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On 11/22/2025 at 2:15 AM, Captain Powerhouse said:

These changes are not out in beta yet but just in case the patch lands while im in lala land and no notes are posted, this is what SHOULD be on the next patch:

 

Sonic Melee

  • Attune
    • Adjusted vfx
    • Cast time reduced from 1.67s to 1s
    • Range increased to 20ft

These changes sound good to fix Attune within the concept of the power set. Certainly what I am looking for, at least after having tested it on a Stalker. The range more than anything should prove to be highly relevant, as the power is really wasted on minions, and allowing it to be placed deeper in a group can allow me to work from the edge inwards while it grinds on a boss.

 

On 11/22/2025 at 10:39 AM, mistagoat said:

Sonic/SR Scrap vs Axe/SR Scrap at level 40

Galaxy Brain Office mission at +2x1 w/bosses.

I think we all knew that Sonic wasn't going to be a S Tier set off the bat, and while comparing baseline numbers against an S Tier set is good to confirm this, I would say those numbers are not particularly worse than many of the other B Tier or even A Tier sets. Given the tradeoff for the team utility of debuffing resistance to debuffs, is that a bad thing? Really looking forward to seeing how the set plays with high debuffing toon like a sonic defender or a Huntsman build. With procs my Huntsman debuffs resistance at around 60% in an area, and that number not being resisted against purples will be meaningful.

 

I think having another damage set with some team utility is not a bad thing, and am willing to sacrifice some top end DPS to achieve that.

Posted

Yeah I think we can all agree that there’s zero need for every new set to be as good as Battle Axe and that only comparing a new set to Battle Axe is a weird cherry pick. 

Posted
13 minutes ago, arcane said:

Yeah I think we can all agree that there’s zero need for every new set to be as good as Battle Axe and that only comparing a new set to Battle Axe is a weird cherry pick. 

Why can't we expect power sets to be balanced between each other exactly?  If battle axe is somehow too good, why is it allowed to exist for 6 years in that state?

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Posted
22 hours ago, PyroBeetle said:

These changes sound good to fix Attune within the concept of the power set. Certainly what I am looking for, at least after having tested it on a Stalker. The range more than anything should prove to be highly relevant, as the power is really wasted on minions, and allowing it to be placed deeper in a group can allow me to work from the edge inwards while it grinds on a boss.

 

I think we all knew that Sonic wasn't going to be a S Tier set off the bat, and while comparing baseline numbers against an S Tier set is good to confirm this, I would say those numbers are not particularly worse than many of the other B Tier or even A Tier sets. Given the tradeoff for the team utility of debuffing resistance to debuffs, is that a bad thing? Really looking forward to seeing how the set plays with high debuffing toon like a sonic defender or a Huntsman build. With procs my Huntsman debuffs resistance at around 60% in an area, and that number not being resisted against purples will be meaningful.

 

I think having another damage set with some team utility is not a bad thing, and am willing to sacrifice some top end DPS to achieve that.

 

39 minutes ago, arcane said:

Yeah I think we can all agree that there’s zero need for every new set to be as good as Battle Axe and that only comparing a new set to Battle Axe is a weird cherry pick. 

I didn't ask for Sonic to be as good as Axe nor did I offer any opinion on the set. I can't test in a vacuum, I need a know quantity to compare it to. I'd encourage you to perform your own tests if you don't see the value in mine. 

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Posted
47 minutes ago, arcane said:

Yeah I think we can all agree that there’s zero need for every new set to be as good as Battle Axe and that only comparing a new set to Battle Axe is a weird cherry pick. 

 

I think that a set that has a fiddly mechanic that must be managed to gain its optimal performance absolutely should perform as well or better than a set that doesn't need a fiddly mechanic to gain its optimal performance.

 

That doesn't need to be damage solely, but there should definitely be a clear advantage to dealing with Attune.   It could be in clear ST dominance while Axe does better in AoE.  I don't it is unreasonable to suggest that if you need to put more work into a powerset then that powerset should provide some advantage over sets that require less work.  

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Posted

Sonic/SR Scrap and Axe/SR Scrap at level 50 No Incarnates

Galaxy Brain Office mission at +3x1 w/bosses

 

Both toons use the same build with 1 exception, Oblits in Cleave swap to Makos in Earsplitter:

Axe-SR-buildlvl50.thumb.jpg.6a2d7d606c8d2f4f068bbfb22445e928.jpg

 

Sonic/SR stats:

Sonic-SR-DPS-lvl50b.thumb.jpg.ba02a1de3dcef461895eefb2a5bb6b23.jpg

Sonic-SR-Details-lvl50b.thumb.jpg.6dc6cdcb88b0111c5e7bfe0e3220cbe5.jpg

 

Axe/SR stats:

Axe-SR-DPS-lvl50.thumb.jpg.af3fa06d3d025aaff8b107321e5435ac.jpgAxe-SR-Details-lvl50.thumb.jpg.1307ea04c15fce0842e6a1ec25f724a9.jpg

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