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Expensive WP/SS Build, looking for help


jcbrooklyn

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Here's what I put together.

I have no Idea if it's optimized, so if some build gurus could give it a once over that would be great.  Thanks!

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Science Tanker

Primary Power Set: Willpower

Secondary Power Set: Super Strength

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: High Pain Tolerance -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(3), Ags-Psi/Status(3), ImpSki-Status(5)

Level 1: Jab -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(7)

Level 2: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(11), UnbGrd-EndRdx/Rchg(11), UnbGrd-Rchg/ResDam(13)

Level 4: Haymaker -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(17), SprMghoft-Acc/Dmg/Rchg(19), SprMghoft-Dmg/EndRdx/Rchg(19), SprMghoft-Acc/Dmg/EndRdx/Rchg(21), SprMghoft-Rchg/Res%(21)

Level 6: Indomitable Will -- LucoftheG-Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(25)

Level 8: Rise to the Challenge -- RgnTss-Regen+(A), NmnCnv-Heal(25), NmnCnv-Heal/EndRdx(27), NmnCnv-Heal/EndRdx/Rchg(27), NmnCnv-Heal/Rchg(29)

Level 10: Boxing -- Mk'Bit-Acc/Dmg(A)

Level 12: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(31)

Level 14: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(33)

Level 16: Taunt -- PrfZng-Dam%(A), PrfZng-Taunt/Rng(33), PrfZng-Acc/Rchg(33), PrfZng-Taunt/Rchg/Rng(34), PrfZng-Taunt/Rchg(34), PrfZng-Taunt(34)

Level 18: Heightened Senses -- ShlWal-ResDam/Re TP(A), ShlWal-Def(36), ShlWal-Def/EndRdx(36)

Level 20: Knockout Blow -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg(36), SprGntFis-Dmg/Rchg(37), SprGntFis-Acc/Dmg/Rchg(37), SprGntFis-Dmg/EndRdx/Rchg(37), SprGntFis-Acc/Dmg/EndRdx/Rchg(39)

Level 22: Super Jump -- Jump-I(A)

Level 24: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(39), NmnCnv-Heal/EndRdx/Rchg(39), NmnCnv-Heal/Rchg(40), NmnCnv-EndRdx/Rchg(40), NmnCnv-Heal/EndRdx(40)

Level 26: Hasten -- RechRdx-I(A)

Level 28: Rage -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)

Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(43)

Level 32: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(45)

Level 35: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(45)

Level 38: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(46), Arm-Dmg/EndRdx(46), Arm-Acc/Rchg(46), FrcFdb-Rechg%(48)

Level 41: Cross Punch -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(50), SprAvl-Acc/Dmg/EndRdx/Rchg(50)

Level 44: Focused Accuracy -- GssSynFr--ToHit(A)

Level 47: Physical Perfection -- PrfShf-EndMod(A)

Level 49: Strength of Will -- ImpArm-ResPsi(A)

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(13), Mrc-Rcvry+(15), Pnc-Heal/+End(15)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-End%(A), EffAdp-EndMod(17), EffAdp-EndMod/Rchg(29), EffAdp-EndMod/Acc(50)

Level 50: Agility Partial Core Revamp

------------

 

 

 

 

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I did some light tweaking.

Any opinions on which is better for overall high-end game tanking?

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Science Tanker

Primary Power Set: Willpower

Secondary Power Set: Super Strength

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: High Pain Tolerance

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (3) Impervious Skin - Status Resistance
  • (3) Steadfast Protection - Resistance/+Def 3%
  • (5) Aegis - Resistance

Level 1: Jab

  • (A) Kinetic Combat - Accuracy/Damage
  • (5) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (7) Kinetic Combat - Damage/Endurance/Recharge

Level 2: Mind Over Body

  • (A) Unbreakable Guard - Resistance
  • (9) Unbreakable Guard - Resistance/Endurance
  • (9) Unbreakable Guard - RechargeTime/Resistance
  • (11) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (11) Unbreakable Guard - +Max HP

Level 4: Haymaker

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (17) Superior Gauntleted Fist - Damage/RechargeTime
  • (19) Superior Gauntleted Fist - RechargeTime/+Absorb
  • (19) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (21) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (21) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime

Level 6: Indomitable Will

  • (A) Luck of the Gambler - Recharge Speed
  • (23) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Defense/Recharge

Level 8: Rise to the Challenge

  • (A) Regenerative Tissue - +Regeneration
  • (25) Preventive Medicine - Heal/RechargeTime
  • (27) Preventive Medicine - Heal/Endurance
  • (27) Preventive Medicine - Heal
  • (29) Preventive Medicine - Chance for +Absorb

Level 10: Boxing

  • (A) Kinetic Combat - Knockdown Bonus

Level 12: Quick Recovery

  • (A) Performance Shifter - Chance for +End
  • (29) Performance Shifter - EndMod

Level 14: Tough

  • (A) Unbreakable Guard - Resistance
  • (31) Unbreakable Guard - Resistance/Endurance
  • (31) Unbreakable Guard - RechargeTime/Resistance
  • (31) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 16: Cross Punch

  • (A) Superior Avalanche - Accuracy/Damage
  • (33) Superior Avalanche - Damage/Endurance
  • (33) Superior Avalanche - Accuracy/Damage/Endurance
  • (33) Superior Avalanche - Accuracy/Damage/Recharge
  • (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge

Level 18: Taunt

  • (A) Perfect Zinger - Taunt
  • (34) Perfect Zinger - Taunt/Recharge
  • (34) Perfect Zinger - Taunt/Recharge/Range
  • (36) Perfect Zinger - Accuracy/Recharge
  • (36) Perfect Zinger - Taunt/Range
  • (36) Perfect Zinger - Chance for Psi Damage

Level 20: Heightened Senses

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (37) Shield Wall - Defense
  • (37) Shield Wall - Defense/Endurance
  • (37) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Recharge Speed

Level 22: Knockout Blow

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (39) Superior Might of the Tanker - Damage/Recharge
  • (39) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (39) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (40) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (40) Superior Might of the Tanker - Recharge/Chance for +Res(All)

Level 24: Super Jump

  • (A) Jumping IO

Level 26: Fast Healing

  • (A) Numina's Convalesence - Heal/Endurance
  • (40) Numina's Convalesence - Endurance/Recharge
  • (42) Numina's Convalesence - Heal/Recharge
  • (42) Numina's Convalesence - Heal/Endurance/Recharge
  • (42) Numina's Convalesence - Heal
  • (43) Numina's Convalesence - +Regeneration/+Recovery

Level 28: Rage

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 30: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense

