Solarverse Posted July 6, 2019 Posted July 6, 2019 This was not a thing when I last played. However, players, even in Warburg, are unattackable. What is going on? Do they have an option to not be attacked in PvP now? SFX and Music Mods by Solarverse (Consolidated) WP/EM God Mode Tank Guide and Build Help Support the Return of Missing Code for Sound Files!
PaxArcana Posted July 6, 2019 Posted July 6, 2019 ... are they on the same "side" as you? Do they perhaps have a power that renders them immune to attack (e.g., Personal Force Field) ...? Global Handle: @PaxArcana ... Home servers on Live: Freedom & Virtue ... Home Server on HC: Torchbearer Archetype: Casual Gamer ... Powersets: Forum Melee / Neckbeard ... Kryptonite: Altoholism
Solarverse Posted July 6, 2019 Author Posted July 6, 2019 ... are they on the same "side" as you? Do they perhaps have a power that renders them immune to attack (e.g., Personal Force Field) ...? In the case of Bloody Bay, no. He was not. In the case of Warburg, yes. Both Heroes. However, in Warburg, it's a free for all, everyone vs everyone. So alliance should not matter. SFX and Music Mods by Solarverse (Consolidated) WP/EM God Mode Tank Guide and Build Help Support the Return of Missing Code for Sound Files!
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