Ankylosaur Posted Monday at 01:04 PM Posted Monday at 01:04 PM tldr; a boss, placed in the back, is teleported to the "green death pit" of the middle level upon the player entering the back room. This makes the boss unable to be fought. While I love the new Rikti Map's feel, it is a very complicated one, obviously part of a trial or something. I worked out how to use it, what the microreactors do, and more but ran into the game-breaking bug above. Any time I portal into the back room, my main boss is teleported away before the fight begins. The green pit of death in the middle room is problematic in other ways too, in that allies can get trapped there. They don't seem to die, but rather just stand around, like the teleported boss, making me wonder if they are dead and maybe mid-transport to the map's hospital - but the game does not know how to deal with that with allies? Removing all the "floor is lava" spots might make the map a little easier to use too. Have not tested that much in the back room as I encountered this bug, but worth considering if you do take the time to make your new, very cool, map a little more usable. AE Arcs: Search for @Ankylosaur * denotes Dev's Choice Adventures in Lit: Adventures in Wonderland - 25-54* | Adventures in Oz - 40-54 | Adventures in Neverland - 45-54 Notable One-offs: Rularularian - 41-54* | The Serpent Beyond the Horizon - 46-52* | Robolution - 25-34* | The Genesis & Geneticists of The Coming Hamiggedon - 41-54* | Spycraft and Spidermen - 40-47 | Return to Faultline - 40-54 Post-Praetoria Series: All That Glitters: Gold Brickers, Mooks, & Praetorian tech proliferation - 9 Arcs | All That Glimmers: First Warders relocation in Astoria, the Mu, & Praetorian magic - 9 Arcs | All That Glints: The Awakened, The Council, & psionics after Mr. G and Striga collapse - 3 Arcs | All That Glows: Nictus & 5th Column after the Nictus schism/Striga collapse - 3 Arcs* | All That Gleams: Epilogue (Neo Tokyo) - 1 Arc | Neo Praetoria: Parallel Goldside escape from Night Ward post Diabolique - 3 arcs | Monkey Fight Club: Takes place after Glitters - 2 arcs
Developer Cobalt Arachne Posted Wednesday at 04:23 PM Developer Posted Wednesday at 04:23 PM This is a known bug. Issue with the map beacons. Will be fixed when Page 3 goes live. 🙂 2 Love this game and its community? Want to give back? Volunteer as a Game Master! Help make Homecoming the best it can be! Writer of the Patch Notes Red side, best side!
Troo Posted yesterday at 05:27 AM Posted yesterday at 05:27 AM 13 hours ago, Cobalt Arachne said: when Page 3 goes live. "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
laudwic Posted 11 hours ago Posted 11 hours ago The way I read it was: "We're going to Space in Page 3!" I've also predicted a Clown Mastermind set, so, I've been wrong before.
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