Ultimo Posted Thursday at 09:46 PM Posted Thursday at 09:46 PM Ok, I'm having something of an issue, perhaps someone can suggest a solution? I have several characters whose chat bubbles have been recoloured. For example, the Black Ghost's chat bubble is black with reddish-pink text (to match the colour of his powers). When I type in chat, the bubble appears correctly. However, most of my characters, including the Black Ghost, have a number of keybinds (I use the numpad), to let them say something quickly during battle (for example, Lord Dire, based on Dr. Doom, has one I hit when someone tries to melee with him, saying "Fool! Dire does not engage in petty fisticuffs!") To do this, I use the command /bind numpad1 local "DIALOG!" This means when I press numpad 1, the character will say the text in the quotes. However, the chat bubble in such cases is white, with black text. It does NOT match the colours I selected in the options for my regular chat bubble. Someone explained to me how to change this. To begin with, you need to convert the colours from RGB to HEX. That is, in the options menu, you choose Red, Green and Blue percentages for bubble and text. To change these percentages to a hex code, I go to a website that allows you to input the percentages, and it provides an appropriate colour in HEX format. For example, the reddish pink colour of Black Ghost's text is 100% red, 27% green and 34% blue. Inputting this to a converter yields the HEX code, #641B22. This gets put into the bind command, so it looks like this: /bind numpad1 local <color #641B22><bgcolor #000000> "TEXT!" This should, on pressing Numpad 1, produce a text bubble saying the text in the quotes, in that reddish colour on a black background (#000000 is black). However, the issue I'm having is that the reddish colour is too DARK... and I'm not sure how to make it lighter, to match what the normal chat bubble looks like. Ok, long explanation for a relatively simple question. Is there some way to brighten the text in the bound chat bubble? Something in the Hex code, perhaps? I've attached a video to show you what I mean. As an additional aside... you may notice the occasional stalls and freezes while I'm trying to type during this video. This goes on CONSTANTLY with this game lately. Anyone have any suggestions how I might fix that? 1
Maelwys Posted Thursday at 10:11 PM Posted Thursday at 10:11 PM (edited) 33 minutes ago, Ultimo said: it looks like this: /bind numpad1 local <color #641B22><bgcolor #000000> "TEXT!" This should, on pressing Numpad 1, produce a text bubble saying the text in the quotes, in that reddish colour on a black background (#000000 is black). However, the issue I'm having is that the reddish colour is too DARK... and I'm not sure how to make it lighter, to match what the normal chat bubble looks like. Ok, long explanation for a relatively simple question. Is there some way to brighten the text in the bound chat bubble? Something in the Hex code, perhaps? The Hex code "641B22" is just the same as the original RGB codes "100"=64, "27"=1B, "34"=22. Generally to make a colour 'lighter' you want to increase all the numbers so there's "more white"... so I'd increase each number by ~10 in stages until it looks right. Or looky here if you'd rather eyeball it: https://htmlcolorcodes.com/color-chart/ EDIT: After rereading... one thing worth pointing out might be that "100 red" doesn't necessarily mean "100% red". Generally the code for "as much Red as you can get" would be 255 (FF in Hex!) so that may be why your numbers are off... maybe try multiplying each of them by 2.55? (I think that'd work out at a Hex code of FF4557...) Edited Thursday at 10:19 PM by Maelwys
Ultimo Posted Thursday at 10:23 PM Author Posted Thursday at 10:23 PM 10 minutes ago, Maelwys said: The Hex code "641B22" is just the same as the original RGB codes "100"=64, "27"=1B, "34"=22. Generally to make a colour 'lighter' you want to increase all the numbers so there's "more white"... so I'd increase each number by ~10 in stages until it looks right. Or looky here if you'd rather eyeball it: https://htmlcolorcodes.com/color-chart/ EDIT: After rereading... one thing worth pointing out might be that "100 red" doesn't necessarily mean "100% red". Generally the code for "as much Red as you can get" would be 255 (FF in Hex!) so that may be why your numbers are off... maybe try multiplying each of them by 2.55? (I think that'd work out at a Hex code of FF4557...) I'm just going by what the converter website tells me... it's all a bit Cryptic, if you ask me. https://rgbcolorcode.com/color/converter/
Maelwys Posted Thursday at 10:34 PM Posted Thursday at 10:34 PM 8 minutes ago, Ultimo said: I'm just going by what the converter website tells me... it's all a bit Cryptic, if you ask me. https://rgbcolorcode.com/color/converter/ Aye that looks about right. It says at the bottom "Make sure you add three numbers in the 0-255 range separated by commas" so it's definitely expecting 'maximum red' to be given as 255 not 100. Try using FF4557 as the Hex String in the bind instead of 641B22 and see if it looks more like what you're expecting.
