StrawberryWitch Posted August 30, 2019 Posted August 30, 2019 (edited) This is my Nature Affinity/Sonic Attack character. I'm not very good at building, this would be my very first one. I would love to get any help I can to improve on this. Let me know what you think. Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Green Shrieker: Level 50 Mutation Defender Primary Power Set: Nature Affinity Secondary Power Set: Sonic Attack Power Pool: Speed Power Pool: Leadership Power Pool: Flight Power Pool: Fighting Ancillary Pool: Soul Mastery Hero Profile: ------------ Level 1: Corrosive Enzymes (A) Accuracy IO Level 1: Shriek (A) Superior Defender's Bastion - Accuracy/Damage (3) Superior Defender's Bastion - Damage/Recharge (3) Superior Defender's Bastion - Damage/Endurance/Recharge (5) Superior Defender's Bastion - Accuracy/Damage/Endurance (5) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (7) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 2: Wild Growth (A) Aegis - Resistance/Endurance (7) Aegis - Resistance/Recharge (9) Aegis - Resistance (9) Numina's Convalesence - Heal/Recharge (11) Numina's Convalesence - Heal/Endurance/Recharge (11) Numina's Convalesence - Heal Level 4: Scream (A) Apocalypse - Damage/Recharge (13) Apocalypse - Accuracy/Damage/Recharge (13) Apocalypse - Accuracy/Recharge (15) Apocalypse - Damage/Endurance (15) Apocalypse - Chance of Damage(Negative) (17) Gladiator's Javelin - Chance of Damage(Toxic) Level 6: Spore Cloud (A) Dark Watcher's Despair - To Hit Debuff (17) Dark Watcher's Despair - To Hit Debuff/Recharge (19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (19) Dark Watcher's Despair - To Hit Debuff/Endurance Level 8: Lifegiving Spores (A) Numina's Convalesence - Heal/Recharge (21) Numina's Convalesence - Heal Level 10: Hasten (A) Recharge Reduction IO (48) Recharge Reduction Level 12: Wild Bastion (A) Numina's Convalesence - Heal/Recharge (21) Numina's Convalesence - Heal Level 14: Super Speed (A) Celerity - +Stealth Level 16: Maneuvers (A) Luck of the Gambler - Recharge Speed (23) Red Fortune - Defense/Endurance (23) Red Fortune - Endurance/Recharge (25) Red Fortune - Defense/Endurance/Recharge (25) Red Fortune - Defense (27) Red Fortune - Endurance Level 18: Rebirth (A) Recharge Reduction IO Level 20: Assault (A) Endurance Reduction IO Level 22: Vengeance (A) Luck of the Gambler - Recharge Speed Level 24: Howl (A) Vigilant Assault - Accuracy/Damage (27) Vigilant Assault - Damage/RechargeTime (29) Vigilant Assault - Damage/Endurance/RechargeTime (29) Superior Vigilant Assault - Accuracy/Damage/Endurance (31) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime (31) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb Level 26: Entangling Aura (A) Lockdown - Accuracy/Hold (31) Lockdown - Accuracy/Recharge (33) Lockdown - Recharge/Hold (33) Lockdown - Endurance/Recharge/Hold (33) Lockdown - Accuracy/Endurance/Recharge/Hold (34) Lockdown - Chance for +2 Mag Hold Level 28: Hover (A) Luck of the Gambler - Recharge Speed (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (36) Reactive Defenses - Scaling Resist Damage Level 30: Kick (A) Empty Level 32: Overgrowth (A) Adjusted Targeting - To Hit Buff/Recharge (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge (36) Adjusted Targeting - Endurance/Recharge (37) Adjusted Targeting - To Hit Buff/Endurance (37) Adjusted Targeting - Recharge Level 35: Screech (A) Absolute Amazement - Stun/Recharge (37) Absolute Amazement - Accuracy/Stun/Recharge (39) Absolute Amazement - Accuracy/Recharge (39) Absolute Amazement - Endurance/Stun (39) Absolute Amazement - Chance for ToHit Debuff (40) Gladiator's Javelin - Chance of Damage(Toxic) Level 38: Dreadful Wail (A) Armageddon - Damage/Recharge (40) Armageddon - Accuracy/Damage/Recharge (40) Armageddon - Accuracy/Recharge (42) Armageddon - Damage/Endurance (42) Armageddon - Chance for Fire Damage (42) Fury of the Gladiator - Chance for Res Debuff Level 41: Dark Embrace (A) Gladiator's Armor - Resistance (43) Gladiator's Armor - Resistance/Rech/End (43) Gladiator's Armor - End/Resist (43) Gladiator's Armor - TP Protection +3% Def (All) (45) Gladiator's Armor - Recharge/Endurance (45) Gladiator's Armor - Recharge/Resist Level 44: Power Boost (A) Recharge Reduction IO (45) Recharge Reduction IO Level 47: Tough (A) Steadfast Protection - Resistance/+Def 3% (48) Unbreakable Guard - +Max HP Level 49: Weave (A) Luck of the Gambler - Recharge Speed (50) Shield Wall - Defense/Endurance (50) Shield Wall - Defense (50) Shield Wall - +Res (Teleportation), +5% Res (All) Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 1: Vigilance Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed Level 2: Health (A) Miracle - +Recovery (46) Numina's Convalesence - +Regeneration/+Recovery (46) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping Level 2: Stamina (A) Performance Shifter - EndMod (46) Performance Shifter - EndMod/Recharge (48) Performance Shifter - Chance for +End Level 50: Spiritual Core Paragon Level 50: Void Radial Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Banished Pantheon Core Superior Ally Level 50: Clarion Radial Epiphany Level 50: Support Core Embodiment Level 0: Portal Jockey Level 0: The Atlas Medallion ------------ http://www.cohplanner.com/mids/download.php?uc=1569&c=720&a=1440&f=HEX&dc=78DA65944B4F135114C767DA4168E983F2B0BC0AB480206DA71DA90B5F2188420214D1AA3BD35498C28466A6994E1358FA1574E1D2D7CE850B1F60DCFA098C6F70A37165E223313E70530F3D7FDBC6DEA4F99DF99F73E69C7BE6DE26D74FB9EECD5C991044CF542E5328A44FA959555F56CDA664D1CA589AA10BB43C33A6AAEA03A9555353D754B391A4C0BFC0F4C962362B2F64ACA2A9A627B3594DD7AC8DDE8AF75C465F5197E594A16B4BE949CBCA2CAD09CE45C3C8C9A9BCAA2E7BCBE6BC9AA1D8C2AA966F2E3F4FE7B49555CBCDF69EA9E92B3DA7F3DA923C659866316F19663A651473E964A660A9E646273524D3EFD9A0805512846E822209DBB68AD620DCB79735DB03F021537A046E32F76D319FD3FB44E48A71917D0AB32901A698CEF3E005E60ED5B523D71EB59535970CC6989E38A8305B225CF705D56DE05C7BC3267C5BCCD6C7E013E64B8A6DE458B111BDB4A38710391CF039C23C8F988F28D9855794D70C5FF37F798394E716798E6E07D7F191E6C57EBC1D1CB7DF09BA989D6ED0C3ECF6325F532D1FBE8B0F7DB4D2FBDAA0B505596B27AD035A076ABCA3F27ED4F58F49FCDE30B337028E33FB12E061E61BAADB85DCAE1FBC8FBE9FCC815FE06F709719FCC374502F3D3C037B0F7A096E23668739F81DE7886203E83B50A225BCA5CAFDAC48FD37107D13BCC51CBA0DDE61BE2784D06D680EBE79E68124B8009E618EE0C47CA0C761E40E1F81EF28788C79F03878029CE0DC75C228724763AC8DC541053CC48C8C8309E647972084718AC2F8B211D04E53917982A2EC272340A76F17378D7C714C378EE92AD3EC5366C13966AF5473ABCBD31DAB53E2758A52A78CD729893A65BE4E59D853B8D3D2A254F93F10C4B2D7D152B9E5A5CF4EF2E2D6886D7CCBBE56359B384BC68824442FF27EA341DEDF97DA3C0FE77DABCDBBCADF2B7A8D19BBCE3C4B3514741669AFDA33FEAAFD69A86ADFAD897F1AAADA979C7B5F88EDF2BA5C23FC05D56E037A Edited August 30, 2019 by Deadfear4 1 1
Hedgefund Posted August 30, 2019 Posted August 30, 2019 That's quite nice. Are you sure this is your first attempt at a build? My only comment is that against +3s (how I have my to-hit in Mids configured) Corrosive Enzymes has 145% accuracy with just 1 acc IO. You could move one of the slots to whatever. Maybe Hasten to get it perma (which you're very close to anyway so not a big deal). I'm guessing that the Panacea H/E in Health is an error and you meant to slot the proc. Oh I do have one more - in Stamina use another piece of Perf Shifter (end/rch or end/acc) for a bit more HP. Your endurance management looks well under control. 1
