normalperson Posted January 15 Posted January 15 I watch the damage bonus on my brute when I'm single player mission running, and it stays pretty close to +150% most of the time. So long as most of my attacks are already hitting, would that additional +80% really make a noticeable difference? 1
biostem Posted January 15 Posted January 15 2 hours ago, normalperson said: I watch the damage bonus on my brute when I'm single player mission running, and it stays pretty close to +150% most of the time. So long as most of my attacks are already hitting, would that additional +80% really make a noticeable difference? I find the tohit is just as useful, especially versus some enemies that can really drop your chance to hit via debuffs. Additionally, you can slot a unique IO like Gaussian's, to essentially get double the benefit. It's also great as an opener, if you don't have a lot of fury built up, and can provide just that little bit of extra "oomph" to take out a particularly tough or troublesome enemy... 1
Maelwys Posted January 15 Posted January 15 In addition to what was said above, it can be a useful place to stick a Rectified Reticle +Perc if your secondary doesn't have an inherent Perception boost. I've fought enough stealthing CoT/Tsoo/Knives/etc over the years that the idea of playing a toon with just the default perception gives me the heeby jeebies. 1
SeraphimKensai Posted January 15 Posted January 15 Also helps for when you're fighting a Paragon Protector that just popped MoG and you don't feel like dancing with him until it wears off.
evetsleep Posted January 15 Posted January 15 As others have said, there are some good reasons to pick a Build-up, but I'd add it's not a must pick right away. I often save it as a 30+ pick. 1
biostem Posted January 15 Posted January 15 5 hours ago, evetsleep said: As others have said, there are some good reasons to pick a Build-up, but I'd add it's not a must pick right away. I often save it as a 30+ pick. Agreed - it's a "nice to have", but not a "must have", for most of my builds...
roleki Posted Thursday at 08:26 PM Posted Thursday at 08:26 PM If a character has access to Build Up, I take it, it's not even a decision. Three-slotted with an IO Recharge at 50, a Gaussian's ToHit/Rech pumped +3, and a Gaussian's Buildup Proc has the recharge sitting squarely at75%. That means about 9 out of 10 times I get a Built-Up Build Up and the next execution of my attack chain is going to smack the living piss out of whatever is standing in front of me. While it's nice on a Brute, it's absolutely amazing on a Scrapper when used just before executing whatever power has the +Crit proc. A light that light can't find, just shadow wrapped in skin
aethereal Posted Thursday at 08:47 PM Posted Thursday at 08:47 PM +80% damage is good even on a brute, the Guassian's Build Up proc makes it even better. I mean, look, the game's not very hard, you don't need to do anything, but if you care about performance in terms of burst damage at all, I think that getting the power is a no-brainer. 1
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