Cidri Posted August 23, 2019 Posted August 23, 2019 (edited) Entirely an aesthetics question, I don't want functionality changed in any way. When a mastermind zones, their pets die and are recreated in the new zone. This functions well, but is ugly. Dead pets litter tramways and doors. Every mastermind pet has a dismiss animation. Could things be changed so that when the MM zones, the pets play the dismiss animation instead of dying? The dismiss animation in robots, for example, is quite amazing. It would make a pretty sight in city zones. Edited August 23, 2019 by Cidri Spelling
Force Redux Posted August 23, 2019 Posted August 23, 2019 I approve of this suggestion. So do my pets! 🙂 @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
biostem Posted August 23, 2019 Posted August 23, 2019 I mean, if what happens to your pets is really of that much concern when zoning, then just dismiss them yourself, before zoning...
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