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Mastermind Pets Shuld Not Die at Doors - Aesthetics


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Entirely an aesthetics question, I don't want functionality changed in any way.


When a mastermind zones, their pets die and are recreated in the new zone. This functions well, but is ugly. Dead pets litter tramways and doors. Every mastermind pet has a dismiss animation. Could things be changed so that when the MM zones, the pets play the dismiss animation instead of dying?


The dismiss animation in robots, for example, is quite amazing. It would make a pretty sight in city zones.

Edited by Cidri
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