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Posted
12 hours ago, Solarverse said:

I wondered about this myself. I wanted the old taunt back, unsure why it was ever needed to change. It used to be (iirc) that the large bodied Tanks would get the Arh (which to me sounded way better and more intimidating) while the small bodied tanks and females got the hur sound. Now they all get the same taunt...bah. So yes, I am right there with you, either change it back to what it used to be or give us the option. I thumbs up this thread.

The 'grand standing' Arr is more intimidating, I agree.  It has a showboating sense of grans standing intimidation.  It does seem to be a difference based on body type.  I don't tend to like the 'bulky' giant body type.  I always found it looked visually constipated to me.  A bit like the Michelin tyre man.  'Odd', less well proportioned.

 

hashtag/Ahhrrr.

 

On 2/8/2020 at 6:08 AM, Oubliette_Red said:

They are mainly dependent on body type. Some powersets have their own, like Axe or Savage Melee.  I don't play many melee characters so can't identify which one's of which you speak.

 

You can actually listen to them by using the following command and entering your base: /sg_music "filename"    (You do not need to use the .ogg extension, just the file name. You will have to have base editing rights to do this.)

It will only play once, so it would be a good idea to turn off auras/toggles.

 

FemTaunt1.ogg
FemTaunt2.ogg
FemTaunt3.ogg
FemTaunt4.ogg
FemTaunt5.ogg
FemTaunt5b.ogg
FemTaunt6.ogg
FemTaunt7.ogg
FemTaunt8.ogg
FemTaunt9.ogg
FemTaunt10.ogg

 

MaleTaunt1.ogg
MaleTaunt2.ogg
MaleTaunt3.ogg
MaleTaunt4.ogg
MaleTaunt5.ogg
MaleTaunt6.ogg
MaleTaunt6b.ogg
MaleTaunt7.ogg
MaleTaunt8.ogg
MaleTaunt9.ogg
MaleTaunt11.ogg
MaleTaunt12.ogg
MaleTaunt13.ogg
MaleTaunt14.ogg

 

taunt1.ogg
taunt2.ogg
taunt3.ogg
taunt4.ogg
taunt4b.ogg
taunt5.ogg

 

Ty, I'll give this a try.

 

Azrael.

Posted

I think I realized the reason this whole topic seems to resonate so much: it injects personality on our characters that we didn't really ask for.  You know.  In the one game in the world where even non-RPers tend to mentally write the stories of their characters?

 

I think even ones we personally find annoying would be bearable... if we didn't feel like it was actively undermining the characterization that tends to exist in our heads.

 

I'm not trying to be overly-dramatic about this.  We've all survived worse.  But I am trying to convey that this isn't just idle pet peevery. 

Posted (edited)

@Replacement

 

A lot of changes were forced instead of made options. Which if I ever gave up on MMO's, it would be for this very reason.

 

Khelds, used to have that bad ass sound effect, I for one loved it. I guess enough people disliked it the Devs changed it. It should have been made an option that players who disliked it could disable it ON THEIR END...but instead it was forced on us all. Same with the Taunt sound effect, or the AoE Heals sound effects, or the sound effects for certain shields that phase out over time...none of which I wanted nor asked for, but all were forced on me.

 

Changes like this should NEVER be changed unless made an OPTION. Unless it is painfully clear that a vast majority of players hated those sounds, it should not have been forced either...and I am pretty sure none of those sounds bothered that vast majority of players. It's changes like this that honestly linger in my mind as a list of changes that were made that stole a small part of the game away from me...and it's not over.

 

It is never enough. Now we have players asking Devs to remove the stacked sound effects of Foot Stomp, or Ball Lightening, or probably any other sound effect that stacks when hitting multiple NPC's. I can't stand that Developers make these types of changes without making it an option.

 

What is even worse, is that once these changes are made, the likelihood that we will EVER see them return is next to zero.

Edited by Solarverse

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