Ishiga Posted September 27 Posted September 27 As it says on the tin. A simple desire just to properly make orcish characters of a sort. Just having some protruding tusks from the mouth wouldn't cut it either. Tusks only work when the jaw properly accommodates their structure so It's either best be served as an entirely new head sculpt or a more integrated jaw attachment to the existing head models, whichever would be most reasonable in the end. Thank you for considering!
Triumphant Posted September 27 Posted September 27 Quote Just having some protruding tusks from the mouth wouldn't cut it either. Tusks only work when the jaw properly accommodates their structure so It's either best be served as an entirely new head sculpt or a more integrated jaw attachment to the existing head models, whichever would be most reasonable in the end. I don't understand what you mean by this. None of the character models have working jaws/mouths. They are all just static faces. There are two or three faces that are perfectly servicable for representing orcish features, unless you're talking about 40k/WoW styled orcs, which have extremely oversized protruding tusks. Not that I am against the Devs adding new designs for face selection, mind you. More customization options are always a good thing, IMO.
biostem Posted September 28 Posted September 28 There are some chinguard options that can make for a convincing organic jaw. That being said, I see no reason they couldn't tweak a few to have a more matte texture with tusks or such...
Troo Posted September 28 Posted September 28 (edited) On 9/26/2025 at 9:47 PM, Ishiga said: orcish characters of a sort. Edited September 28 by Troo "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
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