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Posted

This is feedback. I'm playing an electric/electric dominator. I took Voltaic Sentinel. It's too soon to say if the power is good or bad...but I can't target it to even find it some cases. I know it lasts for 60 seconds - but what if I want to dismiss it? I can't. 

I think this is a mistake. Right now, it seems like a useless power. I can at least see the gremlins and what they're doing - and even though they're uncontrollable, I can dismiss them if they start wandering the wrong way. Since I can't even see the Voltaic Sentinel most of the time, I don't know what it's doing, how hard it's hitting, or if in fact it's hitting anything. For all I know, it's still trying to catch up with me after the last fight. 

Let's make this thing targetable so I can see it when I spawn it and see it when it despawns, and find it if I'm curious as to where it is. 

Posted

I'd hazard a guess that you can't make something targetable by allies/self but not enemies, and that's the pain point.  Since its invincible,  but not supposed to be a tank, it can't be targeted. 

 

If I'm wrong and they *can* make something be targetable by just self, then sure, i have no problem with this.

 

I'd actually like to see dominators get the toggle version of this, which electric blast gets. 

What this team needs is more Defenders

Posted (edited)
On 9/10/2025 at 10:23 AM, Ukase said:

This is feedback. I'm playing an electric/electric dominator. I took Voltaic Sentinel. It's too soon to say if the power is good or bad...but I can't target it to even find it some cases. I know it lasts for 60 seconds - but what if I want to dismiss it? I can't. 

 

That's the old Click version of Voltaic Sentinel.  Electricity Assault's didn't get changed to a Toggle when the others were modified.  It's not targetable because it's an Entity that's an extension of the Toon.  But it does benefit from your Global Buffs, unlike the vast majority of Pets.  It fires off up to 14 Electrical Bolts.  Any aggro it gets your Toon inherits.

 

Does it show up in the Pet window?

 

 

Edited by Jacke

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Posted

No, that's really my only issue. The other night, there was a point where we're about to do a hard fight, someone had to afk, and I don't want the pet to start something before the team was ready. But I didn't have the option to dismiss it. And there's no timer, other than the one in my head to know how much longer it's going to be up. 30 seconds...20 seconds, I dunno. Time in this game is hard to gauge. I mean, I see the computer time, but I wasn't paying it any mind when I spawned it. And I don't know for sure when it despawns after the initial timer expires. I see the gremlins just fine. And I suppose there is the petcom-dismissall macro I can use. But I'd still like to see it so I know when it despawns. 

Posted
1 hour ago, Psyonico said:

I suspect you can right click the icon under your health bar to dismiss it early.

Just checked. No, you can't. Left clicking the icon does nothing and right clicking lets you check the power's information and settings, but not cancel or dismiss.

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