Level 32: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense

Level 35: Hasten

  • (A) Recharge Reduction IO

Level 38: Foot Stomp

  • (A) Armageddon - Damage
  • (46) Armageddon - Damage/Recharge
  • (48) Armageddon - Accuracy/Damage/Recharge
  • (48) Armageddon - Accuracy/Recharge
  • (48) Armageddon - Damage/Endurance
  • (50) Force Feedback - Chance for +Recharge

Level 41: Conserve Power

  • (A) Recharge Reduction IO

Level 44: Physical Perfection

  • (A) Performance Shifter - Chance for +End

Level 47: Strength of Will

  • (A) Impervium Armor - Psionic Resistance

Level 49: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Run Speed IO

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery
  • (13) Panacea - +Hit Points/Endurance
  • (13) Miracle - Heal

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (15) Efficacy Adaptor - EndMod
  • (15) Efficacy Adaptor - EndMod/Recharge
  • (17) Efficacy Adaptor - EndMod/Accuracy

Level 50: Agility Partial Core Revamp

------------

 

 

 

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|-------------------------------------------------------------------|

 

 

 

 

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Firstly, thank you very much for being the ONLY WP/SS tanker to post anything useful.

 

Wow! You're hardcapping Smashing & Lethal - I like it a lot.

 

Anyway, it's a lot better than anything I could come up with, so thanks for posting this :)

 

I will try to change my own WP/SS into this!

..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.

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Here's a slightly tweaked version of your build.

It's not perfect.  But just to give you an idea of what you can do.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Science Tanker

Primary Power Set: Willpower

Secondary Power Set: Super Strength

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: High Pain Tolerance -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx/Rchg:50(5), StdPrt-ResDam/Def+:30(21)

Level 1: Jab -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/EndRdx:50(45), SprBlsCol-Acc/Dmg/Rchg:50(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(45), SprBlsCol-Rchg/HoldProc:50(46)

Level 2: Mind Over Body -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(5), UnbGrd-ResDam/EndRdx/Rchg:50(7), UnbGrd-EndRdx/Rchg:50(7), GldArm-RechRes:50(23)

Level 4: Haymaker -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(42), SprGntFis-Acc/Dmg/Rchg:50(42), SprGntFis-Dmg/EndRdx/Rchg:50(42), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(43), SprGntFis-Rchg/+Absorb:50(43)

Level 6: Indomitable Will -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(9), ShlWal-ResDam/Re TP:50(46), LucoftheG-Def:50(46)

Level 8: Rise to the Challenge -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(9), Pnc-Heal/Rchg:50(11), Pnc-Heal/EndRedux/Rchg:50(11), Pnc-Heal:50(13)

Level 10: Boxing -- Empty(A)

Level 12: Quick Recovery -- PrfShf-End%:50(A), PrfShf-EndMod:50(17)

Level 14: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(17), UnbGrd-Rchg/ResDam:50(19), UnbGrd-ResDam/EndRdx/Rchg:50(19)

Level 16: Cross Punch -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(36), SprAvl-Acc/Dmg/EndRdx:50(37), SprAvl-Acc/Dmg/Rchg:50(37), SprAvl-Acc/Dmg/EndRdx/Rchg:50(37), SprAvl-Rchg/KDProc:50(40)

Level 18: Taunt -- PrfZng-Taunt:50(A), PrfZng-Taunt/Rchg:50(33), PrfZng-Taunt/Rchg/Rng:50(34), PrfZng-Acc/Rchg:50(34), PrfZng-Taunt/Rng:50(34), PrfZng-Dam%:50(36)

Level 20: Heightened Senses -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(21), LucoftheG-Def:50(48), LucoftheG-Def/EndRdx/Rchg:50(50)

Level 22: Knockout Blow -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(23), SprMghoft-Acc/Dmg/Rchg:50(25), SprMghoft-Dmg/EndRdx/Rchg:50(25), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(31), SprMghoft-Rchg/Res%:50(33)

Level 24: Super Jump -- WntGif-ResSlow:50(A)

Level 26: Fast Healing -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(27), Pnc-Heal/Rchg:50(27), Pnc-Heal/EndRedux/Rchg:50(29), Pnc-Heal:50(29)

Level 28: Rage -- HO:Membr(A), HO:Membr(31)

Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(31), LucoftheG-Def:50(48)

Level 32: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(33), LucoftheG-Def:50(48)

Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(36)

Level 38: Foot Stomp -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(39), Arm-Acc/Rchg:50(39), Arm-Dmg/EndRdx:50(39), Arm-Dam%:50(40), FrcFdb-Rechg%:50(40)

Level 41: Conserve Power -- RechRdx-I:50(A)

Level 44: Physical Perfection -- RgnTss-Regen+:30(A)

Level 47: Strength of Will -- Ags-Psi/Status:50(A)

Level 49: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(50), LucoftheG-Def:50(50)

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(13), Mrc-Rcvry+:40(15)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(15)

Level 50: Agility Partial Core Revamp

------------

 

 

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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And here's how I'd probably run it.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Science Tanker

Primary Power Set: Willpower

Secondary Power Set: Super Strength

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Speed

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: High Pain Tolerance -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx/Rchg:50(5), StdPrt-ResDam/Def+:30(5)

Level 1: Jab -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(7), SprMghoft-Acc/Dmg/Rchg:50(7), SprMghoft-Dmg/EndRdx/Rchg:50(9), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(9), SprMghoft-Rchg/Res%:50(11)

Level 2: Mind Over Body -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(11), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(13), GldArm-3defTpProc:50(15)

Level 4: Haymaker -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(15), SprGntFis-Acc/Dmg/Rchg:50(17), SprGntFis-Dmg/EndRdx/Rchg:50(17), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(19), SprGntFis-Rchg/+Absorb:50(19)

Level 6: Fast Healing -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(21), Pnc-Heal/Rchg:50(21), Pnc-Heal/EndRedux/Rchg:50(23), Pnc-Heal:50(23)

Level 8: Indomitable Will -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(25), LucoftheG-Def:50(25), ShlWal-ResDam/Re TP:50(27)

Level 10: Taunt -- MckBrt-Taunt:50(A), MckBrt-Taunt/Rchg:50(46), MckBrt-Taunt/Rchg/Rng:50(48), MckBrt-Acc/Rchg:50(48), MckBrt-Taunt/Rng:50(48), MckBrt-Rchg:50(50)

Level 12: Rise to the Challenge -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(31), Pnc-Heal/Rchg:50(31), Pnc-Heal/EndRedux/Rchg:50(31), Pnc-Heal:50(33)

Level 14: Quick Recovery -- PrfShf-End%:50(A)

Level 16: Kick -- FrcFdb-Rechg%:50(A)

Level 18: Heightened Senses -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(33), LucoftheG-Def:50(33), Rct-ResDam%:50(50)

Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(34), SprBlsCol-Acc/Dmg/EndRdx:50(34), SprBlsCol-Acc/Dmg/Rchg:50(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(36), FrcFdb-Rechg%:50(36)

Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(36), UnbGrd-ResDam/EndRdx/Rchg:50(37), UnbGrd-Max HP%:50(37)

Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(37), LucoftheG-Def:50(39)

Level 26: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(39), LucoftheG-Def:50(39)

Level 28: Rage -- HO:Membr(A), HO:Membr(40), RctRtc-Pcptn:20(50)

Level 30: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(40), LucoftheG-Def:50(40)

Level 32: Strength of Will -- Ags-Psi/Status:50(A)

Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(42)

Level 38: Foot Stomp -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(42), SprAvl-Acc/Dmg/EndRdx:50(42), SprAvl-Acc/Dmg/Rchg:50(43), SprAvl-Acc/Dmg/EndRdx/Rchg:50(43), FrcFdb-Rechg%:50(43)

Level 41: Conserve Power -- RechRdx-I:50(A)

Level 44: Laser Beam Eyes -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(45), SprWntBit-Acc/Dmg/EndRdx:50(45), SprWntBit-Acc/Dmg/Rchg:50(45), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(46), SprWntBit-Rchg/SlowProc:50(46)

Level 47: Physical Perfection -- RgnTss-Regen+:30(A)

Level 49: Super Jump -- WntGif-ResSlow:50(A)

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(27), Mrc-Rcvry+:40(29)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(29)

------------

 

 

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Tanker

Primary Power Set: Willpower

Secondary Power Set: Super Strength

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Speed

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Mind Over Body

  • (A) Titanium Coating - Resistance
  • (33) Titanium Coating - Resistance/Endurance
  • (33) Titanium Coating - Resistance/Endurance/Recharge
  • (33) Titanium Coating - Endurance

Level 1: Jab

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (3) Superior Might of the Tanker - Damage/Recharge
  • (3) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (5) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (5) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (7) Superior Might of the Tanker - Recharge/Chance for +Res(All)

Level 2: Fast Healing

  • (A) Panacea - Heal
  • (7) Panacea - Endurance/Recharge
  • (9) Panacea - Hea/Recharge
  • (19) Panacea - Heal/Endurance
  • (31) Panacea - Heal/Endurance/Recharge

Level 4: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 6: Super Jump

  • (A) Jumping IO

Level 8: Rise to the Challenge

  • (A) Panacea - Heal
  • (9) Panacea - Heal/Endurance
  • (15) Panacea - Endurance/Recharge
  • (15) Panacea - Hea/Recharge
  • (27) Panacea - Heal/Endurance/Recharge

Level 10: Indomitable Will

  • (A) Luck of the Gambler - Recharge Speed
  • (11) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (13) Reactive Defenses - Scaling Resist Damage

Level 12: Quick Recovery

  • (A) Endurance Modification IO
  • (37) Endurance Modification IO

Level 14: Haymaker

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (27) Superior Gauntleted Fist - Damage/RechargeTime
  • (39) Superior Gauntleted Fist - RechargeTime/+Absorb
  • (39) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (39) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime

Level 16: High Pain Tolerance

  • (A) Titanium Coating - Resistance
  • (17) Titanium Coating - Resistance/Endurance
  • (17) Titanium Coating - Resistance/Recharge
  • (34) Gladiator's Armor - TP Protection +3% Def (All)
  • (34) Steadfast Protection - Resistance/+Def 3%

Level 18: Heightened Senses

  • (A) Luck of the Gambler - Recharge Speed
  • (19) Gift of the Ancients - Defense
  • (25) Gift of the Ancients - Defense/Endurance
  • (46) Gift of the Ancients - Defense/Recharge
  • (46) Gift of the Ancients - Endurance/Recharge
  • (48) Gift of the Ancients - Defense/Endurance/Recharge

Level 20: Knockout Blow

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (21) Superior Blistering Cold - Damage/Endurance
  • (21) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (23) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (23) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (25) Superior Blistering Cold - Recharge/Chance for Hold

Level 22: Taunt

  • (A) Triumphant Insult - Taunt
  • (31) Triumphant Insult - Taunt/Recharge
  • (45) Triumphant Insult - Chance to Disorient

Level 24: Boxing

  • (A) Empty

Level 26: Tough

  • (A) Titanium Coating - Resistance/Endurance
  • (29) Titanium Coating - Resistance

Level 28: Rage

  • (A) Rectified Reticle - To Hit Buff
  • (29) Rectified Reticle - To Hit Buff/Recharge

Level 30: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (31) Gift of the Ancients - Defense/Endurance/Recharge
  • (40) Gift of the Ancients - Defense
  • (45) Gift of the Ancients - Defense/Endurance
  • (46) Gift of the Ancients - Defense/Recharge
  • (48) Gift of the Ancients - Endurance/Recharge

Level 32: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance

Level 35: Hurl

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (36) Superior Winter's Bite - Damage/RechargeTime
  • (36) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (36) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (37) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime

Level 38: Foot Stomp

  • (A) Armageddon - Damage
  • (42) Armageddon - Damage/Recharge
  • (42) Armageddon - Accuracy/Damage/Recharge
  • (43) Armageddon - Accuracy/Recharge
  • (43) Armageddon - Damage/Endurance

Level 41: Focused Accuracy

  • (A) Adjusted Targeting - To Hit Buff/Endurance
  • (43) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (50) Adjusted Targeting - Endurance/Recharge

Level 44: Physical Perfection

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (45) Miracle - +Recovery

Level 47: Strength of Will

  • (A) Titanium Coating - Resistance/Endurance
  • (48) Titanium Coating - Resistance

Level 49: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Panacea - Heal/Endurance
  • (13) Panacea - Heal
  • (34) Panacea - Hea/Recharge
  • (40) Panacea - Heal/Endurance/Recharge
  • (40) Panacea - +Hit Points/Endurance

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO
  • (11) Endurance Modification IO

Level 50: Melee Core Embodiment

Level 50: Rebirth Total Radial Invocation

Level 50: Cardiac Radial Boost

Level 0: The Atlas Medallion

Level 0: Portal Jockey

Level 0: Freedom Phalanx Reserve

Level 0: Task Force Commander

------------

 

 

 

 

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When I started looking at this, I ended up redoing the whole thing. 

 

I don't have strong opinions on how to make an expensive WP/SS build.  I do have strong opinions on the order when WP powers should be taken - specifically, Mind over Body and Heightened Senses always get put off until after Quick Recovery. 

