Vayek Posted Tuesday at 11:10 PM Posted Tuesday at 11:10 PM (edited) Here is my own Dark/Dark Dom build I use. Like any build, I'll likely be tweaking and revising over time. But as of the time of making this post, this is where my build stands. You shouldn't need to have Hasten on Auto to keep perma Domination. Just keep Domination on auto and click Hasten as you see fit. Dark Humour - Dominator (Darkness Control - Dark Assault).mbd Edited Wednesday at 02:34 AM by Vayek 1
EnjoyTheJourney Posted Wednesday at 04:07 AM Posted Wednesday at 04:07 AM (edited) Here's another version of a dark / dark / dark dominator build to consider. It has some pros and cons compared to your build. The main advantages of the build below are higher damage, higher recharge, better resistance to incoming movement and recharge debuffs, and probably better overall survivability. The build below is more expensive, though. It also has no pets and perhaps you'd prefer to find a way to keep one or both pet skills in your build. Also, there's no umbral torrent and no concealment pool in the build below. You may decide you like one or all of them too much to consider doing without them. PS: Toggle on gather shadows to see the effect on defense totals, on damage from attacks, and on healing from life drain. As a kind of "technical" issue to consider, keep domination toggled off when looking at accuracy for attacks meant to harm enemies. Domination provide a brief +25% to hit buff when it's activated (for 15 seconds). But, then that to hit buff remains off until domination is activated once again. It's overly optimistic to believe that the accuracy totals visible with domination toggled on will be the accuracy totals your powers will usually have in-game. Hopefully you have a blast with your triple dark dom, however you decide to move forward. Dark Humour - Dominator (Darkness Control - Dark Assault - Dark Mastery),v2.mbd Edited Wednesday at 04:29 AM by EnjoyTheJourney
Vayek Posted Wednesday at 05:32 PM Author Posted Wednesday at 05:32 PM 13 hours ago, EnjoyTheJourney said: Here's another version of a dark / dark / dark dominator build to consider. It has some pros and cons compared to your build. The main advantages of the build below are higher damage, higher recharge, better resistance to incoming movement and recharge debuffs, and probably better overall survivability. The build below is more expensive, though. It also has no pets and perhaps you'd prefer to find a way to keep one or both pet skills in your build. Also, there's no umbral torrent and no concealment pool in the build below. You may decide you like one or all of them too much to consider doing without them. PS: Toggle on gather shadows to see the effect on defense totals, on damage from attacks, and on healing from life drain. As a kind of "technical" issue to consider, keep domination toggled off when looking at accuracy for attacks meant to harm enemies. Domination provide a brief +25% to hit buff when it's activated (for 15 seconds). But, then that to hit buff remains off until domination is activated once again. It's overly optimistic to believe that the accuracy totals visible with domination toggled on will be the accuracy totals your powers will usually have in-game. Hopefully you have a blast with your triple dark dom, however you decide to move forward. Dark Humour - Dominator (Darkness Control - Dark Assault - Dark Mastery),v2.mbd 43.08 kB · 1 download Interesting changes made. Though, it seems to have lost perma domination (outside of hasten). I turned off the yellow toggles for all of the procs, for a more consistent look at the damage outputs without chance for procs. and the changes don't seem too large. It seems most of the changes are reliant on proc chances. Or am I looking at this incorrectly? I havent really played Dominators since live. And I'm just returning to the game after a 3 year break. So, I'm quite sure my dominator build knowledge is a bit dated by now haha.
