Billbailey96 Posted Wednesday at 04:11 PM Posted Wednesday at 04:11 PM I am a big fan of tabletop RPGs from DnD 1ed to today's latest batch of indies. I have 121 different systems (not counting supplements) in my collection by last count. So I just wanted to make a thread to discuss our favorite RPGS.
Billbailey96 Posted Wednesday at 04:11 PM Author Posted Wednesday at 04:11 PM (edited) My collection so far (without supplements): 7th Sea PDF Actung! Cthullu Print Adventures in the Household (5e) Print Aether Nexus Print Alien RPG Print Apocalypse World PDF Band of Blades Print Beat the Boss PDF Black Powder and Brimstone Print Bladerunner RPG Print Blades in the Dark Print Bloodpunk (5e) PDF Bluebeard's Bride PDF Brancolia (5e) Print Break! Print Brindlewood Bay PDF Brinkwood: The Blood of Tyrants PDF Call of Cuthullu 7th Edition Print City of Mist PDF Colostle: Solo RPG Print Comrades: A Revolutionary RPG PDF Coriolis: The Great Dark Print Cryptomancer PDF Cyberpunk Red Print Cypher System Print Dark Harvest: The Legacy of Frankinstein PDF Dark Heresy 1st Edition PDF Dark Heresy 2nd Edition PDF Deadlands: Noir PDF Deadlands: The Weird West Print Deathmatch Island Print Delta Green 2nd Edition Print Delta Green: The Conspiracy PDF DIE RPG Print Dungeon Crawl Classic Print Dungeon World Print Dungeons and Dragons 5.5e Print Dungeons and Dragons 5e Print Ex Novo PDF Fabula Ultima Print Fallout PDF Fate Print Flying Circus PDF Forbidden Lands Print Fragged Aeternum PDF Fragged Empire PDF Fragged Seas PDF Free From the Yoke PDF GURPS 4e Print Heart: The City Beneath Print Historica Arcanum (5e) Print Household Print Imperium Maladictum Print Inevitable: An Authurian Western RPG Print Into the Odd-Remastered PDF Iron Kingdoms Full Metal Fantasy PDF Iron Kingdoms Requiem (5e) Print Ironsworn PDF Ironsworn: Starforged Print Ironsworn: Sundered Isles Print Lancer Print Legacy: Generation Ship PDF Legacy: Godsend PDF Legacy: Life Amoung the Ruins Print Legacy: Primal Pathways PDF Legacy: Rhaposdy of Blood PDF Legacy: Worldfall PDF Lex Arcana PDF Masks: A New Generation Print Memento Mori PDF Microscope PDF Mutant City Blues 2nd Edition PDF Mutant Year Zero PDF Necessary Evil: Invasion (Revised) PDF Never Going Home Print New Edo PDF Nibaru PDF Numenra Print Only War PDF Our Brillant Ruin Print Pathfinder 2nd Edition Print Penumbra City Print Pugmire (5e) PDF Rapscalion PDF Red Markets PDF Revolt! Print Rifts Print Rouge Trader 1st Edition Print Ruins of Symbaroum (5e) PDF Savage Worlds Print Scum and Villany Print Shadow of the Demon Lord PDF Shadowrun 1e Reprint Print Shiver PDF Shiver: Gothic PDF Sigmata: This Signal Kills Fascists PDF Soulbound Print Spire: The City Must Fall Print Stoneburner Print Streets of Peril Print Swyvers Print Symbaroum Print Tales from the Loop Print Tales of the Valiant RPG Print The Electric State RPG Print The Last Caravan Print They Came From The Sea! PDF Things From the Flood Print Through the Breach RPG PDF Tiny RPGs (Several) PDFs Torg Eternity PDF Triangle Agency Print Unbound Print Uprising: The Dystopian Universe RPG PDF Vaesen Print Victoriana PDF Warhammer Fantasy Roleplay 4th Edition Print Wicked Ones PDF Wild Sea Print Winterhorn PDF Zweihander PDF Edited Wednesday at 04:12 PM by Billbailey96
Billbailey96 Posted Wednesday at 07:57 PM Author Posted Wednesday at 07:57 PM So to make this about more than showcasing my TTRPG addiction I wanted to talk about some of the games I have played and what I liked about them (I invite others to do the same of course.) So right now a game I am really enjoying is Blades in the Dark. The game takes heavy inspiration from things like Peaky Blinders, the old Thief Games from the 90's, and the more modern Dishonored series. The idea is that your a band of scoundrels running a gang in a supernaturally haunted electro/steam-punk city. A fun mechanic that the game introduces is the fact that the gang itself has a character sheet giving you abilities based on what time of gang you want to run (are you a cult, smugglers, or a band of sneak thieves?). This not only gives the GM a good indication of what kind of game you want to run, but also grounds the game in an organic story of your gang's rise to power. On the player facing side the mechanics are simple; you take a skill and roll a dice for each point you have in that skill, 4's and 5's are partial successes and 6's are full successes with 3's and lower being failures. The GM side is a little more complicated as there is a series of levers you have to manipulate to determine the roll's effect of the fiction as you determine things like effect and potency. Beyond the mechanics, the real star of the show is the setting of Duskvol, a city stuck in a world were the sun barely rises above the horizon every day. In this world death doesn't work like it should, meaning if a body isn't cremated shortly after death, the spirit of the deceased will haunt the place they died (not a good thing for the assassins hired to kill the guy in the first place). So the underworld is both a criminal and literal presence in day to day life throughout Duskvol. If you like crime storys and gothic settings, Blades in the Dark is a must have.