 

A willpower build doesn't need energy pool.  On other tankers you might want a third performance shifter; but you're Willpower; play to your strengths.  You do want the very handy powers from Earth Mastery, which generate Gauntlet on up to twelve (IIRC) enemies and help you grab initial aggro from large spawns, which Willpower's weaker taunt aura does not help with.  They also are places to slot exotic sets that give good bonuses and may save you a bit of inf.  The benefits from Focused Accuracy are given in this build in the form of several to-hit bonuses.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Science Tanker

Primary Power Set: Willpower

Secondary Power Set: Super Strength

Power Pool: Fighting

Power Pool: Flight

Power Pool: Leaping

Power Pool: Speed

Ancillary Pool: Earth Mastery

 

Hero Profile:

Level 1: High Pain Tolerance

  • (A) Impervium Armor - Psionic Resistance: Level 40
  • (5) Unbreakable Guard - +Max HP: Level 50
  • (15) Steadfast Protection - Resistance/+Def 3%: Level 30

Level 1: Jab

  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (3) Kinetic Combat - Damage/Recharge: Level 35
  • (37) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (46) Crushing Impact - Accuracy/Damage: Level 50

Level 2: Fast Healing

  • (A) Panacea - +Hit Points/Endurance: Level 50
  • (5) Panacea - Heal: Level 50
  • (15) Panacea - Hea/Recharge: Level 50

Level 4: Haymaker

  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (7) Kinetic Combat - Damage/Endurance: Level 35
  • (9) Kinetic Combat - Damage/Recharge: Level 35
  • (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (46) Touch of Death - Accuracy/Damage: Level 40

Level 6: Indomitable Will

  • (A) Reactive Defenses - Scaling Resist Damage: Level 50
  • (7) Reactive Defenses - Defense/Endurance: Level 50
  • (43) Reactive Defenses - Defense/Endurance/RechargeTime: Level 50

Level 8: Rise to the Challenge

  • (A) Dark Watcher's Despair - Chance for Recharge Slow: Level 50
  • (9) Numina's Convalesence - Heal/Endurance: Level 50
  • (37) Numina's Convalesence - Heal/Endurance/Recharge: Level 50
  • (40) Numina's Convalesence - Endurance/Recharge: Level 50

Level 10: Taunt

  • (A) Perfect Zinger - Chance for Psi Damage: Level 50
  • (11) Perfect Zinger - Taunt: Level 50
  • (11) Perfect Zinger - Taunt/Recharge: Level 50

Level 12: Quick Recovery

  • (A) Performance Shifter - Chance for +End: Level 50
  • (13) Performance Shifter - EndMod: Level 50
  • (13) Performance Shifter - EndMod/Recharge: Level 50
  • (37) Performance Shifter - EndMod/Accuracy: Level 50

Level 14: Boxing

  • (A) Crushing Impact - Accuracy/Damage: Level 50

Level 16: Mind Over Body

  • (A) Aegis - Psionic/Status Resistance: Level 50
  • (17) Aegis - Resistance/Endurance: Level 50
  • (17) Aegis - Resistance/Endurance/Recharge: Level 50
  • (34) Aegis - Resistance: Level 50

Level 18: Heightened Senses

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (19) Luck of the Gambler - Defense/Endurance: Level 50
  • (19) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (34) Luck of the Gambler - Endurance/Recharge: Level 50

Level 20: Knockout Blow

  • (A) Superior Might of the Tanker - Accuracy/Damage: Level 50
  • (21) Superior Might of the Tanker - Accuracy/Damage/Recharge: Level 50
  • (21) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge: Level 50
  • (31) Superior Might of the Tanker - Damage/Recharge: Level 50
  • (34) Superior Might of the Tanker - Recharge/Chance for +Res(All): Level 50

Level 22: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
  • (23) Gladiator's Armor - Resistance: Level 50
  • (23) Gladiator's Armor - Resistance/Rech/End: Level 50
  • (43) Gladiator's Armor - End/Resist: Level 50

Level 24: Weave

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (25) Luck of the Gambler - Defense/Endurance: Level 50
  • (25) Luck of the Gambler - Endurance/Recharge: Level 50
  • (45) Luck of the Gambler - Defense/Endurance/Recharge: Level 50

Level 26: Air Superiority

  • (A) Overwhelming Force - Accuracy/Damage: Level 35
  • (27) Overwhelming Force - Accuracy/Damage/Endurance: Level 35
  • (27) Overwhelming Force - Accuracy/Damage/Endurance/Recharge: Level 35
  • (31) Overwhelming Force - Damage/Endurance/Recharge: Level 35
  • (33) Overwhelming Force - Endurance/Recharge: Level 50

Level 28: Rage

  • (A) Adjusted Targeting - To Hit Buff/Recharge: Level 50
  • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
  • (29) Adjusted Targeting - Endurance/Recharge: Level 50
  • (31) Adjusted Targeting - Recharge: Level 50

Level 30: Combat Jumping

  • (A) Kismet - Accuracy +6%: Level 30

Level 32: Hand Clap

  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (33) Force Feedback - Accuracy/Knockback: Level 50
  • (33) Force Feedback - Recharge/Knockback: Level 50

Level 35: Salt Crystals

  • (A) Call of the Sandman - Chance of Heal Self: Level 50
  • (36) Call of the Sandman - Accuracy/Recharge: Level 50
  • (36) Call of the Sandman - Accuracy/Endurance: Level 50
  • (36) Call of the Sandman - Accuracy/Sleep/Recharge: Level 50

Level 38: Foot Stomp

  • (A) Superior Avalanche - Accuracy/Damage: Level 50
  • (39) Superior Avalanche - Accuracy/Damage/Endurance: Level 50
  • (39) Superior Avalanche - Accuracy/Damage/Recharge: Level 50
  • (39) Superior Avalanche - Accuracy/Damage/Endurance/Recharge: Level 50
  • (40) Superior Avalanche - Damage/Endurance: Level 50
  • (40) Superior Avalanche - Recharge/Chance for Knockdown: Level 50

Level 41: Quick Sand

  • (A) Pacing of the Turtle - Chance of -Recharge: Level 50
  • (42) Pacing of the Turtle - Accuracy/Slow: Level 50
  • (42) Pacing of the Turtle - Accuracy/Endurance: Level 50

Level 44: Stalagmites

  • (A) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
  • (45) Absolute Amazement - Accuracy/Recharge: Level 50
  • (45) Absolute Amazement - Chance for ToHit Debuff: Level 50

Level 47: Cross Punch

  • (A) Armageddon - Accuracy/Recharge: Level 50
  • (48) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (48) Armageddon - Damage: Level 50
  • (48) Armageddon - Chance for Fire Damage: Level 50

Level 49: Hasten

  • (A) Recharge Reduction IO: Level 50
  • (50) Recharge Reduction IO: Level 50
  • (50) Recharge Reduction IO: Level 50

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Miracle - +Recovery: Level 40
  • (50) Miracle - Heal: Level 40

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End: Level 50
  • (42) Performance Shifter - EndMod: Level 50
  • (43) Performance Shifter - EndMod/Recharge: Level 50

------------

 

 

 

 

 

 

QVÆ TAM FERA IMMANISQVE NATVRA

TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010

Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291

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You do want the very handy powers from Earth Mastery, which generate Gauntlet on up to twelve (IIRC) enemies and help you grab initial aggro from large spawns, which Willpower's weaker taunt aura does not help with.  They also are places to slot exotic sets that give good bonuses and may save you a bit of inf.  The benefits from Focused Accuracy are given in this build in the form of several to-hit bonuses.