Ankhammon Posted August 30, 2019 Posted August 30, 2019 Nice team build. Only suggestion really is that you make sure to get Atlas and Portal Jockey as they add to your End pool and therefore increase your overall recovery. 1
StrawberryWitch Posted August 30, 2019 Author Posted August 30, 2019 21 minutes ago, Hedgefund said: That's quite nice. Are you sure this is your first attempt at a build? My only comment is that against +3s (how I have my to-hit in Mids configured) Corrosive Enzymes has 145% accuracy with just 1 acc IO. You could move one of the slots to whatever. Maybe Hasten to get it perma (which you're very close to anyway so not a big deal). I'm guessing that the Panacea H/E in Health is an error and you meant to slot the proc. Oh I do have one more - in Stamina use another piece of Perf Shifter (end/rch or end/acc) for a bit more HP. Your endurance management looks well under control. Yeah, my very first attempt lol. Thanks! In Corrosive Enzymes, the 2nd slot I had no clue where to put so I just dropped it randomly on a power. Ok I'll have it moved to Hasten. How can you tell I'm close to perma Hasten? Ok, in Stamina, I changed the Endmod one to a Perf Shifter end/rech. Thanks so much for the suggestions!
StrawberryWitch Posted August 30, 2019 Author Posted August 30, 2019 Made some changes according to suggestions. 13 minutes ago, Ankhammon said: Nice team build. Only suggestion really is that you make sure to get Atlas and Portal Jockey as they add to your End pool and therefore increase your overall recovery. Added those in. Thanks! 😄
Hedgefund Posted August 30, 2019 Posted August 30, 2019 2 hours ago, Deadfear4 said: Yeah, my very first attempt lol. Thanks! In Corrosive Enzymes, the 2nd slot I had no clue where to put so I just dropped it randomly on a power. Ok I'll have it moved to Hasten. How can you tell I'm close to perma Hasten? Ok, in Stamina, I changed the Endmod one to a Perf Shifter end/rech. Thanks so much for the suggestions! For the italicized question - when you move your mouse over Hasten, you'll see a number for recharge. Your build that I imported had a value of 125.5 seconds for that. To the right of that number you'll see duration, which is 120 seconds for Hasten. With another slot that recharge becomes 113.6, which is less than 120 and therefore "perma". Truth be told, I wouldn't get too worked up about a 5-7 second downtime, but since you've got a free slot to play with, might as well use it for Hasten. 1
jonathansw_ Posted November 18, 2021 Posted November 18, 2021 Like the build! Why in screech and wail do you have nearly a full set but a chance to from another? 🙂
Meknomancer Posted November 22, 2021 Posted November 22, 2021 The 6th bonus in sets tends to be a mixed bag. Especially with the purples that give a toxic/psi res/def bonus that would be useless on the vast majority of builds. When your looking for something like ranged defence it makes sense to 6 slot a set like thunderstrike or lockdown but if you start 6 slotting sets just for the sake of it you end up with a bunch of bonuses that don't help you out at all and its just a waste of a slot that would be much more beneficial to the build with a chance for ? whatever in. Usually a damage piece.
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