BRB_bio Posted Thursday at 01:51 PM Posted Thursday at 01:51 PM That's an impressive list! The only games I recognize are Call of Cthulhu, GURPS, and Mutant City Blues. I played Cthulhu back in the 90s, but all I remember is being slightly drunk and being the first of the party to go insane. I also ran a GURPS campaign for 2-3 years in college, based on the "Manmarch" choose-your-own-adventure-books. I bought GURPS 4e out of nostalgia recently and was almost immediately disappointed. Their "fix" to the attribute system felt like they took a sledgehammer to a problem that required a scalpel. On the plus side, they at least tried to make "flexible" armor a bit more realistic. Some favorite TTRPGs of mine: James Bond 007 (Victory Games) - the first game to introduce me to a purely point-buy character generation system Star Trek Roleplaying Game (FASA) Paranoia (West End Games) The Burning Wheel (Luke Crane) - almost unplayable as written, but with a muck ton of interesting ideas. 1
Billbailey96 Posted Thursday at 05:47 PM Author Posted Thursday at 05:47 PM If there is anybody who is interested in the history of RPGs I have three books to recommend. The first is "Playing at the World" by Jon Peterson. The 1st edition is massive but definitely a treasure trove on the origins of RPGs from wargames to DnD and onward. The second is "Designers and Dragons" by Shannon Appelcline. This one is a multi-volume work that looks at RPGs from the perspective of the various designers and publishers decade by decade. Its very good at tracking the trends of the medium as new mechanics and ideas popped up and spread through the industry. The final is "Monsters, Aliens, and Holes in the Ground" by Stu Horvath. This one is also a decade by decade book but more focused on the games themselves. Definetly a good book to have if your a collector and interested in an encyclopedia of sorts for your collection.
Billbailey96 Posted Thursday at 06:10 PM Author Posted Thursday at 06:10 PM 4 hours ago, BRB_bio said: That's an impressive list! The only games I recognize are Call of Cthulhu, GURPS, and Mutant City Blues. I played Cthulhu back in the 90s, but all I remember is being slightly drunk and being the first of the party to go insane. I also ran a GURPS campaign for 2-3 years in college, based on the "Manmarch" choose-your-own-adventure-books. I bought GURPS 4e out of nostalgia recently and was almost immediately disappointed. Their "fix" to the attribute system felt like they took a sledgehammer to a problem that required a scalpel. On the plus side, they at least tried to make "flexible" armor a bit more realistic. Some favorite TTRPGs of mine: James Bond 007 (Victory Games) - the first game to introduce me to a purely point-buy character generation system Star Trek Roleplaying Game (FASA) Paranoia (West End Games) The Burning Wheel (Luke Crane) - almost unplayable as written, but with a muck ton of interesting ideas. Call of Cthulhu is interesting, like any horror game I think it needs the right GM and the right players to really work since Horror requires a certain atmosphere to really work. As for GURPS I actually have 3ed, I picked it up years ago at a used book store and it was the book that spawned my hoard. Its interesting but GURPS tries to be to many things to too many people. The best games I've collected over the years benefit from a tighter thematic focus instead of a kitchen sink "Generic RPG" approach. I also have a copy of Paranoia (the second most recent edition) hiding in a box in my storage unit.
Darmian Posted Thursday at 06:18 PM Posted Thursday at 06:18 PM One thing that was great for GURPS 3rd was the Character Creator Program they brought out for it. The 4th ed version was total crap in comparison. And I have a lot of GURPS books that I bought just to read! Because when they did a deep dive back then they really dove deep. 1 AE SFMA Arcs: The Meteors (Arc id 42079) | Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) | Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) | Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X | The Eve of War (Arc id 41583) X | Spirals: Part One. (Arc id 55109) | Spirals: Part Two. (Arc id 55358) | Spirals: Part Three. (Arc id 57197) I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013) (Pre War Praetorian Loyalist. Pre War Praetorian Resistance. Pre ITF Cimerora. Post ITF Cimerora. X = Dev Choice/Hall of Fame )
Billbailey96 Posted Thursday at 08:03 PM Author Posted Thursday at 08:03 PM Here is a thread I started a few weeks ago talking about Super Hero RPGS if anyone is interested 1
TTRPGWhiz Posted Thursday at 08:33 PM Posted Thursday at 08:33 PM (edited) I, uh, also enjoy ttrpgs. This is one of my favorite alternate settings of all time, to a game that very few people played, was mechanically flawed, and still holds a place in my heart. Edited Thursday at 08:35 PM by TTRPGWhiz 1
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