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Rad/Rad Tanker Help and tweaks


TacoHammer

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Howdy,

 

I am looking for some tweaks that wont cost me a billion 🙂 

 

I am in the process of building a rad/rad tanker - I am shooting for decent procs in powers and still having as close to 90% resist as possible. I figure as a tanker damage wont be fantastic but with a few procs here and there it will be solo capable and very team friendly.

 

I put in a stealth IO and a few knock back protections for play ability,  and procs in a few powers that I don't think people would normally put a damage proc in etc.. But I am sure the experts on here can tweak it up better. 

 

Thank you in advance for any and all help.

 

I am no expert what so ever, I am just looking for a fun to play tank that can do a some damage in a non cookie cutter way.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Radiation Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7)
Level 1: Contaminated Strike -- TchofDth-Dam%(A), PrfZng-Dam%(15), TchofLadG-%Dam(17), Hct-Dam%(17), Hct-Dmg(46), Hct-Acc/Rchg(48)
Level 2: Gamma Boost -- PrfShf-End%(A), EffAdp-EndMod(7), EffAdp-EndMod/EndRdx(9), NmnCnv-Heal/EndRdx(9), NmnCnv-Heal(11), NmnCnv-Regen/Rcvry+(11)
Level 4: Proton Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(37), Ags-EndRdx/Rchg(37), Ags-ResDam/EndRdx/Rchg(40), Ags-ResDam(42), Ags-Psi/Status(42)
Level 6: Radioactive Smash -- TchofDth-Dam%(A), TchofLadG-%Dam(13), SprGntFis-Acc/Dmg/Rchg(13), SprGntFis-Rchg/+Absorb(15), SprGntFis-Acc/Dmg/EndRdx/Rchg(46), SprGntFis-Acc/Dmg(50)
Level 8: Fallout Shelter -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(19), ImpArm-EndRdx/Rchg(19), ImpArm-ResDam(21), ImpArm-ResPsi(21), ImpArm-ResDam/EndRdx/Rchg(43)
Level 10: Radiation Therapy -- Arm-Dam%(A), Arm-Dmg(29), Arm-Dmg/Rchg(31), Obl-%Dam(31), ThfofEss-+End%(31), Pnc-Heal/+End(33)
Level 12: Beta Decay -- CldSns-%Dam(A), CldSns-ToHitDeb(43), AchHee-ResDeb%(43), TchofLadG-%Dam(48)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(23), ShlWal-ResDam/Re TP(25), UnbLea-Stlth(46)
Level 16: Taunt -- PrfZng-Dam%(A), PrfZng-Acc/Rchg(50)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(25), Prv-Absorb%(27), Prv-Heal/Rchg(27)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(23), GldArm-RechEnd(45), GldArm-ResDam(45)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45)
Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 28: Irradiated Ground -- FuroftheG-ResDeb%(A), FuroftheG-Acc/Dmg(29), Erd-%Dam(33), Obl-%Dam(33), SprAvl-Rchg/KDProc(34), TchofLadG-%Dam(34)
Level 30: Ground Zero -- Erd-%Dam(A), Obl-%Dam(34), ScrDrv-Dam%(37), TchofLadG-%Dam(36), OvrFrc-Dam/KB(36), PrfZng-Dam%(36)
Level 32: Meltdown -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(42)
Level 35: Super Jump -- BlsoftheZ-ResKB(A)
Level 38: Atom Smasher -- TchofLadG-%Dam(A), Erd-%Dam(39), ScrDrv-Dam%(39), Obl-%Dam(39), PrfZng-Dam%(40), ShlBrk-%Dam(40)
Level 41: Soul Tentacles -- PstBls-Dam%(A)
Level 44: Darkest Night -- DflEgo-RecDeb%(A)
Level 47: Dark Obliteration -- PstBls-Dam%(A)
Level 49: Hasten -- RechRdx(A), RechRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
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  • 2 weeks later

Here's what I'm running for Rad/Rad. Just finished getting him completely slotted. I was able to stand at a RWZ Pylon for about 5 minutes, pretty much unscratched. So next I taunted a Giant Monster in PI all the way to Portal Plaza and again, was never in any danger. He's very tanky, and has extra damage procs in Irradiated Ground and Beta Decay. Smashing & Lethal Defense are capped. Melee Defense is capped, others are healthy. Resists are capped for Smash, Lethal, Energy & Toxic. Fire is close at 87%, others are very strong. Damage output is about as good as you can do on a tank, I think. The three archetype and universal sets are the most expensive thing. I bought them with Empyrean merits, that seemed to help with the expenses of the build. Other expensive sets are just the usual singles. Here you go:

