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Nature Affinity/Sonic Attack Build Help


StrawberryWitch

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This is my Nature Affinity/Sonic Attack character. I'm not very good at building, this would be my very first one. I would love to get any help I can to improve on this. Let me know what you think.

 

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Green Shrieker: Level 50 Mutation Defender
Primary Power Set: Nature Affinity
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
------------
Level 1:    Corrosive Enzymes    
 (A) Accuracy IO


Level 1:    Shriek    
 (A) Superior Defender's Bastion - Accuracy/Damage
 (3) Superior Defender's Bastion - Damage/Recharge
 (3) Superior Defender's Bastion - Damage/Endurance/Recharge
 (5) Superior Defender's Bastion - Accuracy/Damage/Endurance
 (5) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
 (7) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal


Level 2:    Wild Growth    
 (A) Aegis - Resistance/Endurance
 (7) Aegis - Resistance/Recharge
 (9) Aegis - Resistance
 (9) Numina's Convalesence - Heal/Recharge
 (11) Numina's Convalesence - Heal/Endurance/Recharge
 (11) Numina's Convalesence - Heal


Level 4:    Scream    
 (A) Apocalypse - Damage/Recharge
 (13) Apocalypse - Accuracy/Damage/Recharge
 (13) Apocalypse - Accuracy/Recharge
 (15) Apocalypse - Damage/Endurance
 (15) Apocalypse - Chance of Damage(Negative)
 (17) Gladiator's Javelin - Chance of Damage(Toxic)


Level 6:    Spore Cloud    
 (A) Dark Watcher's Despair - To Hit Debuff
 (17) Dark Watcher's Despair - To Hit Debuff/Recharge
 (19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
 (19) Dark Watcher's Despair - To Hit Debuff/Endurance


Level 8:    Lifegiving Spores    
 (A) Numina's Convalesence - Heal/Recharge
 (21) Numina's Convalesence - Heal


Level 10:    Hasten    
 (A) Recharge Reduction IO
 (48) Recharge Reduction


Level 12:    Wild Bastion    
 (A) Numina's Convalesence - Heal/Recharge
 (21) Numina's Convalesence - Heal


Level 14:    Super Speed    
 (A) Celerity - +Stealth


Level 16:    Maneuvers    
 (A) Luck of the Gambler - Recharge Speed
 (23) Red Fortune - Defense/Endurance
 (23) Red Fortune - Endurance/Recharge
 (25) Red Fortune - Defense/Endurance/Recharge
 (25) Red Fortune - Defense
 (27) Red Fortune - Endurance


Level 18:    Rebirth    
 (A) Recharge Reduction IO


Level 20:    Assault    
 (A) Endurance Reduction IO


Level 22:    Vengeance    
 (A) Luck of the Gambler - Recharge Speed


Level 24:    Howl    
 (A) Vigilant Assault - Accuracy/Damage
 (27) Vigilant Assault - Damage/RechargeTime
 (29) Vigilant Assault - Damage/Endurance/RechargeTime
 (29) Superior Vigilant Assault - Accuracy/Damage/Endurance
 (31) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime
 (31) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb


Level 26:    Entangling Aura    
 (A) Lockdown - Accuracy/Hold
 (31) Lockdown - Accuracy/Recharge
 (33) Lockdown - Recharge/Hold
 (33) Lockdown - Endurance/Recharge/Hold
 (33) Lockdown - Accuracy/Endurance/Recharge/Hold
 (34) Lockdown - Chance for +2 Mag Hold


Level 28:    Hover    
 (A) Luck of the Gambler - Recharge Speed
 (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
 (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (36) Reactive Defenses - Scaling Resist Damage


Level 30:    Kick    
 (A) Empty


Level 32:    Overgrowth    
 (A) Adjusted Targeting - To Hit Buff/Recharge
 (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
 (36) Adjusted Targeting - Endurance/Recharge
 (37) Adjusted Targeting - To Hit Buff/Endurance
 (37) Adjusted Targeting - Recharge


