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Everything posted by Vayek

  1. I just had a cool idea, I think. I would love to see elemental Master Mind pets. Like, fire pets, electric pets, ice pets, dark pets, etc. There could be a toggle in the power set that swtiches between the different elements - like that toggle for dual pistols. Maybe one type can be more ranged, one type more tanky, one type more support oriented? Like electric could behave like Elec affinity, Dark could be more holds and confuses, Fire could be raw damage, and ice could be tanky. And the majority of these pet skins are already in the game - so that makes it easier on the developers.
  2. A guy on Facebook suggested a great idea that I immediately loved. An all new alien archetype to play in the game. Something opposing to the Kheldians. The kheldians are kind of a mix between tanks and blasters. Maybe this new class could be a mix of controller and scrapper? And maybe have a duality similar to Peacebringers and Warshades, only with this archetype, one is a villain and one is a hero. I think this would be an incredibly exciting opportunity to introduce a unique new character to the game. What do you think? What would yo
  3. I haven't observed this happening again since my original posting. But I will keep a special eye on it. I was playing a Plant/Kin troller on an ITF (if I remember correctly)
  4. Testing a few missions at level 39 on the Beta server, I've noticed an odd bug where Fulcrum Shift misses on the targeted enemy and then failing to splash onto the surrounding enemies.
  5. The ban on streaming that you mentioned relates specifically and only to game footage. It has no relation at all to Mids as a program, or subsequent footage of the Mids program. I wouldn't even apply to a video about how to install and set up the game. It would only apply to actual footage of the game itself, after the date the ban was placed into effect.
  6. There is no footage of the game at all. Nothing to do with any streaming bans. I went ahead and edited the post to have "INFO" on it, and changed the topic tag to "Tutorial". Thanks for that suggestion! 🙂
  7. Hey everyone! I sat down with Metalios and got the go ahead to make the official Mids Reborn Tutorial video series. So, if you need help understanding mids, or maybe want to see if there's some use you didn't already know, go ahead and check out the videos: https://www.youtube.com/playlist?list=PLPa8wBhHUHYVHm2tVKIfV64p2ChvqusBZ If you need help, or just wanna chat, I am usually around in the game on the Excelsior shard. My game global is @Vayek
  8. I would also love to see support corruptors/defenders/controllers/masterminds be able to give themselves buffs in a similar way the new Electrical Affinity set works. You have to target a pet or team mate, and the AoE of a buff powers also can affect yourself (can give yourself thermal or ice shields, speed boost, etc). I feel like our support classes have been selfless for far too long.
  9. I would LOVE to see toggle suppression be added to Warshades and Peacebringers. This way, the human toggles will stay toggled "on" but suppressed, instead of just being turned off completely by the form change. The exact same can be said for stone tanks/brutes when they use Granite Armor and the rest of their toggles drop. As someone who main plays a Warshade, this would be HUGE quality of life improvement.
  10. So, because you were told "no, don't do that", your version of a hissy fit is to demand your charitable donations be returned from a non-profit organization? That's a real mature and classy gesture for sure... You can't always get what you want, or have your way with everything. Welcome to the real adult world filled with small disappointments.
  11. I genuinely believe the most fitting name for the badge should be "Homecoming". This badge commemorates a year of thousands of people experiencing a wide range of emotions as each of them has finally come home. Hell, there's even a great song to theme this event with!
  12. I, and many others I know, purpsefully sell everything we sell for a single buck to drive down the market and keep people from driving up the prices on the market like it was back on live. If you want/need money, go farm. I've made as much as a billion infamy in about an hour and half just farming.
  13. My fundamental problem here is that the vast majority of us players (myself included) are just thrilled to even be able to play the game we love again. And it frustrates people like me to see people like you spit all over what we love. To see you come on here and talk about how the game is defective in this or that way. How it is below your standards, blah blah. If you dislike things that much, it isn't that difficult to start a new server like those jokers have over on the we have cake server. They have really screwed it up (in my honest opinion), but have made it the
  14. Definitive proof that Titan weapons is too strong for a melee powerset since melee sets must always be the weakest damage in the game! *he said with a deeply sarcastic and belittling voice* https://thehardtimes.net/harddrive/man-wins-yet-another-round-of-laser-tag-using-only-melee-attacks/
  15. It's just PVE. Your entire argument here is 100% predicated on the notion "You hit that enemy harder than I did. I can't let that stand!" Get over it already. Titan Weapons is well balanced with its limitations vrs strengths. How about just stop complaining for the sake of complaining and just enjoy the game? If you don't like something, don't play it.
  16. No, I didn't mean to attack pylons (this quote is obviously just being taken out context for the sake of arguing. My post very clearly says the point is to get a raw (non-theoretical) damage per second parse. This is a real condition despite your statement of "realistic conditions". Activation and recharge times play a key role in this testing. It's becoming more unclear to me exactly what you're goal is with these tests then. Because it's starting to seem like the test is trying to say "well when I play titan weapons, it feels like it does more damage than my other toon does, and
  17. Shouldn't raw DPS chains at least be a part of the data since one of the primary questions is if the set does considerably more damage than others?
  18. The main point i was trying to make about the testing standards is that you need a set of controlled variables and a set of non-controlled variables in order to run objective testing. The controlled variables should include things like: character builds, powers used, artack chains, times taken, dps, average accuracy, average endurance consumption, etc. In this way, you can eliminate testing bias and human bias/error.
  19. A friend just sent me this excel sheet that shows "here are all the numbers for scrapper attack sets in a nice spreadsheet (from source code), before any HC specific changes." Player_Scrapper_Melee.xls
  20. I only suggested dark to discourage using toggles at all. Get just testing done on one the attavk set and the endurance consumption. Parcing the damage per second of an attack chain shouldn't be that difficult of a thing to do really. Find something with loads of hitpoints that doesnt attack back (like a test dummy in RWZ) and lay into it for a set time. We do this to measure DPS in nearly every other MMO. The point is to test the attack power set specifically, and measure its numbers as objectively as possible. Testing in correlation with toggles from a secondary set s
  21. I feel like this whole thing needs objective tests on the components of titan weapons. A test on endurance management of going through 1 complete attack chain - where is the specific endurance after a single complete attack chain? A dual test on the damage per second with using "build momentum" and without using momentum (not using secondary powers) A test on power recharge rates during attack chains, and how that directly impacts a damage per second scale. And if it's possible, test the accuracy average. Because titan weapons misses A LOT.
  22. again, great points! Because the biggest outcry I've heard here is all about Scrappers doing so much damage with the power set. But I haven't see much about the other Archetypes.
  23. Agreed! Since that was part of the designed limitations of the titan weapon power set
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