Clave Dark 5 Posted Friday at 01:10 AM Posted Friday at 01:10 AM 3 hours ago, Ultimo said: As an additional aside... you may notice the occasional stalls and freezes while I'm trying to type during this video. This goes on CONSTANTLY with this game lately. Anyone have any suggestions how I might fix that? Drop your graphics settings is my first thought. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Ultimo Posted Friday at 03:48 AM Author Posted Friday at 03:48 AM 2 hours ago, Clave Dark 5 said: Drop your graphics settings is my first thought. That's the thing, my pc is fairly decent, I can run Star Citizen with no difficulty, Red Dead 2, anything. 32GB of RAM, and all that. It's baffling that I'm having issues with a 21 year old game. 1
Ultimo Posted Friday at 03:50 AM Author Posted Friday at 03:50 AM 5 hours ago, Maelwys said: Aye that looks about right. It says at the bottom "Make sure you add three numbers in the 0-255 range separated by commas" so it's definitely expecting 'maximum red' to be given as 255 not 100. Try using FF4557 as the Hex String in the bind instead of 641B22 and see if it looks more like what you're expecting. So... Since the settings in the game options are expressed as a percentage, I'd need to convert those numbers to a value between 0 and 255 first... then plug those into the RGB converter? So, 100% red would be expressed as 255 in the converter, 27% green would be 69? I'll try that.
Maelwys Posted Friday at 05:45 AM Posted Friday at 05:45 AM 1 hour ago, Ultimo said: So... Since the settings in the game options are expressed as a percentage, I'd need to convert those numbers to a value between 0 and 255 first... then plug those into the RGB converter? So, 100% red would be expressed as 255 in the converter, 27% green would be 69? I'll try that. Exactly. The reason for this is that everything in computer code gets represented by Binary digits; and the most common allocation of storage for low numbers is 8 such digits... which means that (as long as that number is never going to be negative!) its upper limit is 255. It's a little more intuitive whenever you're dealing with Hex codes because they always use two Hexadecimal digits to represent those eight Binary digits... and FF in Hex is equal to 255 in base 10. Anyways, hopefully the new Hex code will work for you! 👍
Rishidian Posted Friday at 01:49 PM Posted Friday at 01:49 PM Since you are working in percentages: 100% Red -> 100% of 255 = 255 -> FF 27% Green -> 27% of 255 = 69 -> 45 34% Blue -> 34% of 255 = 87 -> 57 Try FF4557 for your color. It should look like this.
Psyonico Posted yesterday at 01:44 AM Posted yesterday at 01:44 AM I now need to tell one of my favorite jokes… There are 10 types of people in this world: those that understand hexadecimal and F the rest 2 What this team needs is more Defenders
Ultimo Posted 6 hours ago Author Posted 6 hours ago Tried it, it now works perfectly. Thanks all, that was the other shoe I needed.
Clave Dark 5 Posted 6 hours ago Posted 6 hours ago On 5/15/2025 at 9:48 PM, Ultimo said: That's the thing, my pc is fairly decent, I can run Star Citizen with no difficulty, Red Dead 2, anything. 32GB of RAM, and all that. It's baffling that I'm having issues with a 21 year old game. I had a feeling that was going to be your answer ha ha... Hope it clears up. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Ultimo Posted 5 hours ago Author Posted 5 hours ago 36 minutes ago, Clave Dark 5 said: I had a feeling that was going to be your answer ha ha... Hope it clears up. I've actually changed my settings from Balanced to High Performance, and that seems to have fixed it.
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