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Posted

I am having an issue with the AE not letting me test a mission. Right now I am just trying to build it out so all test boxes are just "test" and all characters are named "A, B, C, D" etc. 

 

I have no errors. I already had a bunch of errors with level ranges that I had to resolve. 

 

When I click test it gives me the pop up of "you are about to test your mission" but the contact does not pop up and I can not go into the mission.

 

I've made missions before. This is a new issue I have not experienced. I tried searching for a solution but there are so many variables in making a mission I am not sure what to look for.

 

Has anyone ran into the issue where you don't get any errors but the arc still wont load up for you to test?

Posted
1 hour ago, legendaryjman said:

When I click test it gives me the pop up of "you are about to test your mission" but the contact does not pop up and I can not go into the mission.

 

I'm assuming you picked a contact to give you missions.

Since you can't see hem to start the mission, I would suggest picking new contact (at least temporarily)  and seeing if that works.

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

Posted
9 hours ago, UltraAlt said:

 

I'm assuming you picked a contact to give you missions.

Since you can't see hem to start the mission, I would suggest picking new contact (at least temporarily)  and seeing if that works.

There's a random glitch where sometimes you only see the default digital contact.  So it may be that the contact IS there, just generic'd.

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AE SFMA Arcs: The Meteors (Arc id 42079) Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) |

Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) |

 Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X  The Eve of War (Arc id 41583) | Spirals: Part One. (Arc id 55109) |  Spirals: Part Two. (Arc id 55358) |  Spirals: Part Three. (Arc id 57197)

I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013)

(Pre War Praetorian Loyalist.  Pre War Praetorian Resistance.  Pre ITF Cimerora.  Post ITF Cimerora. X = Dev Choice/Hall of Fame )

Posted (edited)

I vaguely remember seeing something similar when a patch invalidated some of the custom NPC groups or custom characters that I used to have, due to powersets changing or something, resulting in the story arc becoming broken without any obvious change on my part.  You might try re-checking any custom characters you have to make sure they are still working, or removing custom characters from your arc until it becomes testable.

Edited by Police Woman
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