legendaryjman Posted yesterday at 05:05 AM Posted yesterday at 05:05 AM I am having an issue with the AE not letting me test a mission. Right now I am just trying to build it out so all test boxes are just "test" and all characters are named "A, B, C, D" etc. I have no errors. I already had a bunch of errors with level ranges that I had to resolve. When I click test it gives me the pop up of "you are about to test your mission" but the contact does not pop up and I can not go into the mission. I've made missions before. This is a new issue I have not experienced. I tried searching for a solution but there are so many variables in making a mission I am not sure what to look for. Has anyone ran into the issue where you don't get any errors but the arc still wont load up for you to test?
UltraAlt Posted yesterday at 06:15 AM Posted yesterday at 06:15 AM 1 hour ago, legendaryjman said: When I click test it gives me the pop up of "you are about to test your mission" but the contact does not pop up and I can not go into the mission. I'm assuming you picked a contact to give you missions. Since you can't see hem to start the mission, I would suggest picking new contact (at least temporarily) and seeing if that works. If someone posts a reply quoting me and I don't reply, they may be on ignore. (It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications) Some players know that I have them on ignore and are likely to make posts knowing that is the case. But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable. Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.
Darmian Posted 21 hours ago Posted 21 hours ago 9 hours ago, UltraAlt said: I'm assuming you picked a contact to give you missions. Since you can't see hem to start the mission, I would suggest picking new contact (at least temporarily) and seeing if that works. There's a random glitch where sometimes you only see the default digital contact. So it may be that the contact IS there, just generic'd. 1 AE SFMA Arcs: The Meteors (Arc id 42079) | Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) | Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) | Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X | The Eve of War (Arc id 41583) X | Spirals: Part One. (Arc id 55109) | Spirals: Part Two. (Arc id 55358) | Spirals: Part Three. (Arc id 57197) I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013) (Pre War Praetorian Loyalist. Pre War Praetorian Resistance. Pre ITF Cimerora. Post ITF Cimerora. X = Dev Choice/Hall of Fame )
Police Woman Posted 18 hours ago Posted 18 hours ago (edited) I vaguely remember seeing something similar when a patch invalidated some of the custom NPC groups or custom characters that I used to have, due to powersets changing or something, resulting in the story arc becoming broken without any obvious change on my part. You might try re-checking any custom characters you have to make sure they are still working, or removing custom characters from your arc until it becomes testable. Edited 18 hours ago by Police Woman 1
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