 

This sounds like valuable advice, and I appreciate it. I heard that endurance should be less of an issue when you get an expensive fully setted out character.

 

So my question is: Is a full, expensive, set build;

  • enough to remove the problems such that you can pick Earth mastery AND the Resilient alpha slot, or
    is the 45% end reduction alpha required?
     

I'm just curious.

 

..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.

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Okay, a super-expensive build can get you a Soft-Capped Invuln setup that DOES NOT REQUIRE THE FIGHTING POOL!

No mule attack you never use.

No Cross-Punch.

No Tough.

No Weave.

 

Nor the resultant, ongoing Endurance drain from the toggles!

 

So this leaves you with power choices late in the build and a fairly hefty Endurance budget to use them.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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In support of this:

 

Quickie Inv/SS/Earth Tank

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Tanker

Primary Power Set: Invulnerability

Secondary Power Set: Super Strength

Power Pool: Leadership

Power Pool: Leaping

Power Pool: Speed

Ancillary Pool: Earth Mastery

 

Hero Profile:

Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/Rchg:40(3), GldArm-3defTpProc:50(7)

Level 1: Jab -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(33), OvrFrc-Acc/Dmg/End:50(33), OvrFrc-Dmg/End/Rech:50(34), OvrFrc-Acc/Dmg/End/Rech:50(34)

Level 2: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(5), UnbGrd-Rchg/ResDam:50(5), UnbGrd-EndRdx/Rchg:50(7)

Level 4: Haymaker -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(11), SprMghoft-Acc/Dmg/Rchg:50(31), SprMghoft-Dmg/EndRdx/Rchg:50(31), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(31), SprMghoft-Rchg/Res%:50(33)

Level 6: Dull Pain -- Heal-I:50(A)

Level 8: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(9), RctArm-ResDam/Rchg:40(9), StdPrt-ResDam/Def+:30(11)

Level 10: Taunt -- MckBrt-Taunt:50(A), MckBrt-Taunt/Rchg:50(34), MckBrt-Taunt/Rchg/Rng:50(37), MckBrt-Acc/Rchg:50(40)

Level 12: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(17), UnbGrd-Max HP%:50(19)

Level 14: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(15), RctArm-ResDam/Rchg:40(15)

Level 16: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(17)

Level 18: Invincibility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(19)

Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(21), SprBlsCol-Acc/Dmg/EndRdx:50(21), SprBlsCol-Acc/Dmg/Rchg:50(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(25), SprBlsCol-Rchg/HoldProc:50(29)

Level 22: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(23)

Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25)

Level 26: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(27), ShlWal-ResDam/Re TP:50(27)

Level 28: Rage -- RechRdx-I:50(A), RechRdx-I:50(29)

Level 30: Super Jump -- WntGif-ResSlow:50(A)

Level 32: Assault -- EndRdx-I:50(A)

Level 35: Hurl -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(36), SprGntFis-Acc/Dmg/Rchg:50(36), SprGntFis-Dmg/EndRdx/Rchg:50(36), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(37), SprGntFis-Rchg/+Absorb:50(37)

Level 38: Foot Stomp -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/Rchg:50(39), SprAvl-Acc/Dmg/EndRdx/Rchg:50(40), SprAvl-Rchg/KDProc:50(40)

Level 41: Stone Prison -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(42), SprWntBit-Acc/Dmg/EndRdx:50(42), SprWntBit-Acc/Dmg/Rchg:50(42), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(43), SprWntBit-Rchg/SlowProc:50(43)

Level 44: Fossilize -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(45), SprEnt-End/Rchg:50(45), SprEnt-Acc/Hold/End:50(45), SprEnt-Acc/Hold/End/Rchg:50(46), SprEnt-Rchg/AbsorbProc:50(46)

Level 47: Stalagmites -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(48), SprFrzBls-Acc/Dmg/EndRdx:50(48), SprFrzBls-Acc/Dmg/Rchg:50(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(50), SprFrzBls-Rchg/ImmobProc:50(50)

Level 49: [Empty]

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(43), Mrc-Rcvry+:40(46)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(50)

Level 50: Agility Radial Boost

------------

 

 

 

| Copy & Paste this data into Mids' Hero Designer to view the build |

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|-------------------------------------------------------------------|

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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The above build presumes the use of a Tier-2 Agility to make SoftCap, but F/C is ALREADY pushing Incarnate Softcap.

Steal one slot from two powers slotted with Winter-Os, drop them into Invincibility and Tough Hide and drop a generic Defense IO in and you're "magically" soft-capped to all 6 primary Typed WITHOUT the Alpha.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Tanker

Primary Power Set: Invulnerability

Secondary Power Set: Super Strength

Power Pool: Leadership

Power Pool: Leaping

Power Pool: Speed

Ancillary Pool: Earth Mastery

 

Hero Profile:

Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/Rchg:40(3), GldArm-3defTpProc:50(7)

Level 1: Jab -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(33), OvrFrc-Acc/Dmg/End:50(33), OvrFrc-Dmg/End/Rech:50(34), OvrFrc-Acc/Dmg/End/Rech:50(34)

Level 2: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(5), UnbGrd-Rchg/ResDam:50(5), UnbGrd-EndRdx/Rchg:50(7)

Level 4: Haymaker -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(11), SprMghoft-Acc/Dmg/Rchg:50(31), SprMghoft-Dmg/EndRdx/Rchg:50(31), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(31), SprMghoft-Rchg/Res%:50(33)

Level 6: Dull Pain -- Heal-I:50(A)

Level 8: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(9), RctArm-ResDam/Rchg:40(9), StdPrt-ResDam/Def+:30(11)

Level 10: Taunt -- MckBrt-Taunt:50(A), MckBrt-Taunt/Rchg:50(34), MckBrt-Taunt/Rchg/Rng:50(37), MckBrt-Acc/Rchg:50(40)

Level 12: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(17), UnbGrd-Max HP%:50(19)

