Raevyn_Darke Posted July 12, 2019 Posted July 12, 2019 I know at one point back in live, a lot of powers went from being single-target to AoE, so casting them once would buff the whole team. Does anyone know of a definitive list of which powers were affected this way? I.E., (as an example from Emp) Heal Other obviously wouldn't, due to the nature of the power, but what about Clear Mind? I'm updating old bindfiles and trying to eliminate redundancies. (And figure out why a couple of the dratted things won't work properly. :P) Thanks!
Trickshooter Posted July 12, 2019 Posted July 12, 2019 Only these ones: Cold Domination/Ice Shield and Glacial Shield Force Field/Deflection Shield and Insulation Shield Kinetics/Speed Boost and Increase Density (only the +Res is AoE, Mez Res/Prot is ST) Sonic Resonance/Sonic Barrier and Sonic Haven Thermal Radiation/Fire Shield and Plasma Shield Powers that were mostly mez protection, like Clear Mind, were not included. Although, I feel Thermal/Thaw and Poison/Antidote should have also gotten their Damage Resistance made in to AoEs. Buff Trick Arrows! | Buff Poison!Powerset Suggestions: Circus Performers | Telepathy | Symphonic Inspiration | Light Affinity | Force Shield | Wild Instincts | CrystallizationOld Powerset Suggestions: Probability Distortion | Magnetism | Hyper-Intellect I remember reading Probability Distortion a few months back and thinking it was the best player proposed set I'd ever seen. - Arbiter Hawk 💚
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