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The Great Archetype Concept Battle [Round 2.2]: Right Bracket  

19 members have voted

  1. 1. Which is the better Archetype Concept? Manipulator v Protector

    • Manipulator
      8
    • Protector
      11
  2. 2. Which is the better Archetype Concept? Guardian v Bulwark

    • Guardian
      11
    • Bulwark
      8

This poll is closed to new votes

  • Please sign in or register to vote in this poll.
  • Poll closed on 09/01/19 at 06:55 PM

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Posted (edited)

Welcome to The Great Archetype Concept Battle. This is a set of polls wherein proposed Archetypes go head to head to determine community interest. The Polls will be open for approximately one week and the brackets will be updated weekly. The goal is to come up with a single proposed archetype concept that the whole community can rally behind.

Voting should be based, in principle, on Feasibility, Niche, & Interest.

 

Feasibility: 1 (difficult to balance, requires a large amount of set development, etc.) to 10 (could be in-game tomorrow)

Niche: 1 (is already addressed by another AT) to 10 (there is a hole in the game that this would fill)

Interest: 1 (I wouldn't play it) to 10 (I plan to make at least 20 alts in this AT)

 

Your Contestants!

 

Battle 1: Manipulator v Protector

Manipulator (19.05.23.13.29.47.02)

Manipulation/Control

Edge: Non-stacking defense/resistance debuff for specific damage types, with a weak general secondary debuff.

Manipulators are a buff/debuff focused controlling AT.

 

Protector (19.07.25.00.33.xx)

Melee/{Support/Armor}

Honor & Glory: Glory builds stacks through melee attacks and dissipates through inaction or use of buffs, it grants increased buff efficacy.

Protectors juggle between support and dps providing teammates with much-needed support while also helping out with clearing the field.

 

Battle 2: Guardian v Bulwark

Guardian (19.05.23.15.57.29)

Support/Melee

Coverage: Ally buffs also buff the Guardian. Scaling HP boost per nearby enemies.

Guardians offer support from within the fray.

 

Bulwark (19.08.02.11.18.xx)

Support/Melee

{Positive/Negative} Reinforcement: Use of support boosts the effects of support while decreasing damage and to hit, attacks boost damage and to hit, but decrease the efficacy of support.

Bulwarks are front-line support, offering buffs and debuffs from within the fray.

Edited by Zepp

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

Posted (edited)

Battle 1: Manipulator v Protector

Manipulator

Feasibility: 8 - The porting of sets should be easy, and as a support set balancing issues won't be too overt.

Niche: 4 - It sits at a spot between doms and trollers that may be too close to one or both.

Interest: 4 - I like control.

 

Protector

Feasibility: 6 - The creation and balancing of secondary sets would take some effort.

Niche: 5 - I can see this as sufficiently different from a scrapper, but not sure if I would choose it over a scrapper.

Interest:  3 - Might as well make a scrapper.

 

Winner: Manipulator

 

Battle 2: The Bastion v Bulwark

Guardian

Feasibility: 6 - While easy to port powersets, I see balance issues as taking some time, especially with the first part of the inherent.

Niche: 4 - It seems to be competing for a niche with Defender.

Interest: 2 - It would be fun, but I do not really see why I would choose it over a Defender.

 

Bulwark

Feasibility: 7 - While easy to port powersets, I see balance issues as taking some time.

Niche: 4 - It seems to be competing for a niche with Defender.

Interest: 4 - It would be fun, but I do not really see why I would choose it over a Defender.

 

Winner: Bulwark

Edited by Zepp

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

Posted

Just a couple of days left to vote!

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

Posted

Was not expecting to get this far... It's the Captain America GiF isn't it.

 

Next round Protector is going up against the instigator though, a challenge I fully expect to lose. Though I might win simply off the fact that Take Two is much better than the original which while good isn't as nice. Anyone got any last minute suggestions to help me even the playing field?

Posted (edited)

I don't know, but the Guardian (which was apparently in beta and is being introduced on the CoH Rebirth servers) is apparently very similar to your Instigator T1, which may up the Feasibility score... Sorry, that is not good news for the protector though... Manipulator has been on the resurgence though, so you  can't claim victory for another 14h 10m...

Edited by Zepp

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

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