Vanden Posted July 26, 2019 Posted July 26, 2019 (edited) So I was picking out Incarnates for my Ice Blaster, and I saw Control Core powers have a chance to add +1 magnitude to control powers. I thought, great, that'll let me hold bosses in just one Freeze Ray when it goes off! Except, not? Every time I've seen the telltale "CONTROL!" text above and enemy boss while running the toggle, the boss will act held for about a split second, and then resume attacking as normal. Does the +1 mag control effect just not work? If not, the only other thing the Core Control branch offers is the bonus damage to controlled enemies, and I could just run Radial Assault Hybrid and get bonus damage procs all the time, with no conditions. Edited July 26, 2019 by Vanden A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Abraxus Posted July 26, 2019 Posted July 26, 2019 Playing my Dominator, I used that power to great advantage. Since I typically open with a stun/hold on a mob, then an immobilize, they are primed for that extra damage! So, one good AOE, and annihilation ensues. What was no more, is REBORN!
Vanden Posted July 27, 2019 Author Posted July 27, 2019 Even the waylay damage seems bad. It's like 20-30 damage, which is what I get from Brawl. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Abraxus Posted July 27, 2019 Posted July 27, 2019 But, I'm doing that extra damage to everybody I have held, and the Incarnate fire attack does a lot of damage, even without it. So, the extra boost means a lot of minions just fall, and everyone else doesn't have much left. What was no more, is REBORN!
Vanden Posted July 27, 2019 Author Posted July 27, 2019 With Assault Radial you're doing extra damage to everyone, period, no qualifiers. 1 A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
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