A) Aegis - Resistance/Endurance
  • (23) Aegis - Resistance
  • (25) Aegis - Resistance/Recharge

Level 14: Tough

  • (A) Titanium Coating - Resistance
  • (25) Titanium Coating - Endurance
  • (27) Titanium Coating - Resistance/Endurance

Level 16: Weave

  • (A) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Recharge Speed
  • (29) Luck of the Gambler - Defense/Endurance

Level 18: Invincibility

  • (A) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense/Endurance

Level 20: Eye of the Storm

  • (A) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage

Level 22: Staff Mastery

Level 24: Resist Energies

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (34) Aegis - Resistance
  • (34) Aegis - Resistance/Endurance
  • (34) Aegis - Resistance/Recharge

Level 26: Tough Hide

  • (A) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Recharge Speed
  • (36) Reactive Defenses - Scaling Resist Damage

Level 28: Serpent's Reach

  • (A) Thunderstrike - Accuracy/Damage
  • (40) Thunderstrike - Damage/Endurance
  • (43) Thunderstrike - Damage/Recharge
  • (43) Thunderstrike - Damage/Endurance/Recharge
  • (48) Thunderstrike - Accuracy/Damage/Recharge
  • (48) Thunderstrike - Accuracy/Damage/Endurance

Level 30: Resist Elements

  • (A) Aegis - Resistance
  • (42) Aegis - Resistance/Endurance
  • (42) Aegis - Resistance/Recharge
  • (43) Steadfast Protection - Resistance/+Def 3%

Level 32: Guarded Spin

  • (A) Obliteration - Damage
  • (42) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Chance for Smashing Damage

Level 35: Innocuous Strikes

  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
  • (37) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge

Level 38: Sky Splitter

  • (A) Kinetic Combat - Accuracy/Damage
  • (39) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (40) Kinetic Combat - Knockdown Bonus

Level 41: Hasten

  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO

Level 44: Unstoppable

  • (A) Recharge Reduction IO

Level 47: Conserve Power

  • (A) Recharge Reduction IO

Level 49: Physical Perfection

  • (A) Performance Shifter - Chance for +End
  • (50) Performance Shifter - EndMod
  • (50) Performance Shifter - EndMod/Recharge
  • (50) Hydra:Positron Particles

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance
  • (45) Miracle - +Recovery
  • (45) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (13) Performance Shifter - EndMod/Recharge
  • (15) Empty

Level 1: Combo Level 1

Level 1: Combo Level 2

Level 1: Combo Level 3

Level 22: Form of the Body

Level 22: Form of the Mind

Level 22: Form of the Soul

------------

 

 

 

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I'm new too.  Someone posted a Guide to soft-capping Invuln tank defense here: https://forums.homecomingservers.com/index.php/topic,2077.0.html

 

tl;dr: Use 5 Reactive Armor sets and 2 sets of Kinetic Combat + some uniques like Steadfast and Gladiator Armor on your Defense powers.  6-slot Taunt.  bonus: don't need to use purples.

 

I built around that with Invuln / Staff.  I did slot purples into the attack powers, but those look to be completely optional.  I don't think I even need the LotG's. It's really only helpful for Dull Pain atm.  I might change that up in a future respec.

 

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Strange, it worked for me.  I'm using 2.21 of Pine's.  It's not that big a deal, really. You can follow the build advice on that link I posted and just fill out the offensive power IO sets as you feel like.

 

http://www.cohplanner.com/mids/download.php?uc=1506&c=693&a=1386&f=HEX&dc=78DA6594D972124114867B6090404880242C09097180048624082E556E555E98B8A482154DF4961A4D93505204815872E985CFE08D31F1057C01DFC2A5D427502F3471DF1D0F73FE202553357CDD7FCFE9FECFE96EF2B7663D0FCFDE3E2514CFE9B251AF17968DCA7559735E301A1B35A32C5A8F93DE28EB8559599495BACC9CAFDCDC285764CDB85A2A971ACD0886F3B22C6566A961148B8533A5D5B546A9B22A3C8BEBEBE5CC8234AAD4EBB33A7B636EABB7549572C5BBF7D58AACD5D74AD5C1B96AE95A668ED6586D16F246BD216BCD303999A2F7B18B7E949637D32EE2D448AAC21603A34C5563EE68028FA98A45428CC62E32F75D0297983DF3C431553CA1F9159E5F55305FCF38D38DF5DC58CF1352AC98A71463E7189BBD6532A70A1F3800BE272F0ECCEBF869E3B15FCCA1DFA0C90CFE613EA3799DC8D5A9F39ABE83766B2C9CE07E7892F94817C2856F5DF0DD8F3A8CC0F7087C87685B7BB92EA2D7A44728A4F441E9B3948FE4D78BDA798FB29FE831E6FEE3E009F024739762FC1CE3F0A3CE1AEAACA1CEDA39AE737C99FB71D4FD13C50EB27F4A5688007209C07B1039C5914302B97DA0B810D60C55D847629D3959056F803566B2CE54699D615EC7313CA458DAA80F1C6046036094F731A1315FD2DE44B0E7118C25411D7C4EDF8C218F31F8D7918F8E3CD2C8E3057D3B6E1D3CD3367E84A0DA45FA3FC6C86F8CE75362385749F007F99A402E13939CDF74923993027530CD3C7087F99D6253A861EA9ECA639BE07D666E0BDC061F30BF697C2F5BBEA736D9CBF416B8CDF493EF0C4E5706F50C929685968536AAB6EF6BEB18D029D4D5F66D37D35DA3D92E25D7A51CEA520E77290B5DCAA28A6549512CC5E5A33BCE8AF9D6DDFE8F10CA0CE7B8F34FB32957381FCF6566FF3CEFF1BBCEB814C7ED766A77793F5E05DB7ECCD71DED371DEDCF54F700DA5F3ADA5F3BDA7F01588EEE0E

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The second link worked.  I am using Pines 2.22.

