sainttbish4400 Posted July 8, 2019 Posted July 8, 2019 Hi, I just hit 50 with my Fire/Energy/Mace blaster and am trying to craft a build that gives me decent survival without losing much of my dps potential. I play exclusively in PVE, groups and ranged/hover. My focus has been on ranged def. I haven't hit the defense cap for ranged and this already feels like an expensive build. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Mistress Blaze fire nrg: Level 50 Mutation Blaster Primary Power Set: Fire Blast Secondary Power Set: Energy Manipulation Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Power Pool: Flight Ancillary Pool: Mace Mastery Hero Profile: Level 1: Flares -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/Rchg(17), SprBlsWrt-Acc/Dmg/EndRdx(17), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(19), SprBlsWrt-Rchg/Dmg%(19) Level 1: Power Thrust -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(29), Mk'Bit-Dmg/Rchg(29), Mk'Bit-Acc/EndRdx/Rchg(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(31) Level 2: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(3), Rgn-Acc/Dmg/Rchg(3), Rgn-Acc/Rchg(5), Rgn-Dmg/EndRdx(5), Rgn-Knock%(7) Level 4: Maneuvers -- LucoftheG-Def(A), Ksm-ToHit+(34), Rct-ResDam%(34) Level 6: Build Up -- RechRdx-I(A), RechRdx-I(48) Level 8: Rain of Fire -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(37), SprDfnBrr-Acc/Dmg/Rchg(37), SprDfnBrr-Acc/Dmg/EndRdx(39), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(39), SprDfnBrr-Rchg/+Status Protect(39) Level 10: Fire Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(11), SprWntBit-Acc/Dmg/EndRdx(11), SprWntBit-Acc/Dmg/Rchg(13), SprWntBit-Dmg/EndRdx/Acc/Rchg(13), SprWntBit-Rchg/SlowProc(15) Level 12: Assault -- EndRdx-I(A) Level 14: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit(15), GssSynFr--ToHit/Rchg(36), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(37) Level 16: Boxing -- Empty(A) Level 18: Blaze -- Thn-Dmg/EndRdx(A), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(21), Thn-Acc/Dmg/EndRdx(23), Thn-Dmg/EndRdx/Rchg(27), Thn-Acc/Dmg(27) Level 20: Energize -- RechRdx-I(A) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25) Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResKB(25) Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(40), StnoftheM-Acc/ActRdx/Rng(40), StnoftheM-Dmg/ActRdx/Rchg(40), StnoftheM-Dam%(42) Level 28: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg(42), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-EndRdx/Rchg(43), ShlWal-ResDam/Re TP(43) Level 30: Power Boost -- RechRdx-I(A) Level 32: Inferno -- Arm-Dmg(A), Arm-Acc/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dmg/Rchg(34) Level 35: Scorpion Shield -- DefBuff-I(A) Level 38: Fly -- BlsoftheZ-ResKB(A) Level 41: Boost Range -- RechRdx-I(A) Level 44: Summon Spiderlings -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(45), BldMnd-Acc/EndRdx(45), BldMnd-Acc/Dmg/EndRdx(45), BldMnd-Acc(46), BldMnd-Dmg(46) Level 47: Mace Beam Volley -- ExpStr-Dmg/KB(A), ExpStr-Acc/KB(48), ExpStr-Dam%(48) Level 49: Hover -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50), BlsoftheZ-Travel(50) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(46), Mrc-Heal(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7), PrfShf-EndMod/Rchg(9) Level 50: Musculature Radial Paragon Level 50: Assault Core Embodiment Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1547;706;1412;HEX;| |78DA6594594F135114C7EF4CA796B6545A5AA0C8D616904D6A59DC4D541070A1492| |3CF868C3094D1DAD69921826F7E057D305101352EE0F605FC102EF149FD042A60E2| |A39A7A3AFFD3D2A493B6BF7BFFE79EE59EB9B7C9E5B3B56FA76E9F12926F3CA39AE| |6EC18FD5A9A51935CB2544BCF65053D4D49DDB40CCD342364BDA5451674438B648D| |B48B6CCDEC307B49CDA6B5F9F824D910A4B3649959CAE77386159FC86A467A6536A| |966F5FC5206D1EB52B95C263EADA9F39A612EEA799F3D9FD4D38B969E4D7BECD94C| 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Murcielago Posted July 8, 2019 Posted July 8, 2019 This is an old build I used to run on Live. It was a ranged blaster that had close to 45% ranged defense. Hero Plan by Hero Hero Designer 2.23 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Booster Blue: Level 50 Natural Blaster Primary Power Set: Fire Blast Secondary Power Set: Energy Manipulation Power Pool: Flight Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Force Mastery Hero Profile: Level 1: Fire Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/EndRdx(13), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(15), SprDfnBrr-Rchg/+Status Protect(15) Level 1: Power Thrust -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(13), Hct-Dmg/EndRdx(27), Hct-Dam%(29) Level 2: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(23), Rgn-Acc/Rchg(23), Rgn-Dmg/EndRdx(25), Rgn-Knock%(25) Level 4: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(40) Level 6: Hover -- LucoftheG-Rchg+(A), BlsoftheZ-Travel/EndRdx(7), BlsoftheZ-ResKB(19) Level 8: Fire Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(11), PstBls-Dmg/Rchg(11), PstBls-Acc/Dmg/EndRdx(19), PstBls-Dam%(21) Level 10: Energy Punch -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(17), SprBlsWrt-Acc/Dmg/Rchg(17), SprBlsWrt-Acc/Dmg/EndRdx(31), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(50) Level 12: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(31) Level 14: Boxing -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(43), Stp-Acc/EndRdx(43), Stp-Stun/Rng(43), Stp-Acc/Stun/Rchg(45), Stp-KB%(45) Level 16: Tough -- StdPrt-ResDam/Def+(A), GldArm-End/Res(29), GldArm-3defTpProc(36) Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(39), Thn-Dmg/EndRdx/Rchg(42) Level 20: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Def(40), LucoftheG-Rchg+(42) Level 22: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(40), LucoftheG-Rchg+(50) Level 24: Stun -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(39), Stp-Acc/EndRdx(46), Stp-Stun/Rng(46), Stp-Acc/Stun/Rchg(46), Stp-KB%(48) Level 26: Bone Smasher -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(36), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(39) Level 28: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/ActRdx/Rng(48), StnoftheM-Dmg/ActRdx/Rchg(48), StnoftheM-Dam%(50) Level 30: Build Up -- RechRdx-I(A), RechRdx-I(31) Level 32: Inferno -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34) Level 35: Energize -- RechRdx-I(A) Level 38: Aim -- RechRdx-I(A), RechRdx-I(45) Level 41: Personal Force Field -- LucoftheG-Rchg+(A) Level 44: Temp Invulnerability -- HO:Ribo(A) Level 47: Force of Nature -- RechRdx-I(A) Level 49: Boost Range -- RechRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Defiance Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Heal(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(5) Level 2: Stamina -- EndMod-I(A), EndMod-I(5), PrfShf-End%(9) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Agility Core Paragon ------------
LaconicLemur Posted July 8, 2019 Posted July 8, 2019 Here's my take on fire/em with ranged @ 35%, and smashing, lethal, and energy soft-capped. If power boost is active (every 4 seconds), then ranged is ~ 41% and you are also soft-capped on negative e. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Mistress Blaze fire nrg: Level 50 Mutation Blaster Primary Power Set: Fire Blast Secondary Power Set: Energy Manipulation Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Power Pool: Flight Ancillary Pool: Mace Mastery Hero Profile: Level 1: Flares -- MlsFur-Acc/Dmg(A), MlsFur-Dmg/EndRdx(3), MlsFur-Dmg/Rchg(3), Thn-Acc/Dmg(5), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(7) Level 1: Power Thrust -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(27) Level 2: Fire Ball -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(9), Ann-Acc/Dmg/Rchg(11), Ann-Acc/Dmg/EndRdx(11), Ann-Acc/Dmg/EndRdx/Rchg(13), Ann-ResDeb%(13) Level 4: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(17), DefBuff-I(17) Level 6: Build Up -- Empty(A), Empty(19) Level 8: Energy Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(19), KntCmb-Dmg/EndRdx(21), KntCmb-Dmg/Rchg(21) Level 10: Fire Blast -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(23), Thn-Dmg/EndRdx(23), Thn-Dmg/Rchg(25) Level 12: Assault -- Empty(A) Level 14: Aim -- Empty(A), Empty(25) Level 16: Boxing -- Empty(A) Level 18: Blaze -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(27), SprWntBit-Acc/Dmg/EndRdx(29), SprWntBit-Acc/Dmg/Rchg(29), SprWntBit-Rchg/SlowProc(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(31) Level 20: Energize -- Empty(A) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33) Level 24: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(34), RctArm-EndRdx/Rchg(34), StdPrt-ResKB(34), StdPrt-ResDam/Def+(36), GldArm-3defTpProc(36) Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Acc/ActRdx/Rng(37) Level 28: Weave -- GifoftheA-Def/EndRdx(A), GifoftheA-Def(37), GifoftheA-Def/Rchg(37), LucoftheG-Rchg+(39), LucoftheG-Def/EndRdx(39), LucoftheG-Def(39) Level 30: Power Boost -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33) Level 32: Inferno -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(40), SprBlsWrt-Acc/Dmg/EndRdx(40), SprBlsWrt-Acc/Dmg/Rchg(42), SprBlsWrt-Dmg/Rchg(42), SprBlsWrt-Acc/Dmg(46) Level 35: Scorpion Shield -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(42), GifoftheA-EndRdx/Rchg(43), LucoftheG-Rchg+(43), LucoftheG-Def/Rchg(43), LucoftheG-Def(45) Level 38: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(40) Level 41: Web Envelope -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(45), EnfOpr-Acc/EndRdx(45), EnfOpr-Immob/Rng(46), EnfOpr-Acc/Immob/Rchg(46) Level 44: Vengeance -- LucoftheG-Rchg+(A) Level 47: Web Cocoon -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(48), SprEnt-End/Rchg(48), SprEnt-Acc/Hold/End(48), SprEnt-Acc/Hold/End/Rchg(50), SprEnt-Rchg/AbsorbProc(50) Level 49: Hover -- LucoftheG-Rchg+(A), LucoftheG-Def(50) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15) Level 50: Musculature Radial Paragon Level 50: Assault Core Embodiment Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve ------------ GUIDE: i25 Homecoming Quality of Life (QoL) consolidated list of tweaks List of Thematic Powers by Archetype
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