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Posted
11 hours ago, biostem said:

I'll work in reverse, for this one:  I have no issue with your second suggestion.  As to the 1st one - there is and should continue to be a tradeoff for the convenience/versatility of having an attuned IO vs the extra buff value you'd get by boosting it at 50, IMO...

That was what I was thinking.

I am no big theory builder, but this has been touched on here by others...

I can fully slot a bunch of attuned stuff for levelling, and then un-slot every bit of that and replace it with boosted set stuff.  Then I have all those attuned enhancements for the next alt I want to level that can use them.  Sure, there will be some stuff that won't be useable, maybe a lot of stuff depending upon the ATs involved, but if this alt can't use them then the next alt or the one after that may be able to, so just stash it somewhere.
Even if you make a bank toon or two with their own private SG base loaded with enhancement tables just for you to deal out to whatever alts need them, it seems like a better plan than just dumping them for whatever change you can get only to pay a much higher price to replace them down the road.

Or I can keep the attuned stuff slotted for those times I want to exemplar and slot boosted sets for when I do not.

If I do exemplar then I have the best of both worlds.

If I never exemplar (though there could be a cause for anyone in the future, no matter how much they may think otherwise) I have sets for alts and benefit by being able to sell a whole lot of the recipes I find (I only need what I am going to slot at 50 or so, or whatever the max level is for some specialty enhancement I may want to drop in somewhere.

=============

Now, interface improvements I am all for.  I have only played around with converters so much, but if there are some improvements to be made then make them.  Needless extra steps won't be missed.

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Posted

Well, the cost could just be using Catalysts as suggested by a previous poster. That's something you can just farm reward merits for or buy on the AH if impatient.

 

To explain my thought process behind the detuning suggestion a bit more. As I level I prefer to use Attuned enhancements so that I don't have to constantly replace my enhancements as I level up. I'll do some converter roulette every now and again as I go to get enough to buy the attuned enhancements for my new slots. However I play both high level content and low level content regularly for the same initial character. Meaning I'll do ITrials and the like, but I'll also regularly do Posi's. One of the common things I do is just playing with my friends while they go through the story and game, generally on a much lower level, as both me and my friends don't power level or farm, which means leveling to 50 can take us weeks to a month to achieve. Attuned enhancements make this a non-issue because, well, they're attuned. However for certain characters once I hit 50 I do want to switch them out to non-attuned IO's. Doing so however involves me unslotting and selling my attuned ones. The reason I don't just put my attuned ones into storage and buy new unattuned IO's is because I don't have much funds in the first place to do so, and I'd really rather not do converter roulette to get the funds for enhancements that, by my logic, I already own but are just attuned. Alongside that, selling my attuned ones to buy non-attuned ones generally isn't a 1-to-1 process so I'll lose tons of Inf. in the process and have to do converter roulette as a result anyway for stuff that I technically already own.

For now I just don't bother with getting 50's and stick to attuned because it's way too much of a pain to do the switch. But detuners or being able to use catalysts to un-attune enhancements would make the process much less painful and fund intensive.

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Posted
1 hour ago, TheMultiVitamin said:

 One of the common things I do is just playing with my friends while they go through the story and game, generally on a much lower level, as both me and my friends don't power level or farm, which means leveling to 50 can take us weeks to a month to achieve. Attuned enhancements make this a non-issue because, well, they're attuned. However for certain characters once I hit 50 I do want to switch them out to non-attuned IO's. Doing so however involves me unslotting and selling my attuned ones. The reason I don't just put my attuned ones into storage and buy new unattuned IO's is because I don't have much funds in the first place to do so, and I'd really rather not do converter roulette to get the funds for enhancements that, by my logic, I already own but are just attuned. Alongside that, selling my attuned ones to buy non-attuned ones generally isn't a 1-to-1 process so I'll lose tons of Inf. in the process and have to do converter roulette as a result anyway for stuff that I technically already own.


For now I just don't bother with getting 50's and stick to attuned because it's way too much of a pain to do the switch. But detuners or being able to use catalysts to un-attune enhancements would make the process much less painful and fund intensive.

 

The question of (lack of) funds doesn't make that much sense to me if:

  • A player already owns the attuned versions
  • A player is already funding that character's unslotters
  • A player is already funding that character's boosters

A respec can be used to pull out a LOT of the pieces (up to the limit of a character's Enhancement trays), but Boosting even a significant fraction of the enhancements isn't cheap. If all of the above are true, I don't consider that character to be "poor" either in terms of Inf or Merits.

