Major_Decoy Posted Monday at 05:46 AM Posted Monday at 05:46 AM It's just the Underground Incarnate Trial except you can enter it as a level 2 gold side character. 1
Rudra Posted Monday at 06:10 AM Posted Monday at 06:10 AM 22 minutes ago, Major_Decoy said: It's just the Underground Incarnate Trial except you can enter it as a level 2 gold side character. Soooo... ... commit character suicide? 1
lemming Posted Monday at 06:20 AM Posted Monday at 06:20 AM I assume at the proper level. Could do an equiv where the mobs would be the ones from gold side and instead of the hydra heads, some sort of DE threat. Not needed at all for terms of leveling since you can outlevel gold side without trying, but it could be interesting.
Rudra Posted Monday at 07:25 AM Posted Monday at 07:25 AM 54 minutes ago, lemming said: I assume at the proper level. Could do an equiv where the mobs would be the ones from gold side and instead of the hydra heads, some sort of DE threat. Not needed at all for terms of leveling since you can outlevel gold side without trying, but it could be interesting. I'm not really seeing it. I don't recall there being a lower Underground like there is in Paragon City to make use of in Nova Praetoria, Imperial City, or Neutropolis. With the Underground trial taking place in Underground First Ward which is not (normally) accessible. Now as far as simply making use of the Underground in Nova Praetoria for a Praetorian TF? I think adding TFs to Praetoria doesn't make sense given the established lore and how quickly characters level gold side. However, I won't oppose it (this time) either. However, as far as the DE goes? Especially for a low level TF gold side? The lore doesn't accommodate it. The DE are outside the sonic fence (as far as anyone not Tyrant knows or is concerned) and unable to get in (as far as anyone not Tyrant knows or is concerned). Having gold side players fight the DE in the Underground would bare the lie that even Hamidon is helping maintain before it finally got revealed as part of Praetoria's fall. Which also is a problem for the other factions gold side, but at least they have a visible presence to build something with.
Major_Decoy Posted Monday at 08:15 AM Author Posted Monday at 08:15 AM 2 hours ago, Rudra said: Soooo... ... commit character suicide? Yes. 1
Major_Decoy Posted Monday at 09:33 AM Author Posted Monday at 09:33 AM I think it'd be a nice little bit flavor, it would give new players an idea of just why Praetoria is. I think giving them the chance to be absolutely destroyed by Hamidon would really be an educational experience. 1
Chris24601 Posted Monday at 01:58 PM Posted Monday at 01:58 PM I think this has some merit, but I’d use the maps from the Number Six (Praetoria’s Last Gasp) arc and make it a rescue mission for an important VIP whose transport went down outside the sonic fences. For added fun make is someone the lore says is secretly loyal to the Resistance so everyone has a reason to risk the monster-haunted wilds outside the fences. Make the last section ambush waves with a timer as you have to survive long enough for the Mediporter system to lock-on and pull you out. The only “winning” is to not lose. You can’t actually beat the Devouring Earth, just slow them down enough to escape. Because, yeah, “this is WHY we have the fences and the rules” goes a long way towards keeping Gold-side as shades of grey… the Crusaders want “freedom” but what sort of plan do they have for THAT once they’ve torn down the infrastructure?
Techwright Posted 18 hours ago Posted 18 hours ago The idea of having something there has merit, but I should think that would require a review of the leveling first, specifically at what point the player can opt to exit gold side. Gold side is really there for the stories, and even without any bonuses, it levels too quickly, out-leveling those golden stories. In the meantime, Gold side does have an event or two, though these seem largely forgotten.
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