IllayKonon Posted May 1, 2019 Posted May 1, 2019 Trying to make a good build that's inspired by heroes like Flash and/or Quicksilver. I need your thoughts on it: Hero Plan by Mids' Hero Designer 1.96 http://www.cohplanner.com/ Click this DataLink to open the build! Speedster: Level 50 Science Scrapper Primary Power Set: Street Justice Secondary Power Set: Super Reflexes Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Initial Strike (A) Damage Increase (9) Damage Increase (15) Accuracy (46) Accuracy (46) Recharge Reduction (46) Recharge Reduction Level 1: Focused Fighting (A) Defense Buff (3) Defense Buff (3) Defense Buff (19) Endurance Reduction Level 2: Sweeping Cross (A) Damage Increase (9) Damage Increase (15) Accuracy (40) Accuracy (43) Endurance Reduction Level 4: Agile (A) Defense Buff (5) Defense Buff (5) Defense Buff Level 6: Focused Senses (A) Defense Buff (7) Defense Buff (7) Defense Buff (34) Endurance Reduction Level 8: Super Speed (A) Run SpeedLevel 10: Rib Cracker (A) Damage Increase (11) Accuracy (11) Endurance Reduction Level 12: Practiced Brawler (A) Recharge Reduction (13) Recharge Reduction (13) Recharge Reduction Level 14: Hasten (A) Recharge Reduction (25) Recharge Reduction (25) Recharge Reduction Level 16: Dodge (A) Defense Buff (17) Defense Buff (17) Defense Buff Level 18: Spinning Strike (A) Damage Increase (19) Damage Increase (34) Damage Increase (37) Accuracy (37) Accuracy (37) Endurance Reduction Level 20: Quickness (A) Run Speed (50) Run Speed Level 22: Combat Jumping (A) Defense Buff (27) Defense Buff (27) Defense Buff (43) Endurance Reduction Level 24: Kick (A) EmptyLevel 26: Tough (A) Resist Damage (29) Resist Damage (29) Resist Damage (34) Endurance Reduction Level 28: Lucky (A) Defense Buff (31) Defense Buff (31) Defense Buff Level 30: Weave (A) Defense Buff (31) Defense Buff (33) Defense Buff (43) Endurance Reduction Level 32: Crushing Uppercut (A) Damage Increase (33) Damage Increase (33) Damage Increase (39) Accuracy (40) Accuracy (40) Endurance Reduction Level 35: Evasion (A) Defense Buff (36) Defense Buff (36) Defense Buff (36) Endurance Reduction Level 38: Conserve Power (A) Recharge Reduction (39) Recharge Reduction (39) Recharge Reduction Level 41: Elude (A) Recharge Reduction (42) Recharge Reduction (42) Recharge Reduction Level 44: Focused Accuracy (A) Endurance Reduction (45) Endurance Reduction (45) Endurance Reduction (45) To Hit Buff Level 47: Physical Perfection (A) Healing (48) Healing (48) Healing (48) Endurance Modification (50) Endurance Modification (50) Endurance Modification Level 49: Whirlwind (A) Endurance ReductionLevel 1: Brawl (A) EmptyLevel 1: Critical Hit Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Run Speed (42) Run Speed Level 2: Rest (A) HealingLevel 4: Ninja Run Level 2: Swift (A) Run SpeedLevel 2: Health (A) Healing (23) Healing (23) Healing Level 2: Hurdle (A) EmptyLevel 2: Stamina (A) Endurance Modification (21) Endurance Modification (21) Endurance Modification Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 ------------
Murcielago Posted May 3, 2019 Posted May 3, 2019 Not using sets or anything? Just straight up IO/SOs? This looks like an interim build as most IO sets aren't available yet to the general population. OP: I'd recommend getting close to the defense soft cap if you can. It'll help survivability tremendously. Also using reward merits you can pick a few unique IOs in a week or two worth of playing. The steadfast 3% global defense up is super cheap to get(50 reward merits) and the gladiator armor is 150(?) Reward merits to get. Those will help bring up your def by 6%
Murcielago Posted May 3, 2019 Posted May 3, 2019 Oops I forgot to mention I'd probably pick up manuevers for added defense
Venture Posted May 3, 2019 Posted May 3, 2019 Oops I forgot to mention I'd probably pick up manuevers for added defense remember that manoeuvres on a scrapper only adds 2.28% def (base) vs 3.5% (base) on a defender. If you have a spare power slot for it go for it but it may be easier to add the def somewhere else...
Murcielago Posted May 5, 2019 Posted May 5, 2019 Oops I forgot to mention I'd probably pick up manuevers for added defense remember that manoeuvres on a scrapper only adds 2.28% def (base) vs 3.5% (base) on a defender. If you have a spare power slot for it go for it but it may be easier to add the def somewhere else... True but this build doesn't use any set IOs so more defense is always good.
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