 

Realistically, take a look at the following:

  • The drop rate for Catalysts (1-per-day for level 50s)
  • The drop rate for boosters (these don't drop AFAIK)
  • The Market cost for boosters, catalysts, unslotters
  • The Market cost for Recipes/Salvage and level 50 crafted recipes
  • The merit vendor cost of boosters, catalysts, unslotters and recipes (which can be purchased at whatever level they exist at)

The ask for a new type of item "turn this attuned piece into a level 50 plz" is NOT somehow going to be rolled out as cheaper or easier to obtain than what already exists.

 

The ask for this new type of item is unnecessary, because:

  1. The marketplace is full of level 50 pieces of the exact type you want
  2. The marketplace is full of people willing to buy the attuned versions of those pieces from you
  3. The merit vendor allows you to buy recipes for whatever (craftable) piece you want
  4. The merit vendor also sells catalysts and boosters
  5. Catalysts and boosters are available to be purchased/sold in the marketplace

This request appears to me to strictly be one that asks for something new, that would very likely be complicated to implement (in code, in the market/vendor, in whatever content might drop it packs/days) for an extremely niche convenience. It absolutely would be a convenience, but so would automatic +5 booster pieces. We didn't get those, but we kinda got close with a minor change to the interface.

 

Posted (edited)
2 hours ago, tidge said:

 

The question of (lack of) funds doesn't make that much sense to me if:

  • A player already owns the attuned versions
  • A player is already funding that character's unslotters
  • A player is already funding that character's boosters

A respec can be used to pull out a LOT of the pieces (up to the limit of a character's Enhancement trays), but Boosting even a significant fraction of the enhancements isn't cheap. If all of the above are true, I don't consider that character to be "poor" either in terms of Inf or Merits.

 

Realistically, take a look at the following:

  • The drop rate for Catalysts (1-per-day for level 50s)
  • The drop rate for boosters (these don't drop AFAIK)
  • The Market cost for boosters, catalysts, unslotters
  • The Market cost for Recipes/Salvage and level 50 crafted recipes
  • The merit vendor cost of boosters, catalysts, unslotters and recipes (which can be purchased at whatever level they exist at)

The ask for a new type of item "turn this attuned piece into a level 50 plz" is NOT somehow going to be rolled out as cheaper or easier to obtain than what already exists.

 

The ask for this new type of item is unnecessary, because:

  1. The marketplace is full of level 50 pieces of the exact type you want
  2. The marketplace is full of people willing to buy the attuned versions of those pieces from you
  3. The merit vendor allows you to buy recipes for whatever (craftable) piece you want
  4. The merit vendor also sells catalysts and boosters
  5. Catalysts and boosters are available to be purchased/sold in the marketplace

This request appears to me to strictly be one that asks for something new, that would very likely be complicated to implement (in code, in the market/vendor, in whatever content might drop it packs/days) for an extremely niche convenience. It absolutely would be a convenience, but so would automatic +5 booster pieces. We didn't get those, but we kinda got close with a minor change to the interface.

 


On the aspect of lack of funds despite having attuned versions. That's because as I leveled up I would do Converter Roulette to grab the attuned versions as I got the slots for them, not all at once. The unslotters came from from Reward Merits that I had just sitting around as I finish TF/SF's, and I don't have any boosters because of the whole "unslotting my attuned and selling them, getting less back then what I bought them for, meaning doing my whole setup would result in being impossible due to not have enough funds" problem meaning I just haven't used Inf. or Merits to get them, cause I'm just staying attuned.

For reference, I did try doing this initially before making the suggestion of being able to unattune enhancements. I had about 150 inf. sitting around as a result of just getting attuned IO's as I leveled. About halfway through unslotting and selling my attuned and buying level 50 versions, I was down to about 4mil inf. and wouldn't have been able to continue going. Eventually decided to spend a few hours doing converter roulette to get my funds back up and just switch them back to attuned purely due to wanting to be able to play with my lower level friend and still be effective.

Keeping in mind, all of this is coming from a relatively new player that, despite being around since 2021, was only actually able to start fully playing and dedicating more then 10 minutes to the game in the last month or so (thus resulting in my recent uptick in threads). So I've never had a pool of funds and IO's to draw from, all of this is from the ground up.