Level 14: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(15), RctArm-ResDam/Rchg:40(15)

Level 16: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(17)

Level 18: Invincibility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(19), ShlWal-Def:50(50)

Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(21), SprBlsCol-Acc/Dmg/EndRdx:50(21), SprBlsCol-Acc/Dmg/Rchg:50(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(25), SprBlsCol-Rchg/HoldProc:50(29)

Level 22: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(23)

Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25)

Level 26: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(27), ShlWal-ResDam/Re TP:50(27), ShlWal-Def:50(46)

Level 28: Rage -- RechRdx-I:50(A), RechRdx-I:50(29)

Level 30: Super Jump -- WntGif-ResSlow:50(A)

Level 32: Assault -- EndRdx-I:50(A)

Level 35: Hurl -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(36), SprGntFis-Acc/Dmg/Rchg:50(36), SprGntFis-Dmg/EndRdx/Rchg:50(36), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(37), SprGntFis-Rchg/+Absorb:50(37)

Level 38: Foot Stomp -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/Rchg:50(39), SprAvl-Acc/Dmg/EndRdx/Rchg:50(40), SprAvl-Rchg/KDProc:50(40)

Level 41: Stone Prison -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(42), SprWntBit-Acc/Dmg/EndRdx:50(42), SprWntBit-Acc/Dmg/Rchg:50(42), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(43), SprWntBit-Rchg/SlowProc:50(43)

Level 44: Fossilize -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(45), SprEnt-End/Rchg:50(45), SprEnt-Acc/Hold/End:50(45), SprEnt-Acc/Hold/End/Rchg:50(46)

Level 47: Stalagmites -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(48), SprFrzBls-Acc/Dmg/EndRdx:50(48), SprFrzBls-Acc/Dmg/Rchg:50(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(50)

Level 49: [Empty]

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(43), Mrc-Rcvry+:40(46)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(50)

Level 50: Agility Radial Boost

------------

 

 

 

| Copy & Paste this data into Mids' Hero Designer to view the build |

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|-------------------------------------------------------------------|

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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Okay, a super-expensive build can get you a Soft-Capped Invuln setup that DOES NOT REQUIRE THE FIGHTING POOL!

No mule attack you never use.

No Cross-Punch.

No Tough.

No Weave.

 

Nor the resultant, ongoing Endurance drain from the toggles!

 

So this leaves you with power choices late in the build and a fairly hefty Endurance budget to use them.

 

Awww no cross punch or spring attack? :(

 

Anyway, those last two builds were Invulnerability, not WP matey ;) hehe

..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.

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Okay, a super-expensive build can get you a Soft-Capped Invuln setup that DOES NOT REQUIRE THE FIGHTING POOL!

No mule attack you never use.

No Cross-Punch.

No Tough.

No Weave.

 

Nor the resultant, ongoing Endurance drain from the toggles!

 

So this leaves you with power choices late in the build and a fairly hefty Endurance budget to use them.

 

Awww no cross punch or spring attack? :(

 

Anyway, those last two builds were Invulnerability, not WP matey ;) hehe

 

What the?!?!?!?

 

I KNOW I posted these to a completely different thread!

 

Okay, while this isn't a Fighting-Free setup:

 

S/L is just sub-SoftCap.  However, a Tier2 Agility Alpha will bring you up.

 

But WP/SS/Earth.

So you've got a nice ability to take and hold aggro!

 

 

 

 

 

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Tanker

Primary Power Set: Willpower

Secondary Power Set: Super Strength

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Fighting

Power Pool: Speed

Ancillary Pool: Earth Mastery

 

Hero Profile:

Level 1: High Pain Tolerance -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx/Rchg:50(5), StdPrt-ResDam/Def+:30(9)

Level 1: Jab -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(27), SprMghoft-Acc/Dmg/Rchg:50(27), SprMghoft-Dmg/EndRdx/Rchg:50(29), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(31), SprMghoft-Rchg/Res%:50(31)

Level 2: Mind Over Body -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(5), UnbGrd-Rchg/ResDam:50(7), UnbGrd-ResDam/EndRdx/Rchg:50(7), GldArm-3defTpProc:50(11)

Level 4: Haymaker -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(13), SprGntFis-Acc/Dmg/Rchg:50(13), SprGntFis-Dmg/EndRdx/Rchg:50(15), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(15), SprGntFis-Rchg/+Absorb:50(19)

Level 6: Fast Healing -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(34), Pnc-Heal/Rchg:50(34)

Level 8: Indomitable Will -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(9), ShlWal-ResDam/Re TP:50(11)

Level 10: Taunt -- MckBrt-Taunt:50(A), MckBrt-Taunt/Rchg:50(43), MckBrt-Taunt/Rchg/Rng:50(46), MckBrt-Acc/Rchg:50(48), MckBrt-Taunt/Rng:50(48), MckBrt-Rchg:50(48)

Level 12: Rise to the Challenge -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(37), Pnc-Heal/Rchg:50(43)

Level 14: Quick Recovery -- PrfShf-End%:50(A)

Level 16: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(17), Rct-ResDam%:50(17)

Level 18: Heightened Senses -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(19)

Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(21), SprBlsCol-Acc/Dmg/EndRdx:50(21), SprBlsCol-Acc/Dmg/Rchg:50(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(25), SprBlsCol-Rchg/HoldProc:50(25)

Level 22: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(23)

Level 24: Kick -- FrcFdb-Rechg%:50(A)

Level 26: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-Rchg/ResDam:50(40), UnbGrd-ResDam/EndRdx/Rchg:50(46)

Level 28: Rage -- RechRdx-I:50(A), RechRdx-I:50(29)

Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31)

Level 32: Strength of Will -- UnbGrd-ResDam:50(A), UnbGrd-EndRdx/Rchg:50(33), UnbGrd-Rchg/ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(33), UnbGrd-Max HP%:50(34)

Level 35: Stone Prison -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(36), SprWntBit-Acc/Dmg/EndRdx:50(36), SprWntBit-Acc/Dmg/Rchg:50(36), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(37)

Level 38: Foot Stomp -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/Rchg:50(39), SprAvl-Acc/Dmg/EndRdx/Rchg:50(40)

Level 41: Fossilize -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(42), SprEnt-End/Rchg:50(42), SprEnt-Acc/Hold/End:50(42), SprEnt-Acc/Hold/End/Rchg:50(43)

Level 44: Stalagmites -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg/Rchg:50(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(46)

Level 47: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50)

Level 49: [Empty]

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(40), NmnCnv-Regen/Rcvry+:50(50)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(50)

------------

 

 

 

| Copy & Paste this data into Mids' Hero Designer to view the build |

|-------------------------------------------------------------------|

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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Okay, a super-expensive build can get you a Soft-Capped Invuln setup that DOES NOT REQUIRE THE FIGHTING POOL!