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Radiation Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5)
Level 1: Contaminated Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(7)
Level 2: Proton Armor -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(9), TtnCtn-EndRdx/Rchg(9), TtnCtn-ResDam/EndRdx/Rchg(11), TtnCtn-ResDam(11), TtnCtn-EndRdx(13)
Level 4: Proton Sweep -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(15), SprMghoft-Acc/Dmg/Rchg(17), SprMghoft-Dmg/EndRdx/Rchg(17), SprMghoft-Acc/Dmg/EndRdx/Rchg(19), SprMghoft-Rchg/Res%(19)
Level 6: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-Max HP%(23)
Level 8: Radiation Therapy -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(23), TchoftheN-Acc/EndRdx/Rchg(25)
Level 10: Taunt -- MckBrt-Taunt/Rchg(A), MckBrt-Taunt/Rchg/Rng(25), MckBrt-Taunt/Rng(27), MckBrt-Rchg(27)
Level 12: Beta Decay -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(29), ShlBrk-Acc/Rchg(29), ShlBrk-%Dam(31)
Level 14: Gamma Boost -- PrfShf-End%(A), PrfShf-EndMod(31), Mrc-Rcvry+(31)
Level 16: Radiation Siphon -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/EndRdx/Rchg(33), KntCmb-Dmg/Rchg(33)
Level 18: Particle Shielding -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(34), NmnCnv-Heal/Rchg(34), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Heal(36), NmnCnv-Regen/Rcvry+(36)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(37)
Level 26: Ground Zero -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39)
Level 28: Irradiated Ground -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(40), ShlBrk-Acc/Rchg(40), ShlBrk-%Dam(40)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(42), Rct-ResDam%(42)
Level 32: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(42), BlsoftheZ-ResKB(43)
Level 35: Devastating Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Rchg/HoldProc(45)
Level 38: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(48)
Level 41: Mu Lightning -- Thn-Acc/Dmg(A)
Level 44: Ball Lightning -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(48), PstBls-Dmg/EndRdx(50)
Level 47: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(50)
Level 49: Fusion -- RctRtc-Pcptn(A), RctRtc-ToHit/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A), Prv-Heal(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
Level 50: Agility Total Radial Revamp 
------------

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Please please bear with me....I'm just coming back. Can someone please walk me thru how the hello to get Mids' working again? I'm trying and failing. I REALLY appreciate the help. I'm looking at working on a Rad Tank and would love to see this build! Argh! 

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On 9/20/2019 at 12:28 AM, metacore said:

@Stone Karma your end usage is so high how will you fight?
2.34/s Usage with only 2.96/s Recovery

I'll look, but probably my incarnate. I used to have a TON of endurance problems, but now, nothing. I use Cardiac as my incarnate, and I get an additional -ToHit from Diamagnetic Core. The build posted here: https://forums.homecomingservers.com/topic/5034-radrad-tank-draft/ by Auroxis is better than the one I'm currently running. But this one is very viable: 

http://www.cohplanner.com/mids/download.php?uc=1440&c=663&a=1326&f=HEX&dc=78DA6594594F13511886CF74A622B440B1944568C10A94B29456BD372A6AA23461D3DB6602238CD496B425D14BEF9455BD10D7BF40544CF442FF88FA03BC418DEB854BFD66DE57249949A74FFB2DE7BCDF3B3DCD5E1D0D6E9DBD7E5C69C15379B35CCE4D9B8505ABE4CF9A73F68C72AE1AB96388E646AD4B56A16CA526CD59DBACD8C542EE44E94AB1D4C974D6CA5B7B93EE7715182F16F3A933797B6EBE12743F8F59E6A25D986BFCF765D62A95E7EDC57A143A75928D9C5EB46752274B4B152B975DCA65CD72C52A5D6B1335BD722F27E44D73F45575F555572A6328DF37F23B68FC00B7128A97D48E0BE2929B00F74D9253E0AAD46A58D7AF0D686EFFFE417208AC1B26536070047C22BD3A7BF51BD8BBE126185A2657C003ABE41AB826BD7ECEE3E73CCD9CA799F3B4709EF584F3549CE2AAAF26CC5C33D816019F4B4D2D67AE9DF7216783072F930BE086D406DCA1AB7A4093FEA8A13A7DA40EC60CF05552A97AE8F4D5DF417F6C933C278984A19ECA7A8DDCBB917E77D3EF6EFADD4DBF6F496D133D6B9A808F8726C929721A3C7C81BC08BE162D61F46AE147A2212CB9C760407EB61168F045DE405FCF5BF21DD82235AD9CA53582357BCEC3BFBE2FE06DD1D78E75FCED3FD1D7F78BFC0D26FE905552A1F773BF521DF4A183BE26E96B92BE26E96B936889729668085A06A849935C17D6515D55B9D4335115A7AAF8B281EA1572151C5A23D7C90D703B8113E4F4F6DE456C7893BC47DE07471E900FC19C88EDA7927E5789299141FA3CB8AD50FD02CCBC0475D19FE26C29C7709937738467547269E6D29C3BC3B93B8DDD732B2F67B7A4B17BEAAB039E6CDA13C97822473D91639EC89827326E705B89686EA436A49CA7EC2AD9A9DBFDCF60F6E3FF88A6BDC7A4C11DF083A7FAD3DE6A9EA9069EA9BFA373F06F

 

This build is a little bit Nerfed because I insisted on taking Fly as a travel power, and I made some other changes that didn't help the Auroxis build any. Again, those changes were made to fit the character. 

 

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On 9/3/2019 at 5:23 PM, TacoHammer said:

Howdy,

 

I am looking for some tweaks that wont cost me a billion 🙂 

 


Yet you're running your ATIOs, two purple sets...

For your Frankenslot pizza, it's fairly effective.


 

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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Yeah,

 

I have come to find that inf is just so easy to make in the game the cost of the build is no longer an issue. My dark/rad tanker cost me about a 975 million inf and that did not take long to make. So I don't think cost is all that much of a barrier anymore. (unless you have alt-itus then inf can become an issue)

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