Level 35:    Screech    
 (A) Absolute Amazement - Stun/Recharge
 (37) Absolute Amazement - Accuracy/Stun/Recharge
 (39) Absolute Amazement - Accuracy/Recharge
 (39) Absolute Amazement - Endurance/Stun
 (39) Absolute Amazement - Chance for ToHit Debuff
 (40) Gladiator's Javelin - Chance of Damage(Toxic)


Level 38:    Dreadful Wail    
 (A) Armageddon - Damage/Recharge
 (40) Armageddon - Accuracy/Damage/Recharge
 (40) Armageddon - Accuracy/Recharge
 (42) Armageddon - Damage/Endurance
 (42) Armageddon - Chance for Fire Damage
 (42) Fury of the Gladiator - Chance for Res Debuff


Level 41:    Dark Embrace    
 (A) Gladiator's Armor - Resistance
 (43) Gladiator's Armor - Resistance/Rech/End
 (43) Gladiator's Armor - End/Resist
 (43) Gladiator's Armor - TP Protection +3% Def (All)
 (45) Gladiator's Armor - Recharge/Endurance
 (45) Gladiator's Armor - Recharge/Resist


Level 44:    Power Boost    
 (A) Recharge Reduction IO
 (45) Recharge Reduction IO


Level 47:    Tough    
 (A) Steadfast Protection - Resistance/+Def 3%
 (48) Unbreakable Guard - +Max HP


Level 49:    Weave    
 (A) Luck of the Gambler - Recharge Speed
 (50) Shield Wall - Defense/Endurance
 (50) Shield Wall - Defense
 (50) Shield Wall - +Res (Teleportation), +5% Res (All)


Level 1:    Brawl    
 (A) Empty


Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 1:    Vigilance    
Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Run Speed


Level 2:    Health    
 (A) Miracle - +Recovery
 (46) Numina's Convalesence - +Regeneration/+Recovery
 (46) Panacea - +Hit Points/Endurance


Level 2:    Hurdle    
 (A) Jumping


Level 2:    Stamina    
 (A) Performance Shifter - EndMod
 (46) Performance Shifter - EndMod/Recharge
 (48) Performance Shifter - Chance for +End


Level 50:    Spiritual Core Paragon    
Level 50:    Void Radial Final Judgement    
Level 50:    Degenerative Radial Flawless Interface    
Level 50:    Banished Pantheon Core Superior Ally    
Level 50:    Clarion Radial Epiphany    
Level 50:    Support Core Embodiment    
Level 0:    Portal Jockey    
Level 0:    The Atlas Medallion    
------------

 

 

http://www.cohplanner.com/mids/download.php?uc=1569&c=720&a=1440&f=HEX&dc=78DA65944B4F135114C767DA4168E983F2B0BC0AB480206DA71DA90B5F2188420214D1AA3BD35498C28466A6994E1358FA1574E1D2D7CE850B1F60DCFA098C6F70A37165E223313E70530F3D7FDBC6DEA4F99DF99F73E69C7BE6DE26D74FB9EECD5C991044CF542E5328A44FA959555F56CDA664D1CA589AA10BB43C33A6AAEA03A9555353D754B391A4C0BFC0F4C962362B2F64ACA2A9A627B3594DD7AC8DDE8AF75C465F5197E594A16B4BE949CBCA2CAD09CE45C3C8C9A9BCAA2E7BCBE6BC9AA1D8C2AA966F2E3F4FE7B49555CBCDF69EA9E92B3DA7F3DA923C659866316F19663A651473E964A660A9E646273524D3EFD9A0805512846E822209DBB68AD620DCB79735DB03F021537A046E32F76D319FD3FB44E48A71917D0AB32901A698CEF3E005E60ED5B523D71EB59535970CC6989E38A8305B225CF705D56DE05C7BC3267C5BCCD6C7E013E64B8A6DE458B111BDB4A38710391CF039C23C8F988F28D9855794D70C5FF37F798394E716798E6E07D7F191E6C57EBC1D1CB7DF09BA989D6ED0C3ECF6325F532D1FBE8B0F7DB4D2FBDAA0B505596B27AD035A076ABCA3F27ED4F58F49FCDE30B337028E33FB12E061E61BAADB85DCAE1FBC8FBE9FCC815FE06F709719FCC374502F3D3C037B0F7A096E23668739F81DE7886203E83B50A225BCA5CAFDAC48FD37107D13BCC51CBA0DDE61BE2784D06D680EBE79E68124B8009E618EE0C47CA0C761E40E1F81EF28788C79F03878029CE0DC75C228724763AC8DC541053CC48C8C8309E647972084718AC2F8B211D04E53917982A2EC272340A76F17378D7C714C378EE92AD3EC5366C13966AF5473ABCBD31DAB53E2758A52A78CD729893A65BE4E59D853B8D3D2A254F93F10C4B2D7D152B9E5A5CF4EF2E2D6886D7CCBBE56359B384BC68824442FF27EA341DEDF97DA3C0FE77DABCDBBCADF2B7A8D19BBCE3C4B3514741669AFDA33FEAAFD69A86ADFAD897F1AAADA979C7B5F88EDF2BA5C23FC05D56E037A