 

That's a great build.  I adapted some of what you did and did something a little different. 

I made a few trades.  Its not necessarily better, but differently oriented.  (more fire/cold defense, more recovery)

DEFENSE

Smashing: 53.3

Lethal: 53.3 (68.3 with guarded spin)

Fire: 47.7

Cold: 47.7

Energy: 41.4

Negative: 41.4

Psionic: 18.9

Melee: 36.4 (51.4 with guarded spin)

Ranged: 23.9

AoE: 25.1

 

RESISTANCE (not using unstoppable)

Smashing: 90/108

Lethal: 90/108

Fire: 41.8

Cold: 41.8

Energy: 41.4

Negative: 41.4

Toxic: 38.8

Psionic: 13

 

Health and Regen:

Regen: 210

Max HP: 110.5

EndRec: 3.23s

EndUse: 1.29s

Max End: 101.8

 

Misc Buffs

Haste: 52.5/ 122.5 with haste power

To hit: 8

Accuracy: 34

Damage: 9

 

 

Hero Plan by Mids' Hero Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Zen Cobra Ten 1: Level 50 Natural Tanker

Primary Power Set: Invulnerability

Secondary Power Set: Staff Fighting

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Temp Invulnerability

  • (A) Reactive Armor - Resistance/Endurance
  • (3) Reactive Armor - Resistance/Recharge
  • (3) Reactive Armor - Endurance/Recharge
  • (5) Reactive Armor - Resistance

Level 1: Mercurial Blow

  • (A) Kinetic Combat - Accuracy/Damage
  • (5) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (7) Kinetic Combat - Damage/Endurance/Recharge
  • (9) Kinetic Combat - Knockdown Bonus

Level 2: Dull Pain

  • (A) Doctored Wounds - Heal/Recharge
  • (9) Numina's Convalesence - Heal/Recharge
  • (11) Preventive Medicine - Heal/RechargeTime
  • (11) Miracle - Heal/Recharge

Level 4: Kick

  • (A) Empty

Level 6: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (13) Kismet - Accuracy +6%

Level 8: Unyielding

  • (A) Reactive Armor - Resistance
  • (15) Reactive Armor - Endurance
  • (17) Reactive Armor - Resistance/Recharge
  • (17) Reactive Armor - Resistance/Endurance

Level 10: Taunt

  • (A) Mocking Beratement - Taunt
  • (19) Mocking Beratement - Taunt/Recharge
  • (19) Mocking Beratement - Taunt/Recharge/Range
  • (21) Mocking Beratement - Accuracy/Recharge
  • (21) Mocking Beratement - Taunt/Range
  • (23) Mocking Beratement - Recharge

Level 12: Resist Physical Damage

  • (A) Aegis - Resistance
  • (23) Aegis - Psionic/Status Resistance
  • (25) Aegis - Resistance/Recharge

Level 14: Tough

  • (A) Titanium Coating - Resistance
  • (25) Titanium Coating - Endurance
  • (27) Titanium Coating - Resistance/Endurance

Level 16: Weave

  • (A) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Recharge Speed
  • (29) Luck of the Gambler - Defense/Endurance

Level 18: Invincibility

  • (A) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense/Endurance

Level 20: Eye of the Storm

  • (A) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage

Level 22: Staff Mastery

Level 24: Resist Energies

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (34) Aegis - Resistance
  • (34) Aegis - Resistance/Endurance
  • (34) Aegis - Resistance/Recharge

Level 26: Tough Hide

  • (A) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Recharge Speed
  • (36) Reactive Defenses - Scaling Resist Damage
  • (50) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 28: Serpent's Reach

  • (A) Thunderstrike - Accuracy/Damage
  • (40) Thunderstrike - Damage/Endurance
  • (43) Thunderstrike - Damage/Recharge
  • (43) Thunderstrike - Damage/Endurance/Recharge
  • (48) Thunderstrike - Accuracy/Damage/Recharge
  • (48) Thunderstrike - Accuracy/Damage/Endurance

Level 30: Resist Elements

  • (A) Aegis - Resistance
  • (42) Aegis - Resistance/Endurance
  • (42) Aegis - Resistance/Recharge
  • (43) Steadfast Protection - Resistance/+Def 3%

Level 32: Guarded Spin

  • (A) Obliteration - Damage
  • (42) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Chance for Smashing Damage

Level 35: Innocuous Strikes

  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
  • (37) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge

Level 38: Sky Splitter

  • (A) Kinetic Combat - Accuracy/Damage
  • (39) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (40) Kinetic Combat - Knockdown Bonus

Level 41: Hasten

  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO

Level 44: Maneuvers

  • (A) Endurance Reduction IO

Level 47: Conserve Power

  • (A) Recharge Reduction IO

Level 49: Physical Perfection

  • (A) Performance Shifter - Chance for +End
  • (50) Performance Shifter - EndMod
  • (50) Performance Shifter - EndMod/Recharge

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance
  • (45) Miracle - +Recovery
  • (45) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (13) Performance Shifter - EndMod/Recharge
  • (15) Performance Shifter - EndMod

Level 1: Combo Level 1

Level 1: Combo Level 2

Level 1: Combo Level 3

Level 22: Form of the Body

Level 22: Form of the Mind

Level 22: Form of the Soul

------------

 

 

 

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