Edited by TheMultiVitamin
Posted
8 minutes ago, TheMultiVitamin said:

For reference, I did try doing this initially before making the suggestion of being able to unattune enhancements. I had about 150 inf. sitting around as a result of just getting attuned IO's as I leveled. About halfway through unslotting and selling my attuned and buying level 50 versions, I was down to about 4mil inf. and wouldn't have been able to continue going. Eventually decided to spend a few hours doing converter roulette to get my funds back up and just switch them back to attuned purely due to wanting to be able to play with my lower level friend and still be effective.

 

My fundamental point, which I think you are missing is this: There would be an equivalent cost for the mechanism you propose, because the powers that be don't give away anything for (essentially) free. I get the sense you think this new magical de-attuner would be extremely plentiful and essentially no-cost. I can't imagine that would be the case.

 

Some points for a new-ish player:

 

1) Respecs are abundant and cheap. A respec can be used to unslot ALL of your enhancements.

 

Writing only for myself: I always do a respec at 50 to do exactly this. I often respec before 50 for all sorts of reasons as I am leveling up.

 

2) Enhancement Diversification puts a practical limit on how much benefit a character will get (at any level) for reasonably complete sets.

 

I can't immediately think of a set that is available before level 50 and scales all the way up to 50 for which using most of the pieces in the set don't pretty much put you at the point of diminishing returns by level 50, for all the attributes boosted by that set. Many of the Very Rare (50-only) attacks skimp on Endurance reduction, but generally 3 or more non-proc pieces will be "pretty excellent" without being boosted... so a majority of players who think about this simply keep attuned versions in a majority of cases.

 

3) The Advantages for boosting most attributes for most sets above 50 are marginal, thanks to Enhancement Diversification.

 

MOAR is absolutely MOAR. However: as someone who will often boost all non-proc pieces of a very-rare set used in a long recharge attack, sometimes the extra ends up being practically insginificant... such as a potential 1 point more damage on an attack that is otherwise doing hundreds of points of damage.

 

You should be able to see this in MIDS, if you are using it.

 

I'm not going to tell a player what enhancements they must use, or what content they must play. I do feel that (A) if you are playing 50+ content, almost nobody (including the game engine) will be able to tell the different between a character using all Attuned and all Boosted enhancements,  and (B) As a player, you will definitely feel a drop in performance for content below level 45 if instead of attuned pieces you have all 50+5 pieces, unless all those pieces are from Very Rare or PVP sets, because those will always scale down (as will pieces from sets that are always attuned, like those from Overwhelming Force, Winter, and ATO sets).

 

Finally: If a player never/rarely exemplars down, then that player will miss the opportunity to play in a lot of the weekly strike forces, which offer some great rewards specifically for level 50 characters.

Posted
16 hours ago, Rudra said:

I'm curious now. Are there players that slot boosted IOs that ever exemplar? Everyone I know of that uses boosted IOs rather than attuned IOs never exemplar.

I use attuned for everything but purples because I tend to skip a lot of content and then go back to things when teaming with others, which means exemping often.

Posted
5 minutes ago, TheMoneyMaker said:
17 hours ago, Rudra said:

I'm curious now. Are there players that slot boosted IOs that ever exemplar? Everyone I know of that uses boosted IOs rather than attuned IOs never exemplar.

I use attuned for everything but purples because I tend to skip a lot of content and then go back to things when teaming with others, which means exemping often.

I also use attuned for everything other than purples. However, the question was about boosted IOs, not attuned IOs.

Posted
1 hour ago, Rudra said:

I also use attuned for everything other than purples. However, the question was about boosted IOs, not attuned IOs.

Right. Only purples and basic IOs get boosted, everything else I use attuned. You said everyone you know uses boosted rather than IOs so I was pointing out that I'm not in that category of people you know

Posted
4 minutes ago, TheMoneyMaker said:

Right. Only purples and basic IOs get boosted, everything else I use attuned. You said everyone you know uses boosted rather than IOs so I was pointing out that I'm not in that category of people you know

That's not what I said. What I said was:

 

19 hours ago, Rudra said:

Everyone I know of that uses boosted IOs rather than attuned IOs never exemplar.

 

You missed the "that" in that statement. Admittedly, I don't know very many players that only use boosted IOs. However, those that do only use boosted IOs that I know of never exemplar.

