Shenanigunner Posted July 7, 2019 Share Posted July 7, 2019 Does anyone know of an object or workaround that would let me make a solid-color wall in a base? I've searched all the tintable objects and they are tintable, not color-able. I want a bright green wall or vertical surface... ideas? UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com Link to comment Share on other sites More sharing options...
Ulysses Dare Posted July 7, 2019 Share Posted July 7, 2019 Have you tried Supergroup banners? They are fully tintable and the large hanging ones will cover a wall from floor to ceiling. Link to comment Share on other sites More sharing options...
Shenanigunner Posted July 7, 2019 Author Share Posted July 7, 2019 Ah, good. That's very close except for the crinkly texture. I will have to move it to a small room where I can control lighting to get the color I want - trying for a greenscreen background. UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com Link to comment Share on other sites More sharing options...
Raevyn_Darke Posted July 7, 2019 Share Posted July 7, 2019 Bathroom stall pieces take color very well and are solid colored. The only caveat is that they are metal, so there can be a shine/glare depending on lighting. Link to comment Share on other sites More sharing options...
Flashtoo Posted July 7, 2019 Share Posted July 7, 2019 When all else fails, there's always the alphabet letter I, but that would take FOREVERRRRR. Character portrait artist for hire, PM for details! Commissions: Closed, Sorry Link to comment Share on other sites More sharing options...
Shenanigunner Posted July 9, 2019 Author Share Posted July 9, 2019 Bathrooom pieces work great, but are subject to emphasized lighting variation. I need to build a little brightly-lit room for further experimentation. The crazy-ass letter-I idea works pretty well, too, but managing the tiling is tedious and for some reason, the lighting gradient is applied erratically to increasingly large surfaces, so that you get gradient sections like large tiles. Again, need a bright room to try again. Thanks for the suggestions. UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com Link to comment Share on other sites More sharing options...
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