No mule attack you never use.

No Cross-Punch.

No Tough.

No Weave.

 

Nor the resultant, ongoing Endurance drain from the toggles!

 

So this leaves you with power choices late in the build and a fairly hefty Endurance budget to use them.

 

Awww no cross punch or spring attack? :(

 

Anyway, those last two builds were Invulnerability, not WP matey ;) hehe

 

What the?!?!?!?

 

I KNOW I posted these to a completely different thread!

 

Okay, while this isn't a Fighting-Free setup:

 

S/L is just sub-SoftCap.  However, a Tier2 Agility Alpha will bring you up.

 

But WP/SS/Earth.

So you've got a nice ability to take and hold aggro!

 

 

 

 

 

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Tanker

Primary Power Set: Willpower

Secondary Power Set: Super Strength

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Fighting

Power Pool: Speed

Ancillary Pool: Earth Mastery

 

Hero Profile:

Level 1: High Pain Tolerance -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx/Rchg:50(5), StdPrt-ResDam/Def+:30(9)

Level 1: Jab -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(27), SprMghoft-Acc/Dmg/Rchg:50(27), SprMghoft-Dmg/EndRdx/Rchg:50(29), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(31), SprMghoft-Rchg/Res%:50(31)

Level 2: Mind Over Body -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(5), UnbGrd-Rchg/ResDam:50(7), UnbGrd-ResDam/EndRdx/Rchg:50(7), GldArm-3defTpProc:50(11)

Level 4: Haymaker -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(13), SprGntFis-Acc/Dmg/Rchg:50(13), SprGntFis-Dmg/EndRdx/Rchg:50(15), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(15), SprGntFis-Rchg/+Absorb:50(19)

Level 6: Fast Healing -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(34), Pnc-Heal/Rchg:50(34)

Level 8: Indomitable Will -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(9), ShlWal-ResDam/Re TP:50(11)

Level 10: Taunt -- MckBrt-Taunt:50(A), MckBrt-Taunt/Rchg:50(43), MckBrt-Taunt/Rchg/Rng:50(46), MckBrt-Acc/Rchg:50(48), MckBrt-Taunt/Rng:50(48), MckBrt-Rchg:50(48)

Level 12: Rise to the Challenge -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(37), Pnc-Heal/Rchg:50(43)

Level 14: Quick Recovery -- PrfShf-End%:50(A)

Level 16: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(17), Rct-ResDam%:50(17)

Level 18: Heightened Senses -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(19)

Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(21), SprBlsCol-Acc/Dmg/EndRdx:50(21), SprBlsCol-Acc/Dmg/Rchg:50(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(25), SprBlsCol-Rchg/HoldProc:50(25)

Level 22: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(23)

Level 24: Kick -- FrcFdb-Rechg%:50(A)

Level 26: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-Rchg/ResDam:50(40), UnbGrd-ResDam/EndRdx/Rchg:50(46)

Level 28: Rage -- RechRdx-I:50(A), RechRdx-I:50(29)

Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31)

Level 32: Strength of Will -- UnbGrd-ResDam:50(A), UnbGrd-EndRdx/Rchg:50(33), UnbGrd-Rchg/ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(33), UnbGrd-Max HP%:50(34)

Level 35: Stone Prison -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(36), SprWntBit-Acc/Dmg/EndRdx:50(36), SprWntBit-Acc/Dmg/Rchg:50(36), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(37)

Level 38: Foot Stomp -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/Rchg:50(39), SprAvl-Acc/Dmg/EndRdx/Rchg:50(40)

Level 41: Fossilize -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(42), SprEnt-End/Rchg:50(42), SprEnt-Acc/Hold/End:50(42), SprEnt-Acc/Hold/End/Rchg:50(43)

Level 44: Stalagmites -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg/Rchg:50(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(46)

Level 47: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50)

Level 49: [Empty]

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(40), NmnCnv-Regen/Rcvry+:50(50)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(50)

------------

 

 

 

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|-------------------------------------------------------------------|

How Well would this build translate into a Brute?

I'm thinking about moving WP/SS to SS/WP and do less pure tanking, but still be able to tank when needed.

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How Well would this build translate into a Brute?

I'm thinking about moving WP/SS to SS/WP and do less pure tanking, but still be able to tank when needed.

 

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Brute

Primary Power Set: Super Strength

Secondary Power Set: Willpower

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Speed

Ancillary Pool: Earth Mastery

 

Villain Profile:

Level 1: Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(31), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Rech/Fury(36)

Level 1: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(7), StdPrt-ResDam/Def+(15)

Level 2: Haymaker -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(17), SprUnrFur-Acc/Dmg/Rchg(17), SprUnrFur-Dmg/EndRdx/Rchg(19), SprUnrFur-Acc/Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(21)

Level 4: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7), GldArm-3defTpProc(15)

Level 6: Fast Healing -- Heal-I(A), Heal-I(50)

Level 8: Knockout Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(11), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11), SprBlsCol-Rchg/HoldProc(13)

Level 10: Indomitable Will -- LucoftheG-Rchg+(A), LucoftheG-Def(13), Rct-ResDam%(36), ShlWal-ResDam/Re TP(36)

Level 12: Taunt -- PrfZng-Dam%(A)

Level 14: Kick -- FrcFdb-Rechg%(A)

Level 16: Rise to the Challenge -- DctWnd-Heal/EndRdx(A), NmnCnv-Heal/EndRdx(50)

Level 18: Rage -- RechRdx-I(A), RechRdx-I(19)

Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(46)

Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-Max HP%(27)

Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(37), ShlWal-Def(43)

Level 26: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(37)

Level 28: Heightened Senses -- LucoftheG-Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(37)

Level 30: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(39)

Level 32: Foot Stomp -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)

Level 35: Hasten -- RechRdx-I(A), RechRdx-I(39)

Level 38: Strength of Will -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(40)

Level 41: Stone Prison -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(42), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Dmg/EndRdx/Acc/Rchg(43)

Level 44: Fossilize -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(45), SprEnt-End/Rchg(45), SprEnt-Acc/Hold/End(45), SprEnt-Acc/Hold/End/Rchg(46)

Level 47: Stalagmites -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50)

Level 49: Super Jump -- WntGif-ResSlow(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(40), Mrc-Rcvry+(43)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46)

Level 50: Agility Core Paragon

------------

 

 

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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WP/ss god tanks were my favorite on live

 

Thanks for your build. I'm trying to tweak it now. :)

 

ALso, many thanks to everybody else who contributed to this thread. It's amazing to finally see some inspirational WP/SS builds!

..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.

