kelika2 Posted 22 hours ago Posted 22 hours ago Can we get the opposite of that with Overwhelming Force's KB2KD and remove the uniqueness from that particular enhancement? the KB tax is getting taxing mentally and some builds would love multiple OF KB2KDs
mistagoat Posted 13 hours ago Posted 13 hours ago There is also the Sudden Acceleration kb2kd proc, that one is not unique so you can use as many as you'd like. The only downside is that is doesn't also enhance damage like the the Overwhelming Force does. I'm guessing the reason the OF proc is unique is because it goes in anything that does damage and and can turn any damaging power into a damaging power that also does knockdown. That could potentially make the OF proc OP if you could put one in every attack. It's probably why the Avalanche KD proc is unique as well. 1 2 SPOON!
MTeague Posted 12 hours ago Posted 12 hours ago people survived for years and years before KB2KD options even existed. The idea of "KB tax" is 100% entirely self-inflicted. .
Uun Posted 11 hours ago Posted 11 hours ago 1 hour ago, mistagoat said: I'm guessing the reason the OF proc is unique is because it goes in anything that does damage and and can turn any damaging power into a damaging power that also does knockdown. That could potentially make the OF proc OP if you could put one in every attack. It's probably why the Avalanche KD proc is unique as well. The entire Overwhelming Force set is unique, as is the entire Avalanche set and all other Universal Damage, Winter, ATO and Purple sets. Uuniverse
Psi-bolt Posted 7 hours ago Posted 7 hours ago 4 hours ago, MTeague said: people survived for years and years before KB2KD options even existed. The idea of "KB tax" is 100% entirely self-inflicted. Didn't most people survive by not playing sets and/or powers with KB? Personally, I tend to think that the KB to KD should just be a free power that you can buy at SMART that suppresses all your KB powers. 1
srmalloy Posted 45 minutes ago Posted 45 minutes ago 6 hours ago, Psi-bolt said: Didn't most people survive by not playing sets and/or powers with KB? Or, as with the Energy Blast set, learning how to use the knockback to assist with clustering up spawns for more efficient AoE use. Although there were people who just wanted to watch mobs go flying and didn't care that they were spreading out the spawns.
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