Posted
2 hours ago, tidge said:

 

My fundamental point, which I think you are missing is this: There would be an equivalent cost for the mechanism you propose, because the powers that be don't give away anything for (essentially) free. I get the sense you think this new magical de-attuner would be extremely plentiful and essentially no-cost. I can't imagine that would be the case.

 

Some points for a new-ish player:

 

1) Respecs are abundant and cheap. A respec can be used to unslot ALL of your enhancements.

 

Writing only for myself: I always do a respec at 50 to do exactly this. I often respec before 50 for all sorts of reasons as I am leveling up.

 

2) Enhancement Diversification puts a practical limit on how much benefit a character will get (at any level) for reasonably complete sets.

 

I can't immediately think of a set that is available before level 50 and scales all the way up to 50 for which using most of the pieces in the set don't pretty much put you at the point of diminishing returns by level 50, for all the attributes boosted by that set. Many of the Very Rare (50-only) attacks skimp on Endurance reduction, but generally 3 or more non-proc pieces will be "pretty excellent" without being boosted... so a majority of players who think about this simply keep attuned versions in a majority of cases.

 

3) The Advantages for boosting most attributes for most sets above 50 are marginal, thanks to Enhancement Diversification.

 

MOAR is absolutely MOAR. However: as someone who will often boost all non-proc pieces of a very-rare set used in a long recharge attack, sometimes the extra ends up being practically insginificant... such as a potential 1 point more damage on an attack that is otherwise doing hundreds of points of damage.

 

You should be able to see this in MIDS, if you are using it.

 

I'm not going to tell a player what enhancements they must use, or what content they must play. I do feel that (A) if you are playing 50+ content, almost nobody (including the game engine) will be able to tell the different between a character using all Attuned and all Boosted enhancements,  and (B) As a player, you will definitely feel a drop in performance for content below level 45 if instead of attuned pieces you have all 50+5 pieces, unless all those pieces are from Very Rare or PVP sets, because those will always scale down (as will pieces from sets that are always attuned, like those from Overwhelming Force, Winter, and ATO sets).

 

Finally: If a player never/rarely exemplars down, then that player will miss the opportunity to play in a lot of the weekly strike forces, which offer some great rewards specifically for level 50 characters.


I mean, I never said it'd have no cost, that was BioStem's stance, not mine. I'm aware that it'd have cost to it in some form.

Thanks for the tips! And is that true about the 50+ Content? I was talking to some people about Post 50 content and doing it and the consensus I got from them was that if I didn't switch my attuned IO's to 50s and boost them, then that 50+ content would be much more difficult for me to do otherwise. It's the entire reason I was trying the switch before I foregoed it to keep to Attuned ones, so that I can play with my lower level friends and have my IO's still matter.

Posted

If you're that worried about funding while leveling up, it's not strictly necessary to keep swapping out enhancements or using attuned ones to get to 50. One fairly inexpensive method for leveling is to slot level 25 common IOs in your character and use those to level up to 50, then once you start getting your sets for a respec, you strip those common IOs and put them in storage for another alt to use.

 

The detuner doesn't seem necessary and is bordering on the "I want an easy win" button for me. Your slotting/build choices should require thought and effort.

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Posted
3 minutes ago, TygerDarkstorm said:

If you're that worried about funding while leveling up, it's not strictly necessary to keep swapping out enhancements or using attuned ones to get to 50. One fairly inexpensive method for leveling is to slot level 25 common IOs in your character and use those to level up to 50, then once you start getting your sets for a respec, you strip those common IOs and put them in storage for another alt to use.

 

The detuner doesn't seem necessary and is bordering on the "I want an easy win" button for me. Your slotting/build choices should require thought and effort.


That's a good tip on the common IO's, I didn't know that, thanks! My typical way of doing it is just, slotting attuned IO sets for slots as I get them every 2-4 levels, doing a bit of converter roulette to get the funds needed to do so as I go. 

So it's good to know I can slot common IO's at 25 and have that be fine up to 50 for the respec switch.

Posted
10 minutes ago, TheMultiVitamin said:

So it's good to know I can slot common IO's at 25 and have that be fine up to 50 for the respec switch.

This is one of the most commonly recommended leveling techniques I've seen given on the boards here and in game.

Global: @Valnara1; Discord Handle: @Valnara#0620

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster

Posted
7 minutes ago, TygerDarkstorm said:

This is one of the most commonly recommended leveling techniques I've seen given on the boards here and in game.


Admittedly I don't spend too much on the forums myself and getting assistance in game has been plentiful but also sometimes kind of iffy.