EnjoyTheJourney Posted Wednesday at 08:54 PM Posted Wednesday at 08:54 PM (edited) The increased damage from the build offered as an alternative influenced by having more procs, as you noted. But, damage improvement sources go beyond having more procs. First, tar patch is a soft control that lowers enemy resistances and has a high uptime percentage. It also serves as a multiplier for teammate and pet damage, and so it would have a noticeable impact on how quickly your teams can clear content. Second, substituting smite for dark blast leads to better damage per second of power activation time. Third, for personal damage the presence of a relatively smooth single target attack chain in the alternative build would allow your dominator to take down harder targets much more quickly than they could do otherwise. You can math that out in a very precise way if you'd like. But, even a cursory look at how often you'll have gaps in which a single target attack is available for each build and thumbnail calculations of how much damage those attacks will do per second of power activation time should reveal quite noticeable differences in single target damage between these builds. Pet damage in the original build could not bridge the damage gap, even in the case where you could get the pets to focus on your desired target. On another note, I apologize for having missed that you didn't have hasten toggled on for your original build; I was underestimating how much recharge you have in your build. You actually have more recharge in your build and technically have perma-dom without even using hasten. In practice, though, keeping domination active is not difficult when you have hasten, 110% global recharge from sets, and a decent amount of resistance to incoming recharge debuffs. As another "toggle" topic, to have a better view of actual defenses while fighting, you need to toggle off stealth and infiltration, then add about 2% to the defense totals you see on the totals screen. When you do that you'll realize that default defenses while in battle are about 17% or lower for every kind of damage type defense and all three types of positional defense. I initially missed this, as well. But, having noticed it the alternative build is clearly the more survivable build. Function and (dis)likes are not always in perfect alignment, though. And, suggesting an alternative build may make it seem that I'm questioning your preferences. But, that's not my place or my intent. You may really want one or more pets, umbral torrent, and/or concealment pool powers and there's nothing inherently wrong with any of those preferences. Edited Wednesday at 09:02 PM by EnjoyTheJourney 1
Vayek Posted Wednesday at 10:21 PM Author Posted Wednesday at 10:21 PM 1 hour ago, EnjoyTheJourney said: As another "toggle" topic, to have a better view of actual defenses while fighting, you need to toggle off stealth and infiltration, then add about 2% to the defense totals you see on the totals screen. When you do that you'll realize that default defenses while in battle are about 17% or lower for every kind of damage type defense and all three types of positional defense. I initially missed this, as well. But, having noticed it the alternative build is clearly the more survivable build. To correctly get these numbers, you just need to go to the top of mids > options > effects & maths > right side menue > check "attacked". This causes Mids to auto calculate those changes in stealth when you are attacked. Hope this helps so you dont have to do that mental math in future builds. 1
Vayek Posted Wednesday at 10:23 PM Author Posted Wednesday at 10:23 PM 1 hour ago, EnjoyTheJourney said: Function and (dis)likes are not always in perfect alignment, though. And, suggesting an alternative build may make it seem that I'm questioning your preferences. But, that's not my place or my intent. You may really want one or more pets, umbral torrent, and/or concealment pool powers and there's nothing inherently wrong with any of those preferences. I have no real feeling towards pets on a dominator. but the haunt acts more like crowd control than an actual pet. so, it seems important for a dark build. But the wolf seems highly optional based on the power descriptions. thopugh the extra help with damage seems kinda nice.
Uun Posted Thursday at 04:56 PM Posted Thursday at 04:56 PM Here's what I'm running on my Dark/Dark. I originally had Living Shadows and Haunt in my build and ended up respeccing out of both. Some thoughts on your build: You don't slot any accuracy in Dark Blast, Living Shadows, Umbral Torrent, Soul Consumption or Umbra Beast. Your global accuracy is insufficient and you only have an 85% chance to hit against +3s. Dark Blast should be slotted for damage, not debuff. Living Shadows isn't a great choice for %dmg procs due to the short recharge. Fearsome Stare should be slotted for tohit debuff, not fear. Cloud Senses is a good option. Stealth needs end reduction. Don't skip Gather Shadows. It boosts the duration of all your controls Umbra Beast should be slotted for damage, not debuff. Expedient Reinforcement is a good option. Uunwrapped - Dominator (Darkness Control).mbd 1 Uuniverse
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