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This is what I've got now.... You can see it's got lots of recharge in Rage and Haste, and I didn't know what to do at the end because I ran out of slots - but I was wondering how feasible a non-MoG version might be because I quite like Spring Attack/Cross Punch.

 

Please ignore the stalagmites enhancement - it wouldn't work, because it doesn't do kb, I think*

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Science Tanker

Primary Power Set: Willpower

Secondary Power Set: Super Strength

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Speed

Ancillary Pool: Earth Mastery

 

Hero Profile:

Level 1: High Pain Tolerance

  • (A) Unbreakable Guard - Resistance: Level 50
  • (3) Unbreakable Guard - Resistance/Endurance: Level 50
  • (3) Unbreakable Guard - RechargeTime/Resistance: Level 50
  • (5) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50
  • (5) Steadfast Protection - Resistance/+Def 3%: Level 30

Level 1: Jab

  • (A) Superior Might of the Tanker - Accuracy/Damage: Level 50
  • (7) Superior Might of the Tanker - Damage/Recharge: Level 50
  • (7) Superior Might of the Tanker - Accuracy/Damage/Recharge: Level 50
  • (9) Superior Might of the Tanker - Damage/Endurance/Recharge: Level 50
  • (9) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge: Level 50
  • (11) Superior Might of the Tanker - Recharge/Chance for +Res(All): Level 50

Level 2: Mind Over Body

  • (A) Unbreakable Guard - Resistance: Level 50
  • (11) Unbreakable Guard - Resistance/Endurance: Level 50
  • (13) Unbreakable Guard - RechargeTime/Resistance: Level 50
  • (13) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50
  • (15) Gladiator's Armor - TP Protection +3% Def (All): Level 50

Level 4: Haymaker

  • (A) Superior Gauntleted Fist - Accuracy/Damage: Level 50
  • (15) Superior Gauntleted Fist - Damage/RechargeTime: Level 50
  • (17) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime: Level 50
  • (17) Superior Gauntleted Fist - Damage/Endurance/RechargeTime: Level 50
  • (19) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime: Level 50
  • (19) Superior Gauntleted Fist - RechargeTime/+Absorb: Level 50

Level 6: Fast Healing

  • (A) Panacea - Heal/Endurance: Level 50
  • (21) Panacea - Endurance/Recharge: Level 50
  • (21) Panacea - Hea/Recharge: Level 50
  • (23) Panacea - Heal/Endurance/Recharge: Level 50
  • (23) Panacea - Heal: Level 50

Level 8: Indomitable Will

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (25) Luck of the Gambler - Defense/Endurance: Level 50
  • (25) Luck of the Gambler - Defense: Level 50
  • (27) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50

Level 10: Taunt

  • (A) Mocking Beratement - Taunt: Level 50
  • (46) Mocking Beratement - Taunt/Recharge: Level 50
  • (48) Mocking Beratement - Taunt/Recharge/Range: Level 50
  • (48) Mocking Beratement - Accuracy/Recharge: Level 50
  • (48) Mocking Beratement - Taunt/Range: Level 50
  • (50) Mocking Beratement - Recharge: Level 50

Level 12: Rise to the Challenge

  • (A) Panacea - Heal/Endurance: Level 50
  • (31) Panacea - Endurance/Recharge: Level 50
  • (31) Panacea - Hea/Recharge: Level 50
  • (31) Panacea - Heal/Endurance/Recharge: Level 50
  • (33) Panacea - Heal: Level 50

Level 14: Quick Recovery

  • (A) Performance Shifter - Chance for +End: Level 50

Level 16: Kick

  • (A) Force Feedback - Chance for +Recharge: Level 50

Level 18: Heightened Senses

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (33) Luck of the Gambler - Defense/Endurance: Level 50
  • (33) Luck of the Gambler - Defense: Level 50
  • (50) Reactive Defenses - Scaling Resist Damage: Level 50

Level 20: Knockout Blow

  • (A) Superior Blistering Cold - Accuracy/Damage: Level 50
  • (34) Superior Blistering Cold - Damage/Endurance: Level 50
  • (34) Superior Blistering Cold - Accuracy/Damage/Endurance: Level 50
  • (34) Superior Blistering Cold - Accuracy/Damage/Recharge: Level 50
  • (36) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime: Level 50
  • (36) Force Feedback - Chance for +Recharge: Level 50

Level 22: Tough

  • (A) Unbreakable Guard - Resistance: Level 50
  • (36) Unbreakable Guard - Resistance/Endurance: Level 50
  • (37) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50
  • (37) Unbreakable Guard - +Max HP: Level 50

Level 24: Weave

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (37) Luck of the Gambler - Defense/Endurance: Level 50
  • (39) Luck of the Gambler - Defense: Level 50

Level 26: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (39) Luck of the Gambler - Defense/Endurance: Level 50
  • (39) Luck of the Gambler - Defense: Level 50

Level 28: Rage

  • (A) Recharge Reduction IO: Level 50
  • (50) Recharge Reduction IO: Level 50

Level 30: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (40) Luck of the Gambler - Defense/Endurance: Level 50
  • (40) Luck of the Gambler - Defense: Level 50

Level 32: Hasten

  • (A) Recharge Reduction IO: Level 50
  • (40) Recharge Reduction IO: Level 50
  • (42) Recharge Reduction IO: Level 50

Level 35: Hurl

  • (A) Superior Winter's Bite - Accuracy/Damage: Level 50
  • (45) Superior Winter's Bite - Damage/RechargeTime: Level 50
  • (45) Superior Winter's Bite - Accuracy/Damage/Endurance: Level 50
  • (45) Superior Winter's Bite - Accuracy/Damage/Recharge: Level 50
  • (46) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge: Level 50
  • (46) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime: Level 50

Level 38: Foot Stomp

  • (A) Superior Avalanche - Accuracy/Damage: Level 50
  • (42) Superior Avalanche - Damage/Endurance: Level 50
  • (42) Superior Avalanche - Accuracy/Damage/Endurance: Level 50
  • (43) Superior Avalanche - Accuracy/Damage/Recharge: Level 50
  • (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge: Level 50
  • (43) Force Feedback - Chance for +Recharge: Level 50

Level 41: Super Jump

  • (A) Jumping IO: Level 50

Level 44: Salt Crystals

  • (A) Induced Coma - Chance of -Recharge: Level 30

Level 47: Quick Sand

  • (A) Pacing of the Turtle - Chance of -Recharge: Level 30

Level 49: Stalagmites

  • (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 30

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance: Level 50
  • (27) Numina's Convalesence - +Regeneration/+Recovery: Level 50
  • (29) Miracle - +Recovery: Level 40

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End: Level 50
  • (29) Performance Shifter - EndMod: Level 50

------------

 

 

 

 

..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.

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