Posted
1 hour ago, TheMultiVitamin said:

And is that true about the 50+ Content? I was talking to some people about Post 50 content and doing it and the consensus I got from them was that if I didn't switch my attuned IO's to 50s and boost them, then that 50+ content would be much more difficult for me to do otherwise. It's the entire reason I was trying the switch before I foregoed it to keep to Attuned ones, so that I can play with my lower level friends and have my IO's still matter.

 

giphy.gif

 

Are you sure they weren't talking about Incarnate powers? In many cases the extra effects of boosting sets of 3 or more Enhancements is extremely marginal. At two-or-fewer enhancements it is barely a set, and a pair of Hami-O might do the trick even better.

 

Besides, by the time a character is level 50, it can have up to 20 inspirations on hand at any given time.

Posted
3 minutes ago, tidge said:

 

giphy.gif

 

Are you sure they weren't talking about Incarnate powers? In many cases the extra effects of boosting sets of 3 or more Enhancements is extremely marginal. At two-or-fewer enhancements it is barely a set, and a pair of Hami-O might do the trick even better.

 

Besides, by the time a character is level 50, it can have up to 20 inspirations on hand at any given time.

There are players that tell everyone that if their enhancements aren't level 50 boosted to +5, they won't be able to do anything. Especially in Advanced Mode/Hard Mode content.

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Posted
10 minutes ago, tidge said:

 

giphy.gif

 

Are you sure they weren't talking about Incarnate powers? In many cases the extra effects of boosting sets of 3 or more Enhancements is extremely marginal. At two-or-fewer enhancements it is barely a set, and a pair of Hami-O might do the trick even better.

 

Besides, by the time a character is level 50, it can have up to 20 inspirations on hand at any given time.


It's possible given how long ago it was, my memory isn't the best, but I do distinctively remember being told that not having 50+5 IO's makes Incarnate content much harder to do specifically because as my characters leveled my thoughts went right to that info and lamenting having to do the switch once I hit 50.

 

7 minutes ago, Rudra said:

There are players that tell everyone that if their enhancements aren't level 50 boosted to +5, they won't be able to do anything. Especially in Advanced Mode/Hard Mode content.


Yea there's certainly been a bit of that as well when I've asked around.

Posted
39 minutes ago, Rudra said:

There are players that tell everyone that if their enhancements aren't level 50 boosted to +5, they won't be able to do anything. Especially in Advanced Mode/Hard Mode content.

 

I'd really have to see which powers, and what is slotted in them, before I'd believe that boosting an entire (non-VR, non-PVP) set makes much of a difference in Hard Mode. I can believe it for 2-slot only powers, or Franken-slotted powers, but only to a point. I don't do much 'hard mode', but I have to believe that team buffs (i.e. actual power choices) being layered on top of individual builds is more important than 50 vs. 50+5 enhancements in a set.

Posted
21 minutes ago, tidge said:

 

I'd really have to see which powers, and what is slotted in them, before I'd believe that boosting an entire (non-VR, non-PVP) set makes much of a difference in Hard Mode. I can believe it for 2-slot only powers, or Franken-slotted powers, but only to a point. I don't do much 'hard mode', but I have to believe that team buffs (i.e. actual power choices) being layered on top of individual builds is more important than 50 vs. 50+5 enhancements in a set.

Admittedly, I haven't done anything higher than 2-star, with most of my Advanced Mode runs being 1-star, but with just 2 or 3 of us, we had no difficulty and none of us had boosted IOs. Supposedly it is in 4-star content that you need it, but like you, I find that less likely than needing needing good teamwork and buffs.

Posted

I’ve done advanced mode 4 stars. Having your IOs boosted is irrelevant, when compared to following team leader instructions, having situational awareness and knowing the mechanics that come with those modes. I’m actually giggling that some folks really think that the build matters compared to what I mentioned.

 

Maybe for a tank? That’s the only thing ai can think of.

 

😊

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Posted
5 hours ago, golstat2003 said:

I’ve done advanced mode 4 stars. Having your IOs boosted is irrelevant, when compared to following team leader instructions, having situational awareness and knowing the mechanics that come with those modes. I’m actually giggling that some folks really think that the build matters compared to what I mentioned.

 

Maybe for a tank? That’s the only thing ai can think of.

