Steampunkette Posted Sunday at 12:50 AM Posted Sunday at 12:50 AM What it says on the tin! Was hoping to maybe get a little feedback on this idea. Here's what the statline looks like with saturation on RTTC and such... As you can see, she's not capped against anything, hard or soft. The idea was to get a somewhat comprehensive level of defenses with some solid S/L resistance so that if I'm on a team with even a single Defense or Resistance buffer, she'll be able to softcap or get near cap from buffs. In either case, having 'decent' values in the other category just make things better overall. And then here's the slotting.... As you can see, not as much proc-bombing as is possible. Crushing Uppercut had to take Critical Strikes because the recovery time on Rib Cracker was too long to be able to toss off more than one attack in the Critical Strikes +50% window. By putting it in CU, though, I can get off an SB, an HB, and an RC if the enemy is standing long enough, but just -barely-. As you can see I went for Infiltration and Combat Jumping for some vertical with my speed, but I also went with Musculature Radial Paragon to get an extra 33% runspeed, bringing it to 92mph (148kmph) with a jumping speed of 78mph (125kmph) and a jump height of 82ft (25m). So what do y'all think? Are there things I could do better with this build while maintaining the movement? Velocitrix - Scrapper (Street Justice - Willpower).mbd
VPrime Posted Tuesday at 08:34 PM Posted Tuesday at 08:34 PM (edited) I use Street Justice as Super Strength for my Scrapper, Genesis Why take Infiltration over Super Speed? Edited Tuesday at 08:38 PM by VPrime Project Vitality - SS/WP Dr. Zayne Draydeon - ROBOTS/FF Project Apex - BIO/SPINESProject Genesis - SS/REGENProject Ultimate - INV/SS
Steampunkette Posted Tuesday at 09:18 PM Author Posted Tuesday at 09:18 PM 42 minutes ago, VPrime said: I use Street Justice as Super Strength for my Scrapper, Genesis Why take Infiltration over Super Speed? 1) Stealth is nice to have sometimes, even if it's not a lot. 2) The verticality fits a character with super strength, too. 3) I feel like Infiltration gets so little love in the community. 4) At maxed out movement, the speed difference on flat terrain isn't that big, but the verticality of it makes it more generally useful than Superspeed in cluttered environments.
Bionic_Flea Posted yesterday at 12:47 AM Posted yesterday at 12:47 AM On 10/4/2025 at 8:50 PM, Steampunkette said: Superstrength Speedster without Superstrength or Superspeed! So what do y'all think? 1
JediDave Posted 18 hours ago Posted 18 hours ago I have a street justice/wp scrap as well. He's based on Mark Grayson. I am by no means a masterful mids builder, but glancing at your build, I would swap the ATO1 into 3 slots in each of 2 powers to double up on the 5% s/l defense and get yours much closer to the cap. Cross Punch would likely be the power here I'd swap over the other 3pc. I also usually don't like having a full set of ATO2 on one power because all that recharge makes the proc go off at poo poo rates. The part where me not being an expert comes into play is that I can't tell you for sure if that proc is currently in a great power to begin with, and someone else can likely help out there. I also would throw an AH -res proc in there so shin breaker and rib cracker are both debuffing res, that way when you get max combo level and hit the uppercut, they'll be extra debuffed. Everything else is fine and any other changes I would make personally are just personal preference/habit based decisions.
aethereal Posted 18 hours ago Posted 18 hours ago 16 hours ago, Steampunkette said: 1) Stealth is nice to have sometimes, even if it's not a lot. FWIW Superspeed gets basically the same amount of stealth as Infiltration. 35 feet rather than 36 feet
BrandX Posted 4 hours ago Posted 4 hours ago On 10/7/2025 at 3:18 PM, Steampunkette said: 1) Stealth is nice to have sometimes, even if it's not a lot. 2) The verticality fits a character with super strength, too. 3) I feel like Infiltration gets so little love in the community. 4) At maxed out movement, the speed difference on flat terrain isn't that big, but the verticality of it makes it more generally useful than Superspeed in cluttered environments. I use Infiltration for a Speedster concept myself 🙂 Staff/Elec Scrapper. Maxed out run speed on her. Love Infiltrations vertical and feel.
Steampunkette Posted 3 hours ago Author Posted 3 hours ago 36 minutes ago, BrandX said: I use Infiltration for a Speedster concept myself 🙂 Staff/Elec Scrapper. Maxed out run speed on her. Love Infiltrations vertical and feel. It's ninja run, but enhanceable! I love it!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now