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Street Justice/Willpower concept character: Superstrength Speedster without Superstrength or Superspeed!


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Posted

What it says on the tin! Was hoping to maybe get a little feedback on this idea. Here's what the statline looks like with saturation on RTTC and such...

 

Stats.png.9b7ad86a265fb860ebbf99e4cb2c0667.png

 

As you can see, she's not capped against anything, hard or soft. The idea was to get a somewhat comprehensive level of defenses with some solid S/L resistance so that if I'm on a team with even a single Defense or Resistance buffer, she'll be able to softcap or get near cap from buffs.

 

In either case, having 'decent' values in the other category just make things better overall.

 

And then here's the slotting....

 

Slotting.png.984400f78c339ceb530c7beb22a11eb9.png

 

As you can see, not as much proc-bombing as is possible. Crushing Uppercut had to take Critical Strikes because the recovery time on Rib Cracker was too long to be able to toss off more than one attack in the Critical Strikes +50% window. By putting it in CU, though, I can get off an SB, an HB, and an RC if the enemy is standing long enough, but just -barely-.

 

As you can see I went for Infiltration and Combat Jumping for some vertical with my speed, but I also went with Musculature Radial Paragon to get an extra 33% runspeed, bringing it to 92mph (148kmph) with a jumping speed of 78mph (125kmph) and a jump height of 82ft (25m).

 

So what do y'all think? Are there things I could do better with this build while maintaining the movement?

 

Velocitrix - Scrapper (Street Justice - Willpower).mbd

Posted (edited)

I use Street Justice as Super Strength for my Scrapper, Genesis

 

Why take Infiltration over Super Speed?

Edited by VPrime

 

image.png.5bc2a7447f59fc49149acaf7afea0128.png

image.png.084e93602c4ef71c5a97aabab10c4519.pngProject Vitality - SS/WPimage.png.69ea8c09b2ad23ec2c94dc0f2690ad0d.png

image.png.012799eb6a363132489da1e220a1841c.pngDr. Zayne Draydeon - ROBOTS/FFimage.png.95f4b6c7fb80d1ca2fe60ecb23a52d6e.png

image.png.8ec22aca157634284355bec52ca117d0.pngProject Apex - BIO/SPINESimage.pngimage.png.a6b77f852d605d2ba4946942a546c3e9.pngProject Genesis - SS/REGENimage.png.e6ceeb91fe7f6c752e34f353a434946f.pngimage.png.8ec22aca157634284355bec52ca117d0.pngProject Ultimate - INV/SSimage.png.6cd33cef6b7409d6758b20fb8f2caed4.png

Posted
42 minutes ago, VPrime said:

I use Street Justice as Super Strength for my Scrapper, Genesis

 

Why take Infiltration over Super Speed?

1) Stealth is nice to have sometimes, even if it's not a lot.

2) The verticality fits a character with super strength, too.

3) I feel like Infiltration gets so little love in the community.

4) At maxed out movement, the speed difference on flat terrain isn't that big, but the verticality of it makes it more generally useful than Superspeed in cluttered environments.

Posted

I have a street justice/wp scrap as well. He's based on Mark Grayson. I am by no means a masterful mids builder, but glancing at your build, I would swap the ATO1 into 3 slots in each of 2 powers to double up on the 5% s/l defense and get yours much closer to the cap. Cross Punch would likely be the power here I'd swap over the other 3pc. I also usually don't like having a full set of ATO2 on one power because all that recharge makes the proc go off at poo poo rates. The part where me not being an expert comes into play is that I can't tell you for sure if that proc is currently in a great power to begin with, and someone else can  likely help out there. I also would throw an AH -res proc in there so shin breaker and rib cracker are both debuffing res, that way when you get max combo level and hit the uppercut, they'll be extra debuffed. Everything else is fine and any other changes I would make personally are just personal preference/habit based decisions. 

 

 

Posted
16 hours ago, Steampunkette said:

1) Stealth is nice to have sometimes, even if it's not a lot.

 

FWIW Superspeed gets basically the same amount of stealth as Infiltration.  35 feet rather than 36 feet 

Posted
On 10/7/2025 at 3:18 PM, Steampunkette said:

1) Stealth is nice to have sometimes, even if it's not a lot.

2) The verticality fits a character with super strength, too.

3) I feel like Infiltration gets so little love in the community.

4) At maxed out movement, the speed difference on flat terrain isn't that big, but the verticality of it makes it more generally useful than Superspeed in cluttered environments.

 

I use Infiltration for a Speedster concept myself 🙂  Staff/Elec Scrapper.  Maxed out run speed on her.   Love Infiltrations vertical and feel.

Posted
36 minutes ago, BrandX said:

 

I use Infiltration for a Speedster concept myself 🙂  Staff/Elec Scrapper.  Maxed out run speed on her.   Love Infiltrations vertical and feel.

It's ninja run, but enhanceable!

 

I love it!

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