 

😊

It's both, a feel good build isn't doing shit against Omega Kong or Vanguard fight. You'll want a meta build or at least a 4* oriented build to get through it with minimal headache. You'll also want to at least have a good lead and some clear awareness of the fight, even if it literally is kill certain AVs first and move between 4 corners and DPS some adds. Which it is(Aeon and LGTF respectively).

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Posted

The thing about attuned enhancements is they are often made from IOs that aren't level 50, so if it was made possible to detune them, they'd logically revert to whatever level the original non-attuned IO was when it was converted.  If I understand OP correctly, it's really two asks: 1. convert this attuned IO back to non-attuned, and 2. make the non-attuned IO level 50.  If implemented, such a change should probably have a higher cost than just attuning (use 2 converters to detune?).

 

I do want to echo what OEM61 said about stashing things in a personal base.  It costs nothing to build a base (well, nothing but time), and there's plenty of utility to being able to store enhancements etc. so you don't have to go through the rigamarole of selling/buying (and losing inf in the process) when you reach level 50 and want boostable IOs.  Unless you only play one toon, I suppose.

 

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Posted
4 hours ago, Heliphyn34u said:

The thing about attuned enhancements is they are often made from IOs that aren't level 50, so if it was made possible to detune them, they'd logically revert to whatever level the original non-attuned IO was when it was converted.  If I understand OP correctly, it's really two asks: 1. convert this attuned IO back to non-attuned, and 2. make the non-attuned IO level 50.  If implemented, such a change should probably have a higher cost than just attuning (use 2 converters to detune?).

 

I do want to echo what OEM61 said about stashing things in a personal base.  It costs nothing to build a base (well, nothing but time), and there's plenty of utility to being able to store enhancements etc. so you don't have to go through the rigamarole of selling/buying (and losing inf in the process) when you reach level 50 and want boostable IOs.  Unless you only play one toon, I suppose.

 


Well the 2nd part of the ask was actually just me trying to figure how it'd decide what level the IO would be after de-attuning it. Purely cause when IO's are put into the AH you can buy them as unattuned or attuned, it's a shared pool (at least that's how it was explained to me). I also didn't say "it makes the IO 50 after unattuning it" I said "It's the level that you are when you unattune it". So doing it at level 40 would get you a level 40 IO, at level 37 you get a level 37, etc.

Posted

It's true, the IOs being bucketed together in the market does call into question whether an IO being purchased and then detuned would "remember" what level it was when attuned anyway, but this:

 

17 hours ago, TheMultiVitamin said:

"It's the level that you are when you unattune it".

 

seems exploitable?  Buy and craft low-level recipes that scale up to 50, attune, detune, convert to a rarer 50, sell for profit?  I dunno, maybe I'm overthinking.  I'm not opposed to the idea of detuning, and I don't know if it would be game-breaking.  I guess I'm just remembering how much more costly and time-consuming it was to craft, and attune, IOs back on live.  Part of the point was that you had to choose whether you wanted an IO that scaled with you (for the level range of that particular set) or one that was fixed at one level but could be boosted.  As to whether it's necessary to retain the requirement to choose, I don't know.

 

The one thing I would object to in this suggestion is the creation of a new kind of salvage.  In my previous post, I suggested using 2 converters, but what I meant was catalysts -- one enhancement catalyst to attune, two (or more?) to detune.  It might still be expensive, but less dependent on the whims of the market.

 

Posted
59 minutes ago, Heliphyn34u said:

It's true, the IOs being bucketed together in the market does call into question whether an IO being purchased and then detuned would "remember" what level it was when attuned anyway, but this:

 

 

seems exploitable?  Buy and craft low-level recipes that scale up to 50, attune, detune, convert to a rarer 50, sell for profit?  I dunno, maybe I'm overthinking.  I'm not opposed to the idea of detuning, and I don't know if it would be game-breaking.  I guess I'm just remembering how much more costly and time-consuming it was to craft, and attune, IOs back on live.  Part of the point was that you had to choose whether you wanted an IO that scaled with you (for the level range of that particular set) or one that was fixed at one level but could be boosted.  As to whether it's necessary to retain the requirement to choose, I don't know.

 

The one thing I would object to in this suggestion is the creation of a new kind of salvage.  In my previous post, I suggested using 2 converters, but what I meant was catalysts -- one enhancement catalyst to attune, two (or more?) to detune.  It might still be expensive, but less dependent on the whims of the market.

 


Yea I agree on the usage of Catalysts for Detuning, if it ever becomes a reality.

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