Edited by Deadfear4
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That's quite nice.  Are you sure this is your first attempt at a build?

 

My only comment is that against +3s (how I have my to-hit in Mids configured) Corrosive Enzymes has 145% accuracy with just 1 acc IO.  You could move one of the slots to whatever.  Maybe Hasten to get it perma (which you're very close to anyway so not a big deal).

 

I'm guessing that the Panacea H/E in Health is an error and you meant to slot the proc.

 

Oh I do have one more - in Stamina use another piece of Perf Shifter (end/rch or end/acc) for a bit more HP.  Your endurance management looks well under control.  

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21 minutes ago, Hedgefund said:

That's quite nice.  Are you sure this is your first attempt at a build?

 

My only comment is that against +3s (how I have my to-hit in Mids configured) Corrosive Enzymes has 145% accuracy with just 1 acc IO.  You could move one of the slots to whatever.  Maybe Hasten to get it perma (which you're very close to anyway so not a big deal).

 

I'm guessing that the Panacea H/E in Health is an error and you meant to slot the proc.

 

Oh I do have one more - in Stamina use another piece of Perf Shifter (end/rch or end/acc) for a bit more HP.  Your endurance management looks well under control.  

Yeah, my very first attempt lol. Thanks! In Corrosive Enzymes, the 2nd slot I had no clue where to put so I just dropped it randomly on a power. Ok I'll have it moved to Hasten. How can you tell I'm close to perma Hasten? Ok, in Stamina, I changed the Endmod one to a Perf Shifter end/rech. Thanks so much for the suggestions!

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2 hours ago, Deadfear4 said:

Yeah, my very first attempt lol. Thanks! In Corrosive Enzymes, the 2nd slot I had no clue where to put so I just dropped it randomly on a power. Ok I'll have it moved to Hasten. How can you tell I'm close to perma Hasten? Ok, in Stamina, I changed the Endmod one to a Perf Shifter end/rech. Thanks so much for the suggestions!

For the italicized question - when you  move your mouse over Hasten, you'll see a number for recharge.  Your build that I imported had a value of 125.5 seconds for that.  To the right of that number you'll see duration, which is 120 seconds for Hasten.  With another slot that recharge becomes 113.6, which is less than 120 and therefore "perma".  Truth be told, I wouldn't get too worked up about a 5-7 second downtime, but since you've got a free slot to play with, might as well use it for Hasten.

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  • 2 years later

The 6th bonus in sets tends to be a mixed bag. Especially with the purples that give a toxic/psi res/def bonus that would be useless on the vast majority of builds. When your looking for something like ranged defence it makes sense to 6 slot a set like thunderstrike or lockdown but if you start 6 slotting sets just for the sake of it you end up with a bunch of bonuses that don't help you out at all and its just a waste of a slot that would be much more beneficial to the build with a chance for ? whatever